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Remote Mobile Game Artist Jobs (NOW HIRING)

Senior Technical Artist

Redwood City, CA · On-site +1

$170K - $225K/yr

... iGaming mobile app that brings rich visuals, smooth gameplay, and seamless cross-platform ... As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ...

Senior Technical Artist

Redwood City, CA · Remote

$130K - $155K/yr

... iGaming mobile app that brings rich visuals, smooth gameplay, and seamless cross-platform ... As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ...

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Qualifications Game Craft · 5+ years in mobile game development, with shipped titles on iOS and/or ... Remote Company Description Play Games, Win Cash!

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Arts program is seeking part-time instructors to teach online courses in video game design. This ...

Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing ... Work closely with developers, artists, and researchers to convert requirements into efficient and ...

Senior Environment Artist

$130K - $155K/yr

Astrid Transforming Games into Transformative Experiences. Astrid is a gaming studio that brings ... We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle ...

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities:

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...

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While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...

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While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...

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As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...

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Remote Mobile Game Artist information

See salary details

$37K

$123.1K

$196K

How much do remote mobile game artist jobs pay per year?

As of Jul 3, 2026, the average yearly pay for remote mobile game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Mobile Game Artist, and why are they important?

To thrive as a Remote Mobile Game Artist, you need strong artistic ability in 2D/3D design, a solid portfolio, and experience with game art production processes. Proficiency in tools like Photoshop, Illustrator, Unity, or Blender is typically required, along with familiarity with asset optimization for mobile platforms. Creativity, effective communication, and time management are crucial soft skills for collaborating remotely and meeting project deadlines. These competencies ensure the delivery of high-quality, engaging game visuals that enhance user experience and support team productivity in a distributed work environment.

How does a Remote Mobile Game Artist typically collaborate with developers and other team members during the game production process?

As a Remote Mobile Game Artist, you'll frequently use collaborative tools like Slack, Trello, and shared cloud drives to communicate with developers, designers, and project managers. Regular video meetings and feedback sessions help ensure your artistic assets align with technical requirements and game mechanics. Staying proactive in sharing progress, discussing challenges, and responding to feedback is essential for maintaining smooth workflows and meeting project milestones despite working from different locations.

What does a Remote Mobile Game Artist do?

A Remote Mobile Game Artist is responsible for creating the visual elements of mobile games, such as characters, environments, icons, and animations, while working from a remote location. They collaborate with game designers, developers, and other artists to ensure the art aligns with the game’s style and enhances the user experience. Their tasks can include concept art, 2D or 3D asset creation, UI design, and sometimes even visual effects. Working remotely, they use digital tools and communication platforms to stay connected with their team and meet project deadlines.
More about Remote Mobile Game Artist jobs
What cities are hiring for Remote Mobile Game Artist jobs? Cities with the most Remote Mobile Game Artist job openings:
What are the most commonly searched types of Remote Game Artist jobs? The most popular types of Remote Game Artist jobs are:
What states have the most Remote Mobile Game Artist jobs? States with the most job openings for Remote Mobile Game Artist jobs include:
Infographic showing various Remote Mobile Game Artist job openings in the United States as of June 2026, with employment types broken down into 71% Full Time, and 29% Part Time. Highlights an 37% Physical, 3% Hybrid, and 60% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Software Engineer (Game Programmer)

Software Engineer (Game Programmer)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA • On-site, Remote

$75K - $119K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

** This is a hybrid position that requires residency in California, even during remote work periods. **


About the company:

Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.


Position Summary:

This position is responsible for designing and implementing features for our new, internally developed AAA game, as well as general debugging and troubleshooting.


What you will be doing:

  • Design, implement and debug features for our internally developed AAA game.
  • Work with Unreal.
  • Discuss, design, and plan game features with artists and game designers.
  • Attend trade shows and live events as needed (e.g. E3, Anime Expo, etc.).
  • Test prototypes of future game titles to provide constructive feedback.


Qualifications:

  • Must have 4 years experience in programing, professionally or in school.
  • B.S. or equivalent in Computer Science is preferred.
  • In depth knowledge of Unreal and C++.
  • Fluency in 3D graphics and shader programming is a plus.
  • Strong communication skills.
  • Desire to learn and to grow.
  • Ability to work with small, agile team environments.
  • Passion for games is a plus.


Why you want to work here:

At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!


Perks:

  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.


Business Hours: 10:00 AM - 7:00 PM in Pacific Time

Salary Range: $75,000 - $119,000 per year (DOE)


Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.