Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing ... Work closely with developers, artists, and researchers to convert requirements into efficient and ...
Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing ... Work closely with developers, artists, and researchers to convert requirements into efficient and ...
Technical Artist - Monopoly GO!
Culver City, CA · On-site +1
$139K - $166K/yr
Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ...
Technical Artist - Monopoly GO!
Culver City, CA · On-site +1
$139K - $166K/yr
Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ...
Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and ... Remote
Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and ... Remote
Asset Artist (Remote)
Los Angeles, CA · Remote
In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ... AGBO is seeking an Asset Artist to join our Interactive team and help build high-quality, real-time ...
Quick apply
Asset Artist (Remote)
Los Angeles, CA · Remote
In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ... AGBO is seeking an Asset Artist to join our Interactive team and help build high-quality, real-time ...
Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Work closely with designers, artists, and fellow developers to create reliable and maintainable ...
Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Work closely with designers, artists, and fellow developers to create reliable and maintainable ...
VFX Artist - GameSim - Talent Pipeline
New Orleans, LA · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
New Orleans, LA · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... This position is not open to fully remote status at this time.
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... This position is not open to fully remote status at this time.
CONTRACT - Associate Environment Artist I (NST)
Redmond, WA · On-site +1
$31 - $47/hr
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... This position is not open to fully remote status at this time. This contract position includes the ...
CONTRACT - Associate Environment Artist I (NST)
Redmond, WA · On-site +1
$31 - $47/hr
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... This position is not open to fully remote status at this time. This contract position includes the ...
Game Developer with Security Clearance
Huntsville, AL · On-site +1
Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ... most remote and harshest environments in the United States. For our shareholders, Pinnacle ...
Game Developer with Security Clearance
Huntsville, AL · On-site +1
Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ... most remote and harshest environments in the United States. For our shareholders, Pinnacle ...
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Environment Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Environment Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Contract Production Artist
Austin, TX · Remote
... bold Production Artist who thrives in todays digital media landscape. This role involves the ... remote or digital-first teams. * A proactive, self-motivated mindset with a passion for gaming ...
Quick apply
Contract Production Artist
Austin, TX · Remote
... bold Production Artist who thrives in todays digital media landscape. This role involves the ... remote or digital-first teams. * A proactive, self-motivated mindset with a passion for gaming ...
You are a skilled artist with a background in Games or VFX, passionate about crafting immersive ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
You are a skilled artist with a background in Games or VFX, passionate about crafting immersive ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Marketing Artist (Contract) (Remote)
Boulder, CO · Remote
$130K - $155K/yr
Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange ... Collaborate with marketing and art leadership to ensure alignment with brand guidelines and game ...
Quick apply
Marketing Artist (Contract) (Remote)
Boulder, CO · Remote
$130K - $155K/yr
Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange ... Collaborate with marketing and art leadership to ensure alignment with brand guidelines and game ...
SUMMARY The College of the Arts is looking for Online/Remote instructors to teach within the disciplines of Communications or Game Design. Responsibilities include teaching classes, course ...
SUMMARY The College of the Arts is looking for Online/Remote instructors to teach within the disciplines of Communications or Game Design. Responsibilities include teaching classes, course ...
Software Engineer - Entry Level Location ... Remote (US Only) - Eastern Time Zone About Us Gambyt's mission is to make real-money gaming ...
Software Engineer - Entry Level Location ... Remote (US Only) - Eastern Time Zone About Us Gambyt's mission is to make real-money gaming ...
Software Engineer - Entry Level Location ... Remote (US Only) - Eastern Time Zone About Us Gambyt's mission is to make real-money gaming ...
Quick apply
Software Engineer - Entry Level Location ... Remote (US Only) - Eastern Time Zone About Us Gambyt's mission is to make real-money gaming ...
Remote Entry Level Game Artist information
See salary details
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
How much do remote entry level game artist jobs pay per year?
What is the difference between Remote Entry Level Game Artist vs Remote Junior Game Designer?
| Aspect | Remote Entry Level Game Artist | Remote Junior Game Designer |
|---|---|---|
| Required Skills | 2D/3D art, Photoshop, basic animation | Game mechanics, level design, scripting basics |
| Work Environment | Creative, art-focused teams in gaming companies | Design-focused teams, collaborating on game concepts |
| Common Usage | Creating visual assets for games | Designing gameplay elements and levels |
The Remote Entry Level Game Artist primarily focuses on creating visual assets like characters, environments, and props, requiring skills in art software and design. In contrast, the Remote Junior Game Designer concentrates on game mechanics, level design, and gameplay flow. Both roles are entry-level, often in similar gaming companies, but differ in their core responsibilities and skill sets.
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Contractor
Posted 23 days ago
Job description
$50 - $150/hourpay
Job Type: Contractor
Location: Remote
Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing significantly to the development of advanced interactive 3D applications and games. Utilize your skills in Panda3D, Python, or C++ to design and build durable, adaptable, and scriptable systems for simulations, research projects, or independent productions. Enable users and researchers to innovate and experiment by developing customized tools and gameplay systems.
Requirements
Key Responsibilities
- Create, develop, and enhance 3D game and simulation features utilizing Panda3D.
- Build custom tools and gameplay systems that provide extensive flexibility and scripting capabilities.
- Work closely with developers, artists, and researchers to convert requirements into efficient and maintainable code.
- Optimize application performance across a variety of hardware platforms and deployment scenarios.
- Participate in every stage of the development lifecycle, from initial prototyping through to release and ongoing support.
- Clearly communicate complex technical ideas, both verbally and in writing.
- Keep up-to-date with the latest Panda3D developments and community best practices.
Required Skills and Qualifications
- Extensive practical experience with Panda3D for creating interactive 3D applications or games.
- Proficient in Python or C++ for scripting, implementing gameplay logic, and tool creation.
- Strong knowledge of 3D graphics principles, game loops, and simulation system design.
- Proven capability to develop flexible systems and tools adaptable to diverse use cases.
- Outstanding written and verbal communication skills emphasizing clarity and teamwork.
- Ability to work independently and productively within a remote, distributed team environment.
- Demonstrated history of delivering high-quality code and innovative 3D solutions.
Preferred Qualifications
- Previous experience in developing 3D applications for research, simulation, or independent game development.
- Familiarity with agile workflows and version control tools, such as Git.
- Active participation in the Panda3D or other open-source development communities.