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Remote Entry Level Game Artist Jobs (NOW HIRING)

And are you excited to build the systems and tools to help others create a rich, innovative game ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Web Developer - Entry Level

Madison, WI · On-site +1

$55K - $70K/yr

Our company is open to hybrid models and remote work with trusted long term employees, but new ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Our company is open to hybrid models and remote work with trusted long term employees, but new ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

... fully remote team to build next generation MMOs and Multiplayer Games. They currently need a ... Collaborate with artists and designers to create powerful, user-friendly tools that facilitate the ...

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Remote Entry Level Game Artist information

See salary details

$37K

$123.1K

$196K

How much do remote entry level game artist jobs pay per year?

As of Jun 10, 2026, the average yearly pay for remote entry level game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Entry Level Game Artist vs Remote Junior Game Designer?

AspectRemote Entry Level Game ArtistRemote Junior Game Designer
Required Skills2D/3D art, Photoshop, basic animationGame mechanics, level design, scripting basics
Work EnvironmentCreative, art-focused teams in gaming companiesDesign-focused teams, collaborating on game concepts
Common UsageCreating visual assets for gamesDesigning gameplay elements and levels

The Remote Entry Level Game Artist primarily focuses on creating visual assets like characters, environments, and props, requiring skills in art software and design. In contrast, the Remote Junior Game Designer concentrates on game mechanics, level design, and gameplay flow. Both roles are entry-level, often in similar gaming companies, but differ in their core responsibilities and skill sets.

More about Remote Entry Level Game Artist jobs
What cities are hiring for Remote Entry Level Game Artist jobs? Cities with the most Remote Entry Level Game Artist job openings:
What are the most commonly searched types of Remote Game Artist jobs? The most popular types of Remote Game Artist jobs are:
What states have the most Remote Entry Level Game Artist jobs? States with the most job openings for Remote Entry Level Game Artist jobs include:
Infographic showing various Remote Entry Level Game Artist job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Software Engineer - Entry Level

Software Engineer - Entry Level

Gambyt

Ann Arbor, MI • Remote

Other

Medical, Dental, Retirement, PTO

Posted 7 days ago


Job description

Software Engineer - Entry Level
Location: Remote (US Only) - Eastern Time Zone
About Us
Gambyt's mission is to make real-money gaming products more relevant and accessible to the world. We are specialists in the lottery industry and create products that deliver life-changing winning moments to players while raising billions of dollars every year for good causes such as public education, nature conservancy, and programs for seniors.
Through our agile software development practice, we create digital products such as games, loyalty programs, and user experiences that are loved by players. Our team consists of extremely talented product managers, UX/UI designers, software engineers, project managers and quality testers that collaborate closely to achieve our vision.
We have rebuilt our company around a distributed remote-work engagement model. To help strengthen connections across our team, we provide resources to support employee engagement and well-being, organize monthly virtual activities, and regularly experiment with new benefits for remote work.
Though fully remote, we are headquartered in Ann Arbor, Michigan, which was ranked as a top 3 tech hub by Bloomberg, and is located in the first state in the country where all forms of internet wagering (lottery, casino, sports) have been legalized. We are on the ground floor of an industry revolution that is ripe for digital disruption and looking to expand our world-class team.
Job Description
Gambyt is seeking a Software Engineer who is eager to build, ship, and improve real-world production systems used by lottery players across the United States.
This role is ideal for an early-career engineer with strong fundamentals who wants meaningful ownership early in their career. You will contribute to customer-facing features, internal tools, and backend services that power lottery applications. From your first projects, you will be expected to deliver production-ready code with guidance from senior engineers.
This is a high-impact role delivering software for major US state lottery customers. You will collaborate closely with product, design, engineering peers, and client stakeholders to deliver reliable, scalable, and high-quality software.
Key Responsibilities

  • Take ownership of well-scoped features from implementation through deployment with guidance.
  • Ship production features across one or more platforms (web, backend, iOS, Android)
  • Write clean, tested, maintainable code that ships to production
  • Debug issues across the stack using logs, metrics, and systematic problem-solving
  • Collaborate cross-functionally to clarify requirements and deliver high-quality player experiences
  • Participate actively in code reviews, incorporating feedback and learning to make pragmatic tradeoffs
Required Qualifications
  • Strong engineering fundamentals (data structures, APIs, debugging, and testing concepts)
  • Experience building and shipping at least one meaningful project (internship, academic project, personal project, or professional experience)
  • Comfort navigating unfamiliar code and learning new tools quickly
  • Clear communication skills and a collaborative approach to decision-making
  • Based in the U.S., able to work standard Eastern Time hours
Preferred Qualifications
Experience with our technologies is a plus but not required-strong fundamentals and the ability to learn quickly are more important. Our technologies include:
  • Mobile: Swift (iOS), Kotlin (Android)
  • Frontend: JavaScript, TypeScript, React
  • Backend: Node.js (with Express), Postgres, Redis
  • Infrastructure: AWS, Heroku, Terraform, GitHub Actions
  • Tools: GitHub, modern CI/CD pipelines
Employee Benefits
All full-time employees receive:
  • Remote work environment
  • Competitive compensation packages
  • Performance and anniversary bonus programs
  • Equity program in our privately-held company
  • Unlimited vacation and personal leave
  • Summer Fridays during the summer months (coordinated company-wide time off)
  • Excellent health and dental benefits, with no premium copays
  • 401k program with guaranteed company contribution
  • Monthly perks like food delivery to your home
  • Monthly cell phone and computer stipend

Learn more at www.gambyt.com

Gambyt logo

About Gambyt

Sourced by ZipRecruiter

Industry

Gambling activities

Company size

11 - 50 Employees

Headquarters location

Ann Arbor, MI, US

Year founded

2016