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Remote Gaming Pc Builder Jobs (NOW HIRING)

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

Build tools that enable designers to easily work with and configure online systems. * Estimate and ... Solve crashes and other problems on both PC and console. * Partner with designers to iterate on ...

Remote Description We're hiring a Demand Generation Manager to scale marketing programs and further ... Build and deploy full-funnel demand gen campaigns (paid and owned) targeting game publishers from ...

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Remote Gaming Pc Builder information

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How much do remote gaming pc builder jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for remote gaming pc builder in the United States is $31.37, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $39.18 per hour, depending on experience, location, and employer.

What is a remote gaming PC builder?

A Remote Gaming PC Builder is a professional who designs, assembles, and configures custom gaming computers for clients, working entirely online or from a remote location. They consult with clients to understand their gaming needs and preferences, recommend compatible components, and may even guide customers through the assembly process via video calls or provide pre-built systems shipped to the client. Their expertise ensures the client receives a high-performance gaming PC tailored to their specifications, all without needing to visit a physical store.

What are some common challenges faced by remote gaming PC builders, and how can they be addressed?

Remote gaming PC builders often face challenges such as coordinating with clients to understand their specific gaming needs, managing hardware procurement and shipping logistics, and troubleshooting issues without in-person access to the hardware. Effective communication using video calls and detailed questionnaires can help clarify client requirements. Additionally, using remote diagnostic tools and providing thorough documentation ensures smooth assembly and support. Staying organized with project management tools and maintaining strong relationships with reliable suppliers are also key to overcoming these challenges.

What is the difference between Remote Gaming Pc Builder vs Remote Computer Technician?

AspectRemote Gaming Pc BuilderRemote Computer Technician
CredentialsKnowledge of PC components, building skills, certifications like CompTIA A+
Work EnvironmentCustom PC builds, gaming setups, client consultations
Industry UsageGaming, custom PC shops, online marketplaces
Search IntentBuilding gaming PCs, custom gaming rigs

The main difference is that a Remote Gaming Pc Builder focuses on designing and assembling gaming PCs tailored to gamers' needs, while a Remote Computer Technician provides troubleshooting and repair services for various computer issues. Both roles require technical knowledge and certifications, but their primary tasks and client interactions differ significantly.

What are the key skills and qualifications needed to thrive as a remote gaming PC builder, and why are they important?

To thrive as a Remote Gaming PC Builder, you need strong technical knowledge of PC hardware components, assembly techniques, and troubleshooting, often supported by experience or certifications such as CompTIA A+. Familiarity with inventory management systems, diagnostic tools, and remote collaboration software is typically required. Excellent problem-solving ability, attention to detail, and effective communication skills help you understand client needs and provide tailored solutions. These skills ensure reliable, high-quality builds and customer satisfaction in a competitive and remote work environment.
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What cities are hiring for Remote Gaming Pc Builder jobs?

Cities with the most Remote Gaming Pc Builder job openings:

What are the most commonly searched types of Gaming Pc Builder jobs?

The most popular types of Gaming Pc Builder jobs are:

What states have the most Remote Gaming Pc Builder jobs?

States with the most job openings for Remote Gaming Pc Builder jobs include:

Infographic showing various Remote Gaming Pc Builder job openings in the United States as of August 2026, with employment types broken down into 78% Full Time, 11% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $65,246 per year, or $31.4 per hour.

Business Development Director/Senior BD Manager

Devoted Studios

Remote

Full-time

Re-posted 10 days ago


Job description

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams. We are proud to be the development partner of choice for industry leaders such as:
  • Epic
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Riot
  • Gearbox Software

We're hiring a Business Development Director or Senior BD Manager who can do both halves of the job: source and close new business, and grow the accounts we already have. Reporting directly to the Head of BD, you'll be the operator who makes pipeline, retention, and account growth predictable. We are open to the seniority of the role depending on candidate experience.
This is not a hunter-handoff role. You'll stay close to your accounts after signing, partner with production when issues come up, and be the operator clients trust to tell them the truth.
It's also not a relationship-manager role. You'll have a personal lead-generation pipeline and you'll be measured on new logos sourced as well as existing accounts grown. We need both motions in one operator.
Key Responsibilities:
New business and pipeline
• Identify and pursue new business opportunities, partnerships, and strategic alliances to expand Devoted's client base.
• Build your own lead-generation pipeline - outbound, network, events - alongside developing existing relationships.
• Run the full deal cycle: discovery, scoping with production, proposal, negotiation, and close.
• Collaborate with the production team to identify and shape opportunities that play to Devoted's capabilities and expertise.
Account growth and retention
• Maintain client satisfaction at 8/10 or higher across your portfolio of clients
• Build and nurture strong relationships with clients at every level - operational, senior, and strategic.
• Support the Head of BD with account retention and management strategies for the largest accounts.
• Continuously assess and evaluate the effectiveness of business development strategies and initiatives, recommending improvements and adjustments as needed.
Client liaison and contract
• Be the client's primary point of contact when production issues come up - ensuring both parties focus on finding the best solution rather than placing blame.
• Negotiate and finalize contracts and agreements with clients, partners, and vendors to ensure favorable terms and mutually beneficial relationships.
• Support legal and finance with any questions on contracts and invoicing for current accounts.
Operating discipline
• Be an evangelist of CRM excellence: prepare weekly plans and report on current and prospective client communication.
• Prepare regular status reports including activity, closings, follow-up, and adherence to goals.
• Participate in networking events, conferences, and industry shows - represent Devoted, bring back leads and intelligence.
Requirements
• 7+ years in business development, sales, or partnerships in the games industry, with a track record of revenue ownership at the Director level.
• Platform-agnostic experience - you've sold or grown accounts across PC, console, and mobile. Not a single-platform specialist.
• Demonstrable personal lead generation: you've built outbound discipline and converted at the top of the funnel, not just managed inbound.
• Account growth track record: existing accounts that grew quarter-over-quarter under your ownership, with measurable numbers behind it.
• Real contract negotiation experience on commercial terms - pricing, scope, IP, payment terms, indemnity.
• Strong commercial fluency: you understand margin, you know what a scope change costs, and you can read a project P&L.
• CRM discipline: HubSpot, Salesforce, or comparable - used as an operating tool, not a reporting chore.
• Outstanding relationship management and interpersonal skills - caring team player who engages effectively across all levels of management, staff, and clients.
• Excellent presentation, written, and spoken English - comfortable in front of senior client stakeholders and on stage at industry events.
• Strong analytical and project management skills - able to juggle multiple deals and accounts, prioritize ruthlessly, and meet tight deadlines without losing the detail.
• Genuine knowledge of and passion for video games and the broader games ecosystem - engines, platforms, business models, who's hot and who's fading.
• Calm under pressure, organized, accountable. World-class quality is the only acceptable standard.
Nice to Have
• Experience selling co-development, porting, art services, or other game services (vs. only IP licensing or publishing).
• Existing personal network across publishers, platform holders, and mid-to-large independent studios in North America and Europe.
• Experience hiring and mentoring junior BD or lead-gen staff.
• Conference circuit familiarity: GDC, Gamescom, Devcom, regional summits.
• Familiarity with advanced research tools and resources for prospecting and intelligence.
Benefits
  • 26 days leave throughout the year (accrued with tenure and company downtime during holiday periods)
  • Interesting and challenging tasks - solve diverse and challenging issues, communicate with people within the company as well as with our partners;
  • Convenient working conditions - remote work, the opportunity to build your own working day with flexible working hours
  • А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.

This is a remote, full-time contracted position.
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.