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Remote Game Development Jobs in Quebec (NOW HIRING)

... high-performance remote desktop technology that empowers creative professionals to work from ... Driver development * It's definitely a bonus if you've worked in the video game industry or your ...

You are comfortable with Ubuntu as a development and deployment platform. * You have demonstrated ... With almost every team remote by default, Canonical sets the pace on the 21st-century digital ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... while remote team members play an integral role in shaping our dynamic culture from afar. We have ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Monitor and advise on legal developments in the fields of artificial intelligence, data privacy ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Monitor and advise on legal developments in the fields of artificial intelligence, data privacy ...

... development of new monetization features for game developers worldwide. Security, data privacy, and ... Strong collaboration and communication skills in a remote-first team environment You might also ...

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Remote Game Development information

What is the difference between Remote Game Development vs Remote Game Designer?

AspectRemote Game DevelopmentRemote Game Designer
Required CredentialsBachelor's in Computer Science, Programming Skills, PortfolioBachelor's in Game Design, Creativity, Portfolio
Work EnvironmentCollaborative with programmers, artists, testersCreative planning, concept creation, user experience focus
Industry UsageDevelops the actual game softwareDesigns game mechanics, levels, and storylines
Search & Comparison IntentFocuses on coding, technical skillsFocuses on design, creativity

Remote Game Development involves coding, programming, and building the game software, while Remote Game Designer focuses on creating game concepts, mechanics, and user experience. Both roles often collaborate remotely and require portfolios, but their core skills and responsibilities differ significantly.

What is remote game development?

Remote game development refers to the process of creating video games while working from a location outside of a traditional office environment, often from home or any place with internet access. Teams collaborate using online tools for coding, design, art, and communication, allowing for flexible work arrangements. Remote game development has become increasingly popular as technology enables seamless collaboration across different locations, time zones, and even countries. This setup can help studios access a wider talent pool and support better work-life balance for developers.

What are some common challenges faced by remote game developers and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining clear communication, and ensuring version control of shared assets. To overcome these, teams frequently use collaboration tools like Slack, project management platforms, and version control systems such as Git. Regular virtual meetings and clear documentation are also essential to keep everyone aligned and productive. Proactively addressing these challenges helps maintain a cohesive workflow and fosters a positive remote team environment.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, a solid background in computer science, game design principles, and programming languages such as C++, C#, or JavaScript is essential, often supported by a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development tools are typically required. Strong communication, self-motivation, and problem-solving abilities help remote developers collaborate effectively and manage their time independently. These skills ensure seamless project delivery, innovation, and high-quality gameplay experiences in a distributed work environment.
What are the most commonly searched types of Game Development jobs in Quebec? The most popular types of Game Development jobs in Quebec are:
What job categories do people searching Remote Game Development jobs in Quebec look for? The top searched job categories for Remote Game Development jobs in Quebec are:
Infographic showing various Remote Game Development job openings in Quebec as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 14% Part Time, and 2% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution.

Senior PHP Developer - Backend (Remote)

Rivalry

Montreal, QC • On-site, Remote

Full-time

Re-posted 26 days ago


Job description

Description
Rivalry has been pushing the boundaries on what an esports betting product can be, and we’ve been doing it well. As our user base grows and we enter new global regions, the demand to create new and better products is increasing. We're focused on having the best product in the gambling space. We aren’t willing to accept being marginally better.

We are working hard to create something leaps and bounds above anything else out there. We are investing heavily into our product development team and are looking to hire a Backend Developer to join us on this journey.

Does that sound fun? Keep reading! 

The Role
This is a senior role working alongside the current backend software engineering team; however, you will also work alongside both experienced and junior frontend developers, as well as, various other disciplines in order to share and learn from one another as well as lead projects yourself. 

This role is one part planning tasks and knowledge sharing with the team, one part solo coding work, and one part team resource where people can lean on you for support.

We pride ourselves on keeping up with a modern stack, focusing both on web performance and developer quality of life. We work where we get our best work done. Be it in our Toronto office, remote or a hybrid of both. We're still a team that Pair Programs often, holds regular standups and plays games together regularly. We are a rapidly changing organization and are always open to discuss what we're focusing on and how we're getting there. We expect that you'll be a part of our feature planning, as well as helping vet our implementation options.

You will also be a part of
  • Leading a small team with a singular focus for the sprint, where you can report back to the CTO and Lead
  • Brainstorming sessions where you will contribute ideas to future features
  • Sprint Planning, where you will break down large epics into smaller actionable tasks with details
  • Code Reviews, providing feedback and direction to others
  • Pair Programming over Tuple, providing support to team members
  • Prototyping concepts as a part of idea exploration

Skills, knowledge and expertise
Our challenges involve consuming disparate data sources and transforming the data into usable normalized data sets to be actioned within our application. For instance, we have many sources of data for matches and odds. We need to take these data sources and transform them into a normalized set of matches and data. Each provider has its own scheme for organizing data. Additionally, we are always looking to optimize the real-time notifications of odds to users through web sockets and push notifications. Our core platform has a lot of the same challenges that a forex or stock trading system would have.
On a more technical level, your job will be to architect, develop and maintain our backend application code. Experience with high concurrency systems, load balanced applications, role-based access control systems, geographic and data residency patterns, clean tested code, performance optimization and instrumentation are very important for success in this role. You should have a strong understanding (4 or more years experience) of one or more of the following:
  • Relevant experience as an engineer with a good understanding of backend technologies
  • Proven development background in the following: PHP, NodeJS, Rails
  • Extensive knowledge of some or all of the following: Docker / Containerization, Kubernetes, Security Design, Queuing, Automated testing, Data pipelines
  • You feel comfortable diving into existing code and interacting with developers at all levels of seniority
  • Proven track record of shipping products in an iterative manner 
  • A commitment and drive for quality, technical excellence and result

Our stack is a makeup of
  • Laravel (backend API)
  • NodeJS (microservices and frontend)
  • VueJS (frontend)
  • Websockets (Extensive use of pusher)

Why work here
  • We offer a competitive salary and total rewards package including a comprehensive benefits package and stock options (we believe it's important for everyone on our team to own a piece of the company and share in our success).
  • A chance to work in one of the most exciting and rapidly growing industries.
  • Work with an extremely talented team who share a love for video games and esports on truly innovative projects; we’re not your typical online gambling site -  we’re a tech company first, and a gambling company second.
  • Work where you get your best work done. Whether that’s in an office (when it’s safe enough) or in the comfort of your own home. Our offices are located in Toronto, but a large portion of our company works remotely across 17 different countries.
  • Free video games! Every Rivalry employee gets a monthly stipend.