The game that connected you with friends, and made you feel like you belonged? If a game has ever ... As a Senior/Principal Character Concept Artist at Bonfire, you'll help shape the look and feel of ...
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... As a Senior/Principal Character Concept Artist at Bonfire, you'll help shape the look and feel of ...
Lead Concept Artist - Virtual Reality
Irvine, CA · On-site +1
We bridge the gap between video games and movies, providing a level of immersion, emotional ... Working closely with the CCO and the development team(s) * leading the concept artist team ...
Lead Concept Artist - Virtual Reality
Irvine, CA · On-site +1
We bridge the gap between video games and movies, providing a level of immersion, emotional ... Working closely with the CCO and the development team(s) * leading the concept artist team ...
Mobile Game Developer
Austin, TX · Remote
$25 - $30/hr
In this role, you will help bring a fully designed game concept to life for iOS and Android. This ... Remote Classification: Non-Exempt
Mobile Game Developer
Austin, TX · Remote
$25 - $30/hr
In this role, you will help bring a fully designed game concept to life for iOS and Android. This ... Remote Classification: Non-Exempt
3D Character Artist (Mid-Senior)
$81K - $114K/yr
Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...
3D Character Artist (Mid-Senior)
$81K - $114K/yr
Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...
3D Character Artist (Mid-Senior)
Los Angeles, CA · Remote
$81K - $114K/yr
Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...
Quick apply
3D Character Artist (Mid-Senior)
Los Angeles, CA · Remote
$81K - $114K/yr
Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...
3D Environment Artist (Sky)
$60K/yr
Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...
3D Environment Artist (Sky)
$60K/yr
Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...
3D Environment Artist (Sky)
Los Angeles, CA · Remote
$60K/yr
Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...
Quick apply
3D Environment Artist (Sky)
Los Angeles, CA · Remote
$60K/yr
Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...
Mobile Game Developer
Austin, TX · Remote
In this role, you will help bring a fully designed game concept to life for iOS and Android. This ... Remote Classification: Non-Exempt
Quick apply
Mobile Game Developer
Austin, TX · Remote
In this role, you will help bring a fully designed game concept to life for iOS and Android. This ... Remote Classification: Non-Exempt
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining the production pipeline and meeting deadlines. * Working closely with the implementation and gameplay ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining the production pipeline and meeting deadlines. * Working closely with the implementation and gameplay ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
Creation of high quality game assets in collaboration with concept artists and CCO. * Maintaining the production pipeline and meeting deadlines. * Working closely with the implementation and gameplay ...
Creation of high quality game assets in collaboration with concept artists and CCO. * Maintaining the production pipeline and meeting deadlines. * Working closely with the implementation and gameplay ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... game title. * Proven end-to-end real-time VFX workflow experience, from concept and asset creation ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Video Game Design Tutor
Sugar Land, TX · Remote
$40/hr
Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Sugar Land, TX · Remote
$40/hr
Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Waltham, MA · Remote
$40/hr
Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Waltham, MA · Remote
$40/hr
Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Stillwater, OK · Remote
$40/hr
Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Stillwater, OK · Remote
$40/hr
Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Remote Game Concept Artist information
See salary details
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
How much do remote game concept artist jobs pay per year?
What are Remote Game Concept Artists?
How does a remote game concept artist typically collaborate with other team members during the development process?
What are the key skills and qualifications needed to thrive as a Remote Game Concept Artist, and why are they important?
What is the difference between Remote Game Concept Artist vs Remote Character Designer?
| Aspect | Remote Game Concept Artist | Remote Character Designer |
|---|---|---|
| Primary Focus | Creating overall visual concepts for game environments, characters, and worlds | Designing detailed character models, costumes, and visual features |
| Skills & Credentials | Art portfolio, understanding of game art pipelines, creativity | Strong drawing skills, anatomy knowledge, character design experience |
| Work Environment | Collaborates with art directors, game designers remotely | Works closely with 3D modelers and animators remotely |
| Industry Usage | Common in game development studios, freelance projects | Often hired for character-centric projects, indie and AAA games |
While both roles involve visual design for games, the Remote Game Concept Artist focuses on creating broad visual concepts for entire game worlds and characters, whereas the Remote Character Designer specializes in detailed character creation and design. Understanding these distinctions helps in choosing the right career path or job search focus within the gaming industry.

Full-time
Posted 5 hours ago
Job description
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
As a Senior/Principal Character Concept Artist at Bonfire, you'll help shape the look and feel of Arkheron by creating characters that are both captivating and believable. This role calls for a strong balance of imagination and design clarity, resulting in bold ideas and then refining them into concepts that elevate every aspect of our game. You'll explore anatomy, costume, and prop design to ground your characters in authenticity while capturing Arkheron's distinctive tone.
YOU'LL CONTRIBUTE BY:
- Creating concept art for characters, creatures, and props; from loose exploratory sketches to fully rendered designs.
- Developing visually striking and clear character skin concepts that strengthen the narrative and align seamlessly with the IP.
- Partnering with Art Directors, Artists, Animators, and Designers to ensure characters and creatures not only look compelling but function well in-game.
- Collaborating with 3D Artists through detailed paint-overs and feedback to refine designs and solve visual challenges.
- Producing well-researched mood boards and rapid iterations that inspire new themes and directions for the art team.
- Bringing your unique passions and perspective to the broader studio and contributing beyond your core discipline that help shape not just the look of Arkheron, but also the creative practices of the team.
WE'RE EXCITED ABOUT YOU BECAUSE YOU:
- Bring a stunning portfolio that showcases your strongest work and highlights your range as a concept artist.
- Have built a career creating characters, costumes, and creatures that push the limits of quality and creativity (whether in AAA games or film) leaving players and audiences with designs they remember.
- Demonstrate outstanding draftsmanship and artistic fundamentals, with deep knowledge of costume and fashion design across eras and cultures, a strong sense of materials, and the ability to communicate them visually.
- Can illustrate FX and animation through storyboards, and bring expert-level proficiency in Photoshop to your work.
- Hold yourself to a high quality bar, and proactively adapt to creative challenges to ensure the art always elevates the game.
- Thrive on collaboration, adapting your communication style (written, verbal, and visual) to meet the needs of your teammates.
- Actively seek and apply feedback across disciplines, staying curious about other teams' challenges and using those insights to strengthen how art supports gameplay.
- Embrace accountability, consistently meet deadlines, and bring a self-starting, self-managing approach that keeps you moving in step with development.
THIS MIGHT NOT BE THE ROLE FOR YOU IF:
- You're happiest on large teams with clear, specialized lanes. At Bonfire, we're a small, senior group where everyone wears a few different hats.
- Radical transparency and direct feedback feel uncomfortable. We rely on openness and shared ownership to do our best work together.
- You'd rather follow an established process than help shape and evolve one. Here, we're always iterating as the team and game grow.
- Playfulness and creativity don't feel essential to you. For us, they're core ingredients in making something truly special.
- You prefer to stay narrowly focused on your craft. This role is about collaborating across disciplines and influencing areas beyond your immediate specialty.
YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE:
- Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
- Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
- Stay truly independent, with decisions driven by the team - not by investors or a board.
- Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.
The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a résumé - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.