2

Remote Game Concept Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

After the release of our flagship title in 2017 we have become one of the highest selling games of ... open to remote work for those located in the United States and Canada. This role will work ...

Game Designer

$158K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

Game Designer

$154K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

Game Producer

$123K - $125K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

Game Producer

$126K - $129K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...

Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...

next page

Showing results 1-20

Remote Game Concept Artist information

See salary details

$37K

$123.1K

$196K

How much do remote game concept artist jobs pay per year?

As of Jul 16, 2026, the average yearly pay for remote game concept artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are Remote Game Concept Artists?

Remote Game Concept Artists are creative professionals who design and illustrate visual concepts for video games while working from a location outside of the main studio, often from home. They work closely with game designers and art directors to create character designs, environments, props, and other visual elements that help define the look and feel of a game. Their work is crucial in establishing a cohesive artistic vision before the game enters full production. Remote Game Concept Artists use digital tools to produce sketches, mood boards, and detailed artwork, collaborating with teams through online platforms. This role requires strong artistic skills, creativity, and the ability to communicate ideas visually.

How does a remote game concept artist typically collaborate with other team members during the development process?

As a remote game concept artist, collaboration with other team members—such as art directors, game designers, and 3D modelers—is primarily facilitated through digital tools and regular online meetings. You'll often share your sketches and concepts via cloud-based platforms, receive feedback asynchronously, and participate in video calls or chat discussions to clarify creative direction. Effective communication and openness to iterative feedback are essential, as is the ability to manage files and version control efficiently. Despite working remotely, you'll remain an integral part of the creative team, contributing ideas and adapting your work to fit the evolving needs of the project.

What are the key skills and qualifications needed to thrive as a Remote Game Concept Artist, and why are they important?

To thrive as a Remote Game Concept Artist, you need strong drawing and painting abilities, a solid understanding of design principles, and typically a degree or portfolio demonstrating your artistic skills. Proficiency in digital art tools such as Adobe Photoshop, Corel Painter, and graphics tablets is essential, along with familiarity with project management and collaboration platforms like Slack or Trello. Creativity, self-motivation, and effective communication are crucial soft skills for standing out, especially in a remote environment. These skills ensure you can deliver compelling visual concepts, meet project goals, and collaborate smoothly with distributed teams.

What is the difference between Remote Game Concept Artist vs Remote Character Designer?

AspectRemote Game Concept ArtistRemote Character Designer
Primary FocusCreating overall visual concepts for game environments, characters, and worldsDesigning detailed character models, costumes, and visual features
Skills & CredentialsArt portfolio, understanding of game art pipelines, creativityStrong drawing skills, anatomy knowledge, character design experience
Work EnvironmentCollaborates with art directors, game designers remotelyWorks closely with 3D modelers and animators remotely
Industry UsageCommon in game development studios, freelance projectsOften hired for character-centric projects, indie and AAA games

While both roles involve visual design for games, the Remote Game Concept Artist focuses on creating broad visual concepts for entire game worlds and characters, whereas the Remote Character Designer specializes in detailed character creation and design. Understanding these distinctions helps in choosing the right career path or job search focus within the gaming industry.

More about Remote Game Concept Artist jobs
What cities are hiring for Remote Game Concept Artist jobs? Cities with the most Remote Game Concept Artist job openings:
What are the most commonly searched types of Game Concept Artist jobs? The most popular types of Game Concept Artist jobs are:
What states have the most Remote Game Concept Artist jobs? States with the most job openings for Remote Game Concept Artist jobs include:
Infographic showing various Remote Game Concept Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 11% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Principal Concept Artist

PUBG Madglory

Madison, WI • On-site, Remote

$128K - $147K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and drives results through collaboration.
  • Understands concept artwork not as standalone images but as part of the game experience.
  • Can rapidly visualize ideas and explore a wide range of possibilities.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the project's visual direction and establish and maintain concept art quality standards.
  • Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction.
  • Explore visual directions from the early ideation stage and establish the project's visual language.
  • Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in-game output.
  • Review work from team members and outsource artists and provide clear feedback.
  • Build and maintain style guides and visual references.
  • Quickly present alternatives when project direction shifts and reestablish the visual direction.
  • Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction.
Qualifications:
  • 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality character or environment concept art.
  • Strong visual design capabilities across characters, environments, and other domains.
  • Deep understanding of form, structure, color, and lighting.
  • Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces.
  • Understanding of the 3D production pipeline.
  • Experience leading a team or mentoring artists.
  • Experience communicating clearly and solving problems in a collaborative environment.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with weekly ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience with style development and building visual guides.
  • Experience working on games developed across multiple countries.
  • Experience working across a variety of game genres and styles.
  • Understanding of the production pipeline including 3D, lighting, and shaders.
  • Experience collaborating with outsource vendors.
  • Experience with storytelling-driven visual development.
  • Multi-platform (PC/Console) development experience.
  • Experience defining visual direction in the early stages of a project and maintaining it through completion.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.