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Remote Environment Artist Intern Jobs (NOW HIRING)

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Senior Environment Artist

$130K - $155K/yr

We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle and build our culture. We are currently seeking a Senior Environment Artist to become a vital part of ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Active and passionate Sky player This position is available for remote work for candidates within ...

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Remote Environment Artist Intern information

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How much do remote environment artist intern jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for remote environment artist intern in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does a Remote Environment Artist Intern do?

A Remote Environment Artist Intern assists in creating digital environments for video games, movies, or virtual experiences while working from a remote location. Their responsibilities typically include modeling, texturing, and lighting 3D assets to bring virtual worlds to life under the guidance of senior artists. Interns also collaborate with other team members through online communication tools, learning industry-standard software and workflows. This role provides valuable hands-on experience and helps build a portfolio for a future career in environment art.

What are some common challenges faced by Remote Environment Artist Interns, and how can they be overcome?

As a Remote Environment Artist Intern, one common challenge is maintaining clear communication and alignment with the team when working from different locations. To overcome this, it's important to proactively participate in regular video meetings, share progress updates, and ask for feedback through collaboration tools. Additionally, managing your own time and staying motivated in a remote setting can be difficult; setting daily goals and maintaining a structured routine can help. Building strong relationships with mentors and teammates will not only support your learning but also enhance your contributions to collaborative projects.

What are the key skills and qualifications needed to thrive as a Remote Environment Artist Intern, and why are they important?

To thrive as a Remote Environment Artist Intern, you need a solid understanding of 3D modeling, texturing, and digital art fundamentals, often backed by coursework or a portfolio. Familiarity with industry-standard tools like Autodesk Maya, Blender, Substance Painter, and game engines such as Unreal Engine or Unity is typically required. Strong communication, time management, and the ability to take feedback are crucial soft skills in a remote setting. These skills ensure high-quality asset creation, efficient collaboration across distributed teams, and successful adaptation to the fast-paced demands of game development.
More about Remote Environment Artist Intern jobs
What cities are hiring for Remote Environment Artist Intern jobs? Cities with the most Remote Environment Artist Intern job openings:
What are the most commonly searched types of Remote Environment Artist jobs? The most popular types of Remote Environment Artist jobs are:
What states have the most Remote Environment Artist Intern jobs? States with the most job openings for Remote Environment Artist Intern jobs include:
Infographic showing various Remote Environment Artist Intern job openings in the United States as of July 2026, with employment types broken down into 15% Internship, 23% Full Time, 39% Part Time, 8% Temporary, and 15% Contract. Highlights an 100% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Staff Environment Artist

Stone Kite

Seattle, WA โ€ข Remote

$150K - $170K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 13 days ago


Job description

Staff Environment Artist

Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter.ย 

We're looking for an experienced Environment Artist to lead environment art on our flagship project. Reporting to the Art Director, the ideal candidate brings deep expertise in realtime environment production across first- or third-person titles, strong Unreal Engine fluency, and a track record of owning pipelines and setting standards in a collaborative development environment.

This role involves a high degree of creative autonomy. You will be expected to take initiative and work independently, seek out information and feedback to validate your decisions, and share your work early and often. Pursuing alignment with the art team, the Project Art Director, the game team as a whole, and other teams across the company is essential to success; utilizing empathetic communication with feedback skills and a spirit of curiosity.

This role is a remote based position.ย 

What You'll Do:

Environment Art & Pipeline

  • Create high-quality realtime environments in Unreal Engine
  • Build modular environment palette, shaders, and textures
  • Own scene assembly, composition, lighting, and environmental storytelling
  • Collaborate closely with art direction to establish the game's visual identity
  • Develop scalable workflows for a small team that will grow over time
  • Optimize environments for performance while maintaining high visual fidelity
  • Work across palette creation, set dressing, lighting, and post-processing to craft the "final frame"
  • Help define technical standards for environment production inside Unreal
  • Collaborate with the level designer to support and enhance gameplay
  • Serve as a major stakeholder in rendering pipeline discussions
  • Build and own asset pipelines that empower other team members

Creative Participation & Team Building

  • Engage in team brainstorming, playtest, and feedback sessions
  • Provide feedback for teams working across different forms of media
  • Partner with the Art Director on future staffing plans including outsourcing
  • As the team grows, participate in interviews, take on direct reports, and help build a world-class environment art team

What You'll Bring:

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
  • Multiple shipped titles as an environment artist
  • Strong understanding of full environment production pipelines, from blockout to final implementation
  • Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows
  • Experience with modular environment construction
  • Familiarity with procedural content generation tools like Houdini is a plus
  • Strong understanding of lighting, composition, color, and spatial storytelling
  • Experience optimizing scenes for performance and memory constraints
  • Strong portfolio demonstrating shipped or production-quality realtime environments
  • Comfortable wearing multiple hats and self-directing in a small team environment
  • Strong collaboration and communication skills with a passion for quality and excellence
  • Ability to adapt and problem solve in a fast-paced startup environment


What You'll Get:

  • Competitive medical, vision, and dental benefits
  • Generous PTO
  • Winter break
  • 401k Options
  • Monthly meals stipend
  • Opportunities for learning and development across multiple areas of media and forms of storytelling
  • Be a part of an early-stage, innovative team

The expected salary range for this position is $150,000 - 170,000. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications.