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Remote Environment Artist Intern Jobs in Wisconsin

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Lead the overall visual development of characters, environments, props, etc., and give shape to the ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Remote Perks: * Potential for full-time offers after university graduation and completion of the ... environment Why Us At Siemens Software, flexibility is how we work-hybrid by default, built on ...

Art Director (Remote - Wisconsin)

Milwaukee, WI ยท On-site +1

$119K - $125K/yr

A self-starter attitude with a desire to work in a fast-paced, low-ego environment Eligibility ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Wisconsin)

Milwaukee, WI ยท Remote

$119K - $125K/yr

A self-starter attitude with a desire to work in a fast-paced, low-ego environment Eligibility ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

... environments. This position may be fully remote. Key Responsibilities: Lead Full-Cycle Recruiting ... intern conversion planning. Serve as Player-Coach & Recruiting Strategist * Provide guidance ...

Senior Industrial Electrician - International

Sussex, WI ยท Remote

$26.25 - $33.75/hr

... production environments running at peak uptime. Travel 30-40% within the U.S. & Latin America ... Provide remote diagnostics and real-time support to multiple plants * Drive uptime, reliability ...

Master's Degree in Engineering (Sciences or Arts), or related field and at least 5 years of ... Office work environment: Remote work available once a week for eligible employees * Ability to lift ...

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Remote Environment Artist Intern information

What does a Remote Environment Artist Intern do?

A Remote Environment Artist Intern assists in creating digital environments for video games, movies, or virtual experiences while working from a remote location. Their responsibilities typically include modeling, texturing, and lighting 3D assets to bring virtual worlds to life under the guidance of senior artists. Interns also collaborate with other team members through online communication tools, learning industry-standard software and workflows. This role provides valuable hands-on experience and helps build a portfolio for a future career in environment art.

What are some common challenges faced by Remote Environment Artist Interns, and how can they be overcome?

As a Remote Environment Artist Intern, one common challenge is maintaining clear communication and alignment with the team when working from different locations. To overcome this, it's important to proactively participate in regular video meetings, share progress updates, and ask for feedback through collaboration tools. Additionally, managing your own time and staying motivated in a remote setting can be difficult; setting daily goals and maintaining a structured routine can help. Building strong relationships with mentors and teammates will not only support your learning but also enhance your contributions to collaborative projects.

What are the key skills and qualifications needed to thrive as a Remote Environment Artist Intern, and why are they important?

To thrive as a Remote Environment Artist Intern, you need a solid understanding of 3D modeling, texturing, and digital art fundamentals, often backed by coursework or a portfolio. Familiarity with industry-standard tools like Autodesk Maya, Blender, Substance Painter, and game engines such as Unreal Engine or Unity is typically required. Strong communication, time management, and the ability to take feedback are crucial soft skills in a remote setting. These skills ensure high-quality asset creation, efficient collaboration across distributed teams, and successful adaptation to the fast-paced demands of game development.
What are popular job titles related to Remote Environment Artist Intern jobs in Wisconsin? For Remote Environment Artist Intern jobs in Wisconsin, the most frequently searched job titles are:
What cities in Wisconsin are hiring for Remote Environment Artist Intern jobs? Cities in Wisconsin with the most Remote Environment Artist Intern job openings:

Senior or Principal 3D Environment Artist

PUBG Madglory

Madison, WI โ€ข On-site, Remote

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 7 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and execution even in ambiguous situations.
  • Is driven to achieve results collaboratively as a team.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • (For Principal level) Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.
  • Lead the production and implementation of environment art assets.
  • Oversee the overall quality of environments including world building, composition, scale, and level readability.
  • Review work from team members and outsource artists and provide constructive feedback.
  • Improve production pipelines and workflows to ensure efficiency and consistency.
  • Build game environments with performance optimization in mind.
  • (For Principal level) Define the environment art direction for the project and establish and establish overall quality standards.
  • (For Principal level) Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results.
Qualifications:
  • 5+ years' experience for Senior level/ 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality environment art presented in-engine.
  • Portfolio showing use of composition, scale, form, and lighting.
  • Strong understanding of the full environment art production pipeline.
  • Hands on experience with environment art workflows in Unreal Engine or Unity-based engines.
  • Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini.
  • Experience with modular environment production and level composition.
  • (For Principal level) Experience leading a team or mentoring artists.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

โ€ข We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience in open-world or large-scale environment production.
  • Experience with lighting, shaders, and world building.
  • Experience with Houdini or procedural workflows.
  • Experience defining environment art style and creating production guides.
  • Experience working on games developed across multiple countries.
  • Experience providing feedback to outsource vendors.
  • Multi-platform (PC/Console) development experience.
  • Experience contributing to team building, hiring, and organizational growth.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.