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Remote Cross Stitch Designer Jobs (NOW HIRING)

Strong communication and collaboration skills across cross-functional teams * Ability to balance ... Flexible remote-first work culture (with office space in Los Angeles). * We cover 100% of health ...

Strong communication and collaboration skills across cross-functional teams * Ability to balance ... Flexible remote-first work culture (with office space in Los Angeles). * We cover 100% of health ...

This client is a dynamic, remote-first team of savvy professionals known for pushing creative ... You're equally comfortable working independently and alongside a cross-functional team. You manage ...

This client is a dynamic, remote-first team of savvy professionals known for pushing creative ... You're equally comfortable working independently and alongside a cross-functional team. You manage ...

Data and Analytics Engineer

New York, NY ยท On-site +1

$125.30K - $150.40K/yr

... designers, brands, manufacturers, consumers, and the planet. Our AI-powered operating system, ONE ... Excellent collaboration and communication skills in remote, cross- functional environments.

Designer

Rock Hill, SC ยท On-site +1

$49.68K - $58.44K/yr

... cross-media campaigns, coordinating strategies for attracting new students and donors, effectively ... Employees are not eligible for telecommuting/remote work during their 12-month probationary period ...

Cross-Functional Collaboration & Agile Delivery * Collaborate with product owners, developers ... Experience designing complex transactional workflows (benefits, eligibility, forms). * Experience ...

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Remote Cross Stitch Designer information

What are the key skills and qualifications needed to thrive as a Remote Cross Stitch Designer, and why are they important?

To excel as a Remote Cross Stitch Designer, you need strong artistic ability, knowledge of textile design, and experience with pattern creation, often supported by a background in art or design. Familiarity with digital design software such as Adobe Illustrator or specialized cross stitch pattern generators is typically required. Attention to detail, creativity, and strong communication skills are valuable for collaborating with clients and creating appealing, precise designs. These competencies ensure the production of high-quality, marketable cross stitch patterns that meet client or consumer expectations.

How does a Remote Cross Stitch Designer typically collaborate with clients and team members?

As a Remote Cross Stitch Designer, you'll often communicate with clients and team members primarily through email, video calls, and project management platforms. Sharing digital mock-ups, pattern drafts, and revisions is common practice, and timely feedback cycles are essential for meeting client expectations. While the role is largely independent, successful designers proactively seek clarification on project briefs and maintain clear documentation to ensure everyone stays aligned throughout the design process. Collaboration may also involve working with marketing or production teams to adapt designs for different platforms or products.

What does a Remote Cross Stitch Designer do?

A Remote Cross Stitch Designer creates original cross stitch patterns and designs, typically using specialized software, and shares them digitally with clients or customers. They may work for craft companies, sell their designs online, or take custom orders from individuals. Their responsibilities can include drawing or digitizing patterns, selecting color palettes, writing instructions, and sometimes creating finished stitched samples. Since the role is remote, all work is conducted from home or another location, communicating with clients and colleagues online.

What is the difference between Remote Cross Stitch Designer vs Remote Embroidery Pattern Designer?

AspectRemote Cross Stitch DesignerRemote Embroidery Pattern Designer
CredentialsDesign skills, embroidery knowledge, portfolioDesign skills, embroidery knowledge, portfolio
Work EnvironmentHome-based, digital design toolsHome-based, digital design tools
Industry UsageCrafts, hobbyist markets, online shopsCrafts, fashion, home decor
Search & ComparisonOften compared for pattern creation and design skills

Remote Cross Stitch Designers and Remote Embroidery Pattern Designers share similar skills and work environments, focusing on creating digital patterns for embroidery projects. The main difference lies in their target markets and specific design styles, with cross stitch designers specializing in counted thread patterns and embroidery pattern designers often working across various embroidery styles. Both roles are essential in the craft industry and frequently searched together by those interested in embroidery design careers.

More about Remote Cross Stitch Designer jobs
What cities are hiring for Remote Cross Stitch Designer jobs? Cities with the most Remote Cross Stitch Designer job openings:
What are the most commonly searched types of Cross Stitch Designer jobs? The most popular types of Cross Stitch Designer jobs are:
What states have the most Remote Cross Stitch Designer jobs? States with the most job openings for Remote Cross Stitch Designer jobs include:
Infographic showing various Remote Cross Stitch Designer job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 87% Full Time, and 12% Part Time. Highlights an 100% Physical job distribution.

Senior Videogame Designer (Remote)

Seismic Squirrel

Issaquah, WA โ€ข On-site, Remote

$48 - $68/hr

Contractor

Posted 28 days ago


Job description

Senior Videogame Designer (Remote)
Seismic Squirrel LLC
Job Title: Senior Videogame Designer
The Role: Designing the gameplay, systems, mechanics, maps, and levels for our studio's videogames.
The Games: Narrative-driven RPG videogames set in an alternate-history 1930s New York City.
Experience: Senior Level - 10+ years of professional videogame design experience.
Must have successfully shipped at least two videogames in the Senior Designer role.
Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.
Company Size: ~20
Job Type: Contract-to-Hire -or- Employee (see below)
Pay: $48-68 USD per hour - Depends on skills and experience.
Overview
We are looking for a creative and resourceful Videogame Designer to join our team. They will work with other departments to design, document, and implement a variety of game systems, mechanics, levels, and mission types. This position requires excellent collaboration and communication with various stakeholders. The job demands a clear understanding of the gameplay experience, player needs and expectations, a logical and systemic thinker, an iterative approach to development, a collaborative spirit, and an enthusiasm for our studio's genre of videogames.
The ideal candidate is driven to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre. They possess a sense of urgency and enjoy working with talented designers, engineers, writers, artists, testers, and management.
This is a remote position which requires regular collaboration online during our core work hours (9:30 AM - 5:30 PM Pacific), attending relevant team meetings (e.g. daily scrum, retrospectives, sprint planning, and design meetings). Occasional calls during late evenings, nights, and early mornings should be expected for meetings with international collaborators. Occasional travel may be expected. Applicant must have an ergonomic and secure workspace separate from their personal activities and roommates during work hours.
Applicants must be authorized to work in the USA or Canada. Whether an applicant qualifies for contract-to-hire or full-time employee, and the option to convert, depends on the applicant's location, skills, aptitude, fit, project needs and schedule, and pay expectations. H-1B transfers and sponsorships are not available at this time.
For more information about Seismic Squirrel, go to http://www.SeismicSquirrel.com/
Quests
  • Guide the design of gameplay, systems, and mechanics, including unit balancing, and in-game economy.
  • Work with other departments to design and implement game levels and missions, including establishing mission objectives, level layout, and the integration of art and narrative assets in Unity.
  • Preside over design meetings and clearly document game designs in the requirements.
  • Actively collaborate with the development team on the game concept and design.
  • Effectively communicate needed mechanics to Engineering.
  • Maintain outstanding UX quality throughout the game's design.
  • Participate in internal game testing and feedback.
  • Openly communicate with team members on progress and problems, define deliverables, and help to set realistic project timelines and expectations.
  • Champion intuitive UX to ease new players into the game with an engaging first-time experience.
  • Help predict, identify, and resolve user experience issues that could detract from player enjoyment.
  • Help to identify where to add analytics instrumentation and interpret the resulting analytics data to improve the user experience.

Character Stats
  • 10+ years of professional experience in the game design role through the full lifecycle of game development from start to finish:
    concept, design, prototype, production, content creation, testing, polish, launch, and support.
  • Possess a strong understanding of combat and travel systems and mechanics and level design best practices.
  • Expert as a Designer in Unity.
  • Experienced integrating and implementing narrative within gameplay.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Understand the unique needs and opportunities developing games for PC and console.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Passionate for the videogame industry and a desire to grow within it.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality as needs require.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Outstanding documentation, information organization, and cross-referencing skills.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Able to balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.
  • Adept at working remotely using various collaboration tools.
  • Has an ergonomic and secure workspace separate from their personal activities and roommates during work hours.
  • Experienced applying UML in design.
  • Proficient in Atlassian Jira and Confluence.
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points
  • Proficient using tools for art (e.g. Adobe), modeling (e.g. Blender, 3ds Max), and design (e.g. Adobe XD, Figma).
  • Located in one of our hub metros: Seattle, Los Angeles, or Edmonton.

The Company
Seismic Squirrel is a close-knit fully remote videogame studio with a passion for developing thoughtful story-based games. Our nimble size allows for everyone to have a voice in the projects we create, demanding the ability to be both detail-oriented and flexible.
If this sounds like an exciting opportunity for you and you're located in the USA or Canada, please submit both your Rรฉsumรฉ and your Cover Letter to Seismic Squirrel.