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Remote Cg Lighting Artist Jobs (NOW HIRING)

Position Summary We are seeking CG Experimental Artists to join our pioneering team creating ... Experience with creating and animating assets (terrains, layout, characters, control-rigs, lighting ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Investigate and resolve technical issues involving assets, materials, animation, lighting, visual ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... lighting, visual effects, user interface content, or other visual systems within the role ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ... Own scene assembly, composition, lighting, and environmental storytelling * Collaborate closely ...

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... Skills: Experience creating, integrating, or optimizing models, assets, graphics, lighting ...

Your work will need to remain convincing across different lighting conditions while maintaining ... Remote working arrangement. How Jobgether works: We use an AI-powered matching process to ensure ...

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Remote Cg Lighting Artist information

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How much do remote cg lighting artist jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for remote cg lighting artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is a remote CG lighting artist?

Remote CG Lighting Artists are digital artists who specialize in creating and applying lighting within computer-generated (CG) environments, typically for film, television, games, or advertising, while working from a remote location. Their work involves simulating realistic or stylized lighting to enhance the mood, depth, and visual appeal of 3D scenes. They collaborate closely with other artists and technical teams, often utilizing industry-standard software such as Maya, Houdini, or Blender. Remote CG Lighting Artists must have a strong understanding of light behavior, color theory, and rendering techniques to achieve the desired look and feel in a project.

How do remote CG lighting artists typically collaborate with other team members during a production?

Remote CG Lighting Artists often work closely with supervisors, texture artists, compositors, and other members of the visual effects team. Collaboration is managed through regular video meetings, detailed feedback sessions, and shared project management tools to ensure consistency and alignment on creative direction. File sharing and version control platforms are used to keep assets organized and accessible. Clear communication and proactive updates are essential for staying integrated with the team, despite not being physically present in the studio.

What are the key skills and qualifications needed to thrive as a remote CG lighting artist, and why are they important?

To excel as a Remote CG Lighting Artist, you need a solid understanding of 3D lighting principles, color theory, and experience with industry-standard software such as Maya, Houdini, or Blender, often supported by a relevant degree or portfolio. Familiarity with rendering engines like Arnold, V-Ray, or Redshift, and proficiency in digital asset management systems are typically required. Strong communication, time management, and problem-solving abilities help you collaborate effectively and meet project deadlines while working remotely. These skills are crucial for producing visually compelling scenes that meet creative briefs and technical standards in a distributed team environment.

What is the difference between Remote Cg Lighting Artist vs Remote 3D Modeler?

AspectRemote Cg Lighting ArtistRemote 3D Modeler
Required SkillsLighting techniques, shading, rendering, software like Maya, BlenderModeling, texturing, sculpting, software like ZBrush, Maya
Work EnvironmentVFX, animation, gaming, film industriesGame development, animation, product visualization
Common CertificationsPortfolio, proficiency in lighting softwarePortfolio, proficiency in modeling software

Both roles involve 3D content creation but focus on different aspects: lighting versus modeling. Remote Cg Lighting Artists specialize in lighting and shading to enhance visual realism, while Remote 3D Modelers focus on creating the 3D assets themselves. Understanding these differences helps in choosing the right career path or job search focus within the 3D industry.

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Cities with the most Remote Cg Lighting Artist job openings:

What are the most commonly searched types of Cg Lighting Artist jobs?

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States with the most job openings for Remote Cg Lighting Artist jobs include:

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Infographic showing various Remote Cg Lighting Artist job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 100% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

CG Artist, Experimental - INK

Netflix

Remote

$62.74/hr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 16 hours ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

72nd of 78 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we partner with creators as they experiment with a range of cutting-edge tools that bridge innovation with imaginative storytelling. Come join Inkubator to shape what's next and explore the creative possibilities.

Position Summary

We are seeking CG Experimental Artists to join our pioneering team creating animated shorts and specials using experimental GenAI-native production pipelines. Working alongside Directors, Producers, and technology teams, this role will help support show-specific workflow and technical needs as we aim to develop feature-quality content in a creator-led environment. Artists on this team will help shape storytelling and visual aesthetics with creative leadership, actively participating in the development of new workflows and technologies as we expand from shorts to longer-form content.

Key Responsibilities

  • Collaborate with a team of CG and Generative AI experts to develop unique content for animated shorts and specials, leveraging a GenAI-native pipeline that combines generative AI tools with traditional animation techniques.

  • Work closely with creative leadership to shape storytelling and visual aesthetics that meet feature-quality standards and align with the creative vision of the Director and project leads.

  • Contribute to the creation of short stories in a fast-paced, sprint-based production environment.

  • Actively participate in creative discussions and brainstorming sessions.

  • Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations, and environment designs based on scripts, outlines, or verbal direction.

  • Experiment with and evaluate the latest generative tooling and be open to testing new technology throughout the development process.

  • Create shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony, Blender, etc.).

  • Build and fine-tune generative image and video models.

  • Test and compare multiple generative tools and workflows (e.g., different models, LoRAs, motion tools), document results, and recommend best practices to the team.

  • Help develop and document new GenAI/traditional hybrid workflows, collaborating with production and technology teams to improve efficiency and creative output.

Qualifications

  • Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini, Harmony, and/or Blender.

  • Experience with creating and animating assets (terrains, layout, characters, control-rigs, lighting) within Unreal Engine.

  • Ability to help develop character and visual designs that align with the desired style and sensibility, focusing on character personality, mood, and tone.

  • Strong conceptual understanding of diffusion-based rendering and animation techniques. Experience training image LoRAs, video LoRAs, and similar are a plus.

  • Strong collaborative skills and ability to work in a team environment with Directors, Producers, and technology leads, often in rapidly evolving, experimental pipelines.

  • Passion for storytelling and animation with a portfolio showcasing the ability to create compelling narratives using AI tools. Demonstrates excellence and inspiration in storytelling, visual comedy, and innovative thinking, with a strong understanding of how to leverage generative AI tools to enhance creative storytelling.

  • Ability to adapt to new technologies and tools and quickly pivot in this fast-moving field where workflows and creative approaches are being developed in real time.

  • High level of independence and initiative, as production support structures and workflows will be evolving alongside the creative process.


This job may be covered by a collective bargaining agreement. If so, pay for the position is governed by the currently effective applicable collective bargaining agreement and thus will be no less than $62.74 an hour and up to any better conditions and terms negotiated and obtained as expressly provided therein.

Depending on whether you are covered by a collective bargaining agreement, INK benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997