2

Entry Level Cg Lighting Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY ยท On-site

$139K - $166K/yr

Work with the CG Lead and Creative Director to design and build interactive experiences using ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...

Technical Artist

Manhattan, NY

$139K - $166K/yr

Work with the CG Lead and Creative Director to design and build interactive experiences using ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...

DreamWorks Feature - Lighter

Glendale, CA

$13.50 - $18/hr

We are a community of artists, technologists, innovators, and creators, who are passionate about ... Attends dailies and lighting launches as required. * Responsible for informing CG Supervisor of any ...

DreamWorks Feature - Lighter

Glendale, CA ยท On-site

$89K - $130K/yr

We are a community of artists, technologists, innovators, and creators, who are passionate about ... Attends dailies and lighting launches as required. * Responsible for informing CG Supervisor of any ...

... lighting. This is an entry-level, hands-on role ideal for individuals who are reliable, safety ... P&CG is an Equal Employment, Affirmative Action Employer and a member of E-Verify. All qualified ...

Laborer (Rochester, NY)

Rochester, NY ยท On-site

$22 - $26/hr

... lighting. This is an entry-level, hands-on role ideal for individuals who are reliable, safety ... P&CG is an Equal Employment, Affirmative Action Employer and a member of E-Verify. All qualified ...

$25/hr

Control Room Technician 1 POSITION TYPE: Part-Time, Non-Exempt, Entry-Level COMPANY: Sharks Sports ... CG (Ross Xpression) * Lighting (ETC, GrandMA) * TD (Ross Carbonite, Grass Valley Karrera) * Assist ...

$18.40/hr

... lighting, and installation and strike of production elements, assist in promotions and other ... is an entry level position, little to no experience required, all training will be provided.

next page

Showing results 1-20

Entry Level Cg Lighting Artist information

See salary details

$9

$24

$40

How much do entry level cg lighting artist jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for entry level cg lighting artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Cg Lighting Artist vs Entry Level 3D Modeler?

AspectEntry Level Cg Lighting ArtistEntry Level 3D Modeler
Required SkillsLighting techniques, shading, rendering softwareModeling, topology, texturing
Work EnvironmentVFX, animation, game development studiosGame studios, animation, VFX companies
Common CertificationsPortfolio, basic knowledge of lighting softwarePortfolio, proficiency in modeling tools

Both roles are entry-level positions in digital content creation, often found in similar industries like gaming and animation. The main difference lies in focus: Entry Level Cg Lighting Artists specialize in lighting and rendering, while Entry Level 3D Modelers focus on creating 3D assets. Candidates should choose based on their skills and interests in either lighting or modeling tasks.

What are the most commonly searched types of Cg Lighting Artist jobs? The most popular types of Cg Lighting Artist jobs are:
What states have the most Entry Level Cg Lighting Artist jobs? States with the most job openings for Entry Level Cg Lighting Artist jobs include:
What job categories do people searching Entry Level Cg Lighting Artist jobs look for? The top searched job categories for Entry Level Cg Lighting Artist jobs are:
Infographic showing various Entry Level Cg Lighting Artist job openings in the United States as of July 2026, with employment types broken down into 9% Internship, 36% Full Time, and 55% Part Time. Highlights an 100% In-person job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
Technical Artist

Technical Artist

The Mill

Manhattan, NY โ€ข On-site

$139K - $166K/yr

Full-time

Posted 15 days ago


Job description

Company Description
The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.
Job Description
The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Qualifications
Role Responsibilities:
  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:
  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):
  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++

Additional Information
All your information will be kept confidential according to EEO guidelines.