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Remote Big Game Hunting Jobs (NOW HIRING)

$26.44 - $32.21/hr

REMOTE OPTIONS, PHOENIX Categories: Accounting/Auditing, Budget/Finance/Payroll, Business and ... shooting sports, hunting and wildlife watching, Arizona Game and Fish supports it all. Our ...

Threat Hunter

$175K - $258K/yr

Remote-first and globally distributed, we work with companies like Nasdaq, IBM, and Elastic to ... We're not a big company, you won't get lost in a crowd. You'll have the freedom and autonomy to do ...

US - Remote Job Type: Full-Time Let's create our future together at The AES Group! About The AES ... big and builds lasting impact for clients across industries. About the Role: If you're a hunter who ...

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Remote Big Game Hunting information

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How much do remote big game hunting jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for remote big game hunting in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are some common challenges faced when coordinating big game hunting expeditions remotely, and how can they be addressed?

Coordinating big game hunting expeditions remotely often involves logistical challenges such as managing communication across different time zones, ensuring local compliance with hunting regulations, and coordinating with on-the-ground guides and outfitters. To address these challenges, it's essential to establish reliable communication channels, familiarize yourself with regional laws and customs, and build strong relationships with trusted local partners. Using digital project management tools and thorough pre-trip planning can significantly improve organization and client satisfaction.

What are the key skills and qualifications needed to thrive as a Big Game Hunting Guide, and why are they important?

To thrive as a Big Game Hunting Guide, you need extensive knowledge of wildlife, tracking skills, firearm proficiency, and often state licensure or certification in guiding. Familiarity with GPS navigation, mapping software, and safety equipment is commonly required. Strong leadership, communication, and decision-making skills help guides build trust with clients and ensure group safety. These skills are essential for delivering safe, ethical, and successful hunting experiences in challenging outdoor environments.

What is remote big game hunting?

Remote big game hunting refers to hunting large animals—such as deer, elk, or moose—in locations that are far from populated areas and often require special travel arrangements. These hunts typically take place in wilderness or backcountry settings, sometimes accessed by plane, boat, or long treks. Remote big game hunting can offer a more challenging and rewarding experience due to the rugged terrain, limited access, and increased chances of encountering mature game animals. It usually requires thorough planning, specialized equipment, and familiarity with outdoor survival skills.
More about Remote Big Game Hunting jobs
What cities are hiring for Remote Big Game Hunting jobs? Cities with the most Remote Big Game Hunting job openings:
What are the most commonly searched types of Big Game Hunting jobs? The most popular types of Big Game Hunting jobs are:
What states have the most Remote Big Game Hunting jobs? States with the most job openings for Remote Big Game Hunting jobs include:
Infographic showing various Remote Big Game Hunting job openings in the United States as of June 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Simulation & Game Developer (Autonomous Systems)

Simulation & Game Developer (Autonomous Systems)

TurbineOne

Washington, DC • Remote

Other

Posted 27 days ago


Job description

ABOUT THE JOB

Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.

Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)

Description

TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.

You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.

This is a highly cross-functional role at the intersection of game development, simulation, and robotics.

Primary Responsibilities
  • Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
  • Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
  • Integrate TurbineOne's autonomy software into simulation environments as controllable agents
  • Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
  • Create systems for scenario scripting, playback, telemetry visualization, and analysis
  • Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
  • Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
  • Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
  • Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
  • 5+ years of experience in game development, simulation engineering, or interactive 3D application development
  • Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
  • Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
  • Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
  • Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
  • Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
  • Strong sense of UX for interactive tools-especially for non-technical users
  • Experience working through ambiguity and shaping early-stage products
  • Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
  • We're a small, fully remote team-everything is our responsibility
  • Our team thrives on autonomy, trust, and strong communication
  • You'll be expected to take full ownership of your domain-from idea to implementation
  • Comfort with constant change, fast iteration, and learning by doing is essential
  • We value builders who experiment, share failures openly, and push toward impactful solutions
  • Most startups fail-no one is coming to save us, and that's what makes this fun