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Remote Audio Visual Designer Jobs in Seattle, WA

Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ... designed for core gamers. With countless years of combined industry experience across multiple ...

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Remote Audio Visual Designer information

See Seattle, WA salary details

$46.7K

$104.8K

$139.4K

How much do remote audio visual designer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote audio visual designer in Seattle, WA is $104,811.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,200.00 and $120,600.00 per year, depending on experience, location, and employer.

How does a remote audio visual designer typically collaborate with clients and team members across different locations?

As a Remote Audio Visual Designer, collaboration often involves regular video conferences, project management platforms, and file sharing tools to communicate ideas and review visual assets. You’ll work closely with clients to understand their vision, then coordinate with other designers, engineers, and project managers to bring concepts to life. Clear communication and proactive updates are essential for aligning on project goals and handling feedback efficiently. Despite being remote, you’ll be integrated into a broader creative team, often attending virtual meetings and collaborating in real time on design drafts and revisions.

What is a remote audio visual designer?

A Remote Audio Visual Designer is a professional who creates and implements audio and visual elements for projects such as virtual events, presentations, broadcasts, or digital content, while working from a remote location. They use specialized software and tools to design soundscapes, video graphics, lighting layouts, and interactive media, collaborating with clients and teams online. Their responsibilities often include conceptualizing AV solutions, ensuring technical compatibility, and supporting seamless virtual experiences.

What is the difference between Remote Audio Visual Designer vs Remote AV Technician?

AspectRemote Audio Visual DesignerRemote AV Technician
CredentialsRelevant certifications (e.g., CTS, AVIXA)Technical certifications, troubleshooting skills
Work EnvironmentDesign-focused, client collaboration, project planningInstallation, maintenance, troubleshooting
Industry UsageMedia, corporate events, entertainmentEvent setups, conference rooms, live events

The Remote Audio Visual Designer primarily focuses on designing AV systems and creating visual concepts for clients, while the Remote AV Technician handles installation, troubleshooting, and maintenance of AV equipment. Both roles require technical knowledge and certifications, but their daily tasks and focus areas differ significantly.

What are the key skills and qualifications needed to thrive as a remote audio visual designer, and why are they important?

To thrive as a Remote Audio Visual Designer, you need expertise in audio and visual design principles, proficiency with design software such as Adobe Creative Suite, and a relevant degree or equivalent experience. Familiarity with tools like AutoCAD, 3D rendering software, and remote collaboration platforms is typically expected. Strong communication, creativity, and problem-solving skills help you effectively interpret client needs and collaborate with teams remotely. These skills ensure you can deliver engaging, high-quality AV solutions that meet client specifications in a virtual work environment.

What job categories do people searching Remote Audio Visual Designer jobs in Seattle, WA look for?

The top searched job categories for Remote Audio Visual Designer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Audio Visual Designer jobs?

Cities near Seattle, WA with the most Remote Audio Visual Designer job openings:

Infographic showing various Remote Audio Visual Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 76% Full Time, 6% Temporary, and 18% Contract. Highlights an 100% Remote job distribution, with an average salary of $104,811 per year, or $50.4 per hour.

Sr. Engine Programmer

Studio Wildcard

Bellevue, WA • Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 19 days ago


Job description

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Engine Programmer, a true tinkerer at heart who wants to get their hands dirty diving deep into the low-level C++ architecture of Unreal Engine. This is a role meant for a highly motivated problem-solver who wants to be in the trenches writing code and building foundational tech.

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core engine performance, memory management, multithreading, and networking. This is a systems-heavy role for a hardcore, generalist engineer who thrives on solving complex, high-stakes architecture problems and possesses a deep understanding of the engine's core infrastructure.

Responsibilities can include:

  • Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
  • Develop and optimize multiplayer networking, driving high-performance replication architectures like RepGraph for massively multiplayer environments.
  • Optimize low-level engine code specifically for modern console hardware (PlayStation 5, Xbox Series X|S), managing console-specific memory constraints, threading, and performance targets.
  • Architect and maintain robust Online Subsystem (OSS) integrations, ensuring seamless matchmaking, session management, and backend communication utilizing Epic Online Services (EOS) across Steam, Epic, Xbox, and PlayStation networks.
  • Develop internal tools and extend engine features decreasing iteration times, supporting development, and improving various pipelines for a massive creature-survival franchise.
  • Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits and maintain strict server authority in a multiplayer environment.
  • Perform periodic memory tracking, deep performance analysis, load time analysis, and critical race condition/deadlock fixes.
  • Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle the massive data footprint of a dense open-world survival game.

Requirements:

  • 5+ years of professional C/C++ software engineering experience in the games industry.
  • Deep, hands-on experience modifying and extending the Unreal Engine 4/5 source code.
  • Proven ability to manage deep integrations between gameplay systems and core engine code.
  • Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor processes), as well as advanced performance profiling tools like Unreal Insights, Superluminal, or Intel VTune Amplifier.
  • Strong understanding of multithreading, job systems, and low-level memory management.
  • Deep experience working with version control platforms, specifically Perforce.
  • Ability to work core hours of 10:00 AM PST to 4:00 PM PST.
  • Willingness to be on-call for live issue firefighting and to crunch around critical shipping periods to support major content launches.

Pluses:

  • Shipped titles credited as a Senior Engine Programmer, Lead Engineer, Principal Engineer, or similar technical role.
  • Experience with highly distributed and scalable backend services or persistence storage architectures.
  • Familiarity with continuous integration, deployment, and distributed build automation systems, specifically Horde.
  • Familiarity with the ARK franchise (Survival Evolved / Survival Ascended).

Required Application Materials:

  • Resume
  • Cover Letter including:
    • Why you are interested in this role
    • Why are you interested in working for Studio Wildcard
    • What other games are you currently playing

About The Studio

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.


About The Game

ARK: Survival Evolved takes on the survival genre with a unique blend of emergent multiplayer cooperation and competition. Players must hunt, harvest, craft, research technology, and build shelters to protect against punishing climate conditions, dangerous wildlife, and potential enemies. Tame and ride one of nearly 100 prehistoric beasts, including gargantuan creatures on a scale never before seen in video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep jungle with a pack of trained Raptors, tromp through a fortified enemy base along a convoy of gigantic Brontosaurus, or chase down prey on the back of a raging T-Rex.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options