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Remote Audio Visual Designer Jobs in Seattle, WA

Actuarial Associate I - Remote

Bellevue, WA · On-site +1

$72K - $121K/yr

  • Retirement

  • PTO

Our programs are designed to make your life better both at work and at home. Flexible full-time or ... Experience with common coding and visual software, such as Python, SQL, Power BI, and Power Query.

Actuarial Associate I - Remote

Bellevue, WA · On-site +1

$72K - $121K/yr

  • Retirement

  • PTO

Our programs are designed to make your life better both at work and at home. * Flexible full-time ... Experience with common coding and visual software, such as Python, SQL, Power BI, and Power Query.

Billing Specialist

Kingston, WA · On-site +1

$24.81 - $33.49/hr

  • Medical

Remote Work: * This position is eligible for alternative scheduling. The schedule must be discussed ... Normal audio and visual acuity Travel Requirements: * Local, Statewide, and out-of-state travel may ...

Licensed Exam and Exam Program Developer

Bellevue, WA · Remote

$69 - $115/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Remote - offsite Hours: 40.0 Travel required: 0-20% Responsibilities: * Lead the development of ... Visual and audio focused work Work Conditions: Stairs, typing/keyboard, standard sitting ...

Atlassian Support Engineer

Seattle, WA · On-site +1

$90K - $130K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... remote work is optional on Mondays and Fridays. * Travel: Travel is required, * Motor Abilities ... Visual and audio focused work * Work Conditions: Stairs, typing/keyboard, standard and/or sitting ...

Principal Engineer

Seattle, WA · Remote

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.

District Sales Manager - West

Seattle, WA · On-site +1

$140K - $165K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Develop and execute district growth and action plans using DBS methodologies, visual management ... designing a better, more sustainable workforce. We recognize the benefits of flexible, remote ...

Showing results 21-40

Remote Audio Visual Designer information

See Seattle, WA salary details

$46.7K

$104.8K

$139.4K

How much do remote audio visual designer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for remote audio visual designer in Seattle, WA is $104,811.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,200.00 and $120,600.00 per year, depending on experience, location, and employer.

How does a remote audio visual designer typically collaborate with clients and team members across different locations?

As a Remote Audio Visual Designer, collaboration often involves regular video conferences, project management platforms, and file sharing tools to communicate ideas and review visual assets. You’ll work closely with clients to understand their vision, then coordinate with other designers, engineers, and project managers to bring concepts to life. Clear communication and proactive updates are essential for aligning on project goals and handling feedback efficiently. Despite being remote, you’ll be integrated into a broader creative team, often attending virtual meetings and collaborating in real time on design drafts and revisions.

What is a remote audio visual designer?

A Remote Audio Visual Designer is a professional who creates and implements audio and visual elements for projects such as virtual events, presentations, broadcasts, or digital content, while working from a remote location. They use specialized software and tools to design soundscapes, video graphics, lighting layouts, and interactive media, collaborating with clients and teams online. Their responsibilities often include conceptualizing AV solutions, ensuring technical compatibility, and supporting seamless virtual experiences.

What is the difference between Remote Audio Visual Designer vs Remote AV Technician?

AspectRemote Audio Visual DesignerRemote AV Technician
CredentialsRelevant certifications (e.g., CTS, AVIXA)Technical certifications, troubleshooting skills
Work EnvironmentDesign-focused, client collaboration, project planningInstallation, maintenance, troubleshooting
Industry UsageMedia, corporate events, entertainmentEvent setups, conference rooms, live events

The Remote Audio Visual Designer primarily focuses on designing AV systems and creating visual concepts for clients, while the Remote AV Technician handles installation, troubleshooting, and maintenance of AV equipment. Both roles require technical knowledge and certifications, but their daily tasks and focus areas differ significantly.

What are the key skills and qualifications needed to thrive as a remote audio visual designer, and why are they important?

To thrive as a Remote Audio Visual Designer, you need expertise in audio and visual design principles, proficiency with design software such as Adobe Creative Suite, and a relevant degree or equivalent experience. Familiarity with tools like AutoCAD, 3D rendering software, and remote collaboration platforms is typically expected. Strong communication, creativity, and problem-solving skills help you effectively interpret client needs and collaborate with teams remotely. These skills ensure you can deliver engaging, high-quality AV solutions that meet client specifications in a virtual work environment.

What job categories do people searching Remote Audio Visual Designer jobs in Seattle, WA look for?

The top searched job categories for Remote Audio Visual Designer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Audio Visual Designer jobs?

Cities near Seattle, WA with the most Remote Audio Visual Designer job openings:

Infographic showing various Remote Audio Visual Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 76% Full Time, 6% Temporary, and 18% Contract. Highlights an 100% Remote job distribution, with an average salary of $104,811 per year, or $50.4 per hour.

CONTRACT - Environment Artist III (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 26 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!


SUMMARY: 

  • An experienced contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Works directly with art leadership to help visualize and develop visual targets.
  • Takes ownership of a specialized artistic area of a product's development.
  • Creates visual assets for game development products that meet required direction and quality specifications.
  • Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
  • Supports the growth of new or enhanced art development tools and techniques.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 5 or more years of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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