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Remote Animation Rigging Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Rigging and animating characters and props; * Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Stop Motion, CGI Animation, Vector Graphics, Visual Effects, 3D Modeling, Rigging. * Technical ... Remote. * Travel * None. This is not designed to cover or contain a comprehensive listing of ...

Stop Motion, CGI Animation, Vector Graphics, Visual Effects, 3D Modeling, Rigging. * Technical ... Remote. * Travel * None. This is not designed to cover or contain a comprehensive listing of ...

Tech Art Lead

$143K - $215K/yr

Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC ... animation within real-time constraints? Come join us at teamLFG ! As a Tech Art Lead at teamLFG ...

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...

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Remote Animation Rigging information

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$10

$39

$70

How much do remote animation rigging jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for remote animation rigging in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the main challenges of working remotely as an animation rigger, and how can I overcome them?

Working remotely as an animation rigger can present challenges such as coordinating with animation and modeling teams across different time zones and ensuring clear communication about rig functionality and technical constraints. To overcome these challenges, it's important to establish regular check-ins, utilize collaborative tools like Slack or project management platforms, and provide thorough documentation for your rigs. You may also need to adapt your workflow to accommodate feedback and file sharing in a distributed team environment. By staying organized, proactive, and communicative, you can maintain productivity and build strong working relationships, even when collaborating from afar.

What are the key skills and qualifications needed to thrive in the Remote Animation Rigging position, and why are they important?

To thrive as a Remote Animation Rigging specialist, you need a solid understanding of human and creature anatomy, advanced knowledge of rigging principles, and experience with 3D animation software such as Maya or Blender. Familiarity with scripting languages like Python or MEL and proficiency with industry-standard rigging tools are highly valued, and formal training in animation or computer graphics is often preferred. Excellent problem-solving skills, strong communication, and the ability to collaborate effectively in a virtual team environment help set candidates apart. These skills are vital for creating functional, expressive rigs that drive animation quality while ensuring smooth collaboration and project delivery in a remote work setting.

What is a Remote Animation Rigging job?

A Remote Animation Rigging job involves creating digital skeletons and control systems for animated characters or objects while working from a remote location. Rigging artists ensure that models can move naturally by setting up joints, constraints, and deformers, often using software like Maya or Blender. They collaborate with animators and modelers to refine rigs for smooth animation. This role requires strong technical skills in scripting and problem-solving to optimize performance and realism.

More about Remote Animation Rigging jobs
What cities are hiring for Remote Animation Rigging jobs? Cities with the most Remote Animation Rigging job openings:
What are the most commonly searched types of Animation Rigging jobs? The most popular types of Animation Rigging jobs are:
What states have the most Remote Animation Rigging jobs? States with the most job openings for Remote Animation Rigging jobs include:
What job categories do people searching Remote Animation Rigging jobs look for? The top searched job categories for Remote Animation Rigging jobs are:
Infographic showing various Remote Animation Rigging job openings in the United States as of July 2026, with employment types broken down into 61% Full Time, 24% Part Time, 5% Temporary, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Graphic Specialist/Cartoonist -Intermediate (contingent 034)

Graphic Specialist/Cartoonist -Intermediate (contingent 034)

MSSI

Huntsville, AL • On-site, Remote

Full-time

Re-posted 3 days ago


Job description

Title: Graphics Specialist/Cartoonist - Intermediate (contingent 034)
Location(s): APG, MD OR remote
Strong portfolio showcasing drawing skills, proficiency in industry-standard animation software such as Adobe Animate or Toon Boom Harmony, and have a deep understanding of animation principles of timing, movement, and storytelling to create engaging animated content; key skills include storyboarding, character design, and the ability to adapt to different animation styles.
Secret security clearance is required.
Responsibilities include:
  • Provide specialized cartoon illustration and character design support to enhance visual storytelling for CPE IEW&S communication initiatives.
  • Demonstrate proficiency in digital illustration software and collaborate closely with public affairs, multimedia designers, and print production staff to ensure creative alignment and message clarity.
  • Develop original cartoon illustrations, character designs, and comic-style graphics to support public-facing and internal communication products across print and digital media.
  • Translate complex technical or operational content into engaging cartoon visuals that simplify messaging and increase audience comprehension.
  • Collaborate with the public affairs team and senior creatives to conceptualize cartoon-based campaigns, storyboards, and visual themes aligned with mission objectives.
  • Prepare artwork for integration into larger multimedia projects, including videos, infographics, social media content, and educational materials.
  • Ensure all cartoon-based products adhere to Army and CPE IEW&S branding, security, and communication guidelines while maintaining stylistic consistency across deliverables.
  • Adhere to the company's AS9100 and QMS policies, procedures and guidelines.
  • Will perform other duties as assigned.

Education/Experience:
  • Bachelors Degree - computer graphics, animation, fine arts or a related field.
  • A minimum four years' (4) experience in the field of animation and design relevant experience required.
  • Substitution: Associates degree and minimum seven (7) experience in the field of animation and design. Additional years' experience can substitute for field of study.
  • Familiarity with scripting and storyboarding.
  • Ability to draw in a variety of styles.
  • Experience in character rigging and skeletal animation.
  • Strong understanding of timing, pacing and storytelling in animation.
  • Preferred: Experience with 3D animation and modeling preferred.

Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.