Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom ...
Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom ...
Adjunct Faculty, 2D Animation (On Campus)
Lakewood, CO · On-site
$2.4K/day
Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom ...
Adjunct Faculty, 2D Animation (On Campus)
Lakewood, CO · On-site
$2.4K/day
Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom ...
Portfolio (modeling, rigging, facial rigs, creature/bird work, real-time/GLB examples), animation ... Bone-based versus geometry-based feather system * Shape keys versus joint-based facial animation
Portfolio (modeling, rigging, facial rigs, creature/bird work, real-time/GLB examples), animation ... Bone-based versus geometry-based feather system * Shape keys versus joint-based facial animation
This team has a strong focus on enabling AIML-based features and products. Our ideal team member ... Knowledge of animation principles, skeletal animation, and character rigging concepts. Experience ...
This team has a strong focus on enabling AIML-based features and products. Our ideal team member ... Knowledge of animation principles, skeletal animation, and character rigging concepts. Experience ...
Technical Animator
$45 - $46/hr
Design, build, and maintain animation rigs and Control Rigs for MetaHuman and Unreal-based ... Strong understanding of character rigging, skinning, deformation, body mechanics, and animation ...
Quick apply
Technical Animator
$45 - $46/hr
Design, build, and maintain animation rigs and Control Rigs for MetaHuman and Unreal-based ... Strong understanding of character rigging, skinning, deformation, body mechanics, and animation ...
Senior Software Engineer - Animation
Austin, TX · On-site
$120 - $160/hr
... at home. We are committed to helping every person maximize their potential and live a life of ... Physics-based animation and procedural systems * Animation compression and streaming * Tool ...
New
Senior Software Engineer - Animation
Austin, TX · On-site
$120 - $160/hr
... at home. We are committed to helping every person maximize their potential and live a life of ... Physics-based animation and procedural systems * Animation compression and streaming * Tool ...
New
Technical Animator
Seattle, WA · On-site
$45 - $46/hr
Design, build, and maintain animation rigs and Control Rigs for MetaHuman and Unreal-based ... Strong understanding of character rigging, skinning, deformation, body mechanics, and animation ...
Technical Animator
Seattle, WA · On-site
$45 - $46/hr
Design, build, and maintain animation rigs and Control Rigs for MetaHuman and Unreal-based ... Strong understanding of character rigging, skinning, deformation, body mechanics, and animation ...
Creature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM ...
San Francisco, CA · On-site
$94K - $120K/yr
... rigging characters which expedite our character setup and animation process, as well as writing ... Experience with run-time, blend-tree based animation systems. Unreal and Maya experience preferred.
Creature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM ...
San Francisco, CA · On-site
$94K - $120K/yr
... rigging characters which expedite our character setup and animation process, as well as writing ... Experience with run-time, blend-tree based animation systems. Unreal and Maya experience preferred.
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Expert level cutout/rigged character animation in Toon Boom Harmony * Navigation of and clear ...
Quick apply
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Expert level cutout/rigged character animation in Toon Boom Harmony * Navigation of and clear ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Freelance Toon Boom Animator-YouTube Studio
Austin, TX · On-site +1
$880/wk
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Expert level cutout/rigged character animation in Toon Boom Harmony * Navigation of and clear ...
Freelance Toon Boom Animator-YouTube Studio
Austin, TX · On-site +1
$880/wk
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Expert level cutout/rigged character animation in Toon Boom Harmony * Navigation of and clear ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Quick apply
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Expression of Interest - Rigging Artist
Los Angeles, CA · On-site +1
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Expression of Interest - Rigging Artist
Los Angeles, CA · On-site +1
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
Quick apply
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
Quick apply
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth ... Each pay range is only relevant to those residing in WA state and can vary based on geographical ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$80.53/hr
Animation rigging workflows * CAD applications such as SolidWorks, Revit, Rhino, or equivalent ... Physics-based simulation tools such as Simulink or ANSYS * Ability to quickly learn and integrate ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$80.53/hr
Animation rigging workflows * CAD applications such as SolidWorks, Revit, Rhino, or equivalent ... Physics-based simulation tools such as Simulink or ANSYS * Ability to quickly learn and integrate ...
Senior Technical Artist (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
In this role, you'll drive excellence in skinning and rigging, ensuring every character meets the ... Knowledge of physics-based animation. * Have experience in live service content production.
Senior Technical Artist (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
In this role, you'll drive excellence in skinning and rigging, ensuring every character meets the ... Knowledge of physics-based animation. * Have experience in live service content production.
Autodesk 3DS Max Tutor
Newton, MA · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...
Autodesk 3DS Max Tutor
Newton, MA · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...
Home Based Animation Rigging information
See salary details
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
How much do home based animation rigging jobs pay per hour?
Can you work in animation from home?
How do home based animation riggers typically collaborate with remote teams and animators?
What is home based animation rigging?
What is the difference between Home Based Animation Rigging vs Remote Animation Rigging?
| Aspect | Home Based Animation Rigging | Remote Animation Rigging |
|---|---|---|
| Credentials | Portfolio, relevant animation and rigging skills, possibly certifications | Same as home based; portfolio and skills prioritized |
| Work Environment | Home office, personal setup | Any location with internet access, often home or co-working spaces |
| Employer & Industry Usage | Freelance, independent studios, remote job postings | Global animation studios, remote job listings |
| Search & Comparison Intent | Looking for flexible, home-based rigging roles | Seeking remote rigging jobs across locations |
Both roles involve creating character rigs for animation, requiring similar skills and credentials. The main difference lies in the work environment: home based riggers work primarily from their personal space, while remote riggers may work from various locations. Both are common in the animation industry, especially with the rise of remote work opportunities.
What are the key skills and qualifications needed to thrive as a home based animation rigger?
Full-time
Re-posted 26 days ago
Job description
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
- A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
- Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
- Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
- A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
- 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
- A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
- Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
- Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
- Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
- Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer
About Rocky Mountain College of Art + Design
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
201 - 500 Employees
Headquarters location
Denver, CO, US
Year founded
1963