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Remote Animation Rigging Jobs in New York (NOW HIRING)

Remote Animation Rigging information

What are the main challenges of working remotely as an animation rigger, and how can I overcome them?

Working remotely as an animation rigger can present challenges such as coordinating with animation and modeling teams across different time zones and ensuring clear communication about rig functionality and technical constraints. To overcome these challenges, it's important to establish regular check-ins, utilize collaborative tools like Slack or project management platforms, and provide thorough documentation for your rigs. You may also need to adapt your workflow to accommodate feedback and file sharing in a distributed team environment. By staying organized, proactive, and communicative, you can maintain productivity and build strong working relationships, even when collaborating from afar.

What are the key skills and qualifications needed to thrive in the Remote Animation Rigging position, and why are they important?

To thrive as a Remote Animation Rigging specialist, you need a solid understanding of human and creature anatomy, advanced knowledge of rigging principles, and experience with 3D animation software such as Maya or Blender. Familiarity with scripting languages like Python or MEL and proficiency with industry-standard rigging tools are highly valued, and formal training in animation or computer graphics is often preferred. Excellent problem-solving skills, strong communication, and the ability to collaborate effectively in a virtual team environment help set candidates apart. These skills are vital for creating functional, expressive rigs that drive animation quality while ensuring smooth collaboration and project delivery in a remote work setting.

What is a Remote Animation Rigging job?

A Remote Animation Rigging job involves creating digital skeletons and control systems for animated characters or objects while working from a remote location. Rigging artists ensure that models can move naturally by setting up joints, constraints, and deformers, often using software like Maya or Blender. They collaborate with animators and modelers to refine rigs for smooth animation. This role requires strong technical skills in scripting and problem-solving to optimize performance and realism.

What are the most commonly searched types of Animation Rigging jobs in New York? The most popular types of Animation Rigging jobs in New York are:
What are popular job titles related to Remote Animation Rigging jobs in New York? For Remote Animation Rigging jobs in New York, the most frequently searched job titles are:
What job categories do people searching Remote Animation Rigging jobs in New York look for? The top searched job categories for Remote Animation Rigging jobs in New York are:
What cities in New York are hiring for Remote Animation Rigging jobs? Cities in New York with the most Remote Animation Rigging job openings:

Senior Gameplay Animator

Half Mermaid Productions

Brooklyn, NY • On-site, Remote

$80K - $100K/yr

Contractor

Posted 28 days ago


Job description

Work With Us on Project D████
Job Description
We are looking for an experienced and talented Senior Gameplay Animator to join the development effort on our exciting new game "Project D."
The project is a third person horror game with experimental narrative, a return to the genre that our director, Sam Barlow, previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen.
This is a long term contract position on a remote team. Candidates in European timezones are preferred. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required.
Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.
To apply, please use our Job Application form. Do not email your application, it will not be reviewed if it is not submitted using the Job Application form.
If you have any questions or encounter any issues using our job application form, please email jobs@halfmermaid.co.
Responsibilities
  • Create animations for both grounded, real world human characters and inhuman characters alike
  • Take animations from design spec through key pose to finished animation, creating responsive but authentic motion
  • Collaborate with other departments to implement animations in engine

Skills
Required Skills:
  • Have shipped a character-based game on console
  • High level understanding of combat and grapple animations
  • Fluency in Maya and Unreal Engine 5
  • Strong communication skills, contributing to the productivity and success of working in a remote team environment
  • An appreciation for narrative and psychological horror

Nice-to-Have Skills:
  • Experience working with MGear
  • Proficiency in body and facial rigging
  • Experience with motion capture pipelines and interest in cutting edge technologies to reduce cost and effort for performance capture