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Remote 2D Character Design Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

... character design can ignite both fandom and strategic depth? Join us at teamLFG! As the 3D ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

APG, MD OR remote Strong portfolio showcasing drawing skills, proficiency in industry-standard ... Provide specialized cartoon illustration and character design support to enhance visual ...

APG, MD OR remote Strong portfolio showcasing drawing skills, proficiency in industry-standard ... Provide specialized cartoon illustration and character design support to enhance visual ...

Remote Become a part of our customer's forward-thinking team as a 2D Game Developer focused on Defold. In this position, you will design lightweight, high-performance 2D games utilizing Lua scripting ...

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Remote 2D Character Design information

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$29

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How much do remote 2d character design jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for remote 2d character design in the United States is $29.96, according to ZipRecruiter salary data. Most workers in this role earn between $24.04 and $34.13 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Character Design vs 2D Animation?

AspectRemote 2D Character Design2D Animation
Primary FocusCreating character concepts, designs, and visual stylesAnimating characters and scenes based on designs
Skills RequiredDrawing, illustration, character developmentDrawing, timing, motion, storytelling
Tools UsedPhotoshop, Illustrator, drawing tabletsToon Boom, Adobe Animate, TVPaint
Work EnvironmentRemote or studio, freelance or full-timeRemote or studio, freelance or full-time

Remote 2D Character Design focuses on creating the visual appearance of characters, while 2D Animation involves bringing those characters to life through movement and storytelling. Both roles often overlap but serve different stages of the character creation process.

What cities are hiring for Remote 2D Character Design jobs? Cities with the most Remote 2D Character Design job openings:
What are the most commonly searched types of 2D Character Design jobs? The most popular types of 2D Character Design jobs are:
What states have the most Remote 2D Character Design jobs? States with the most job openings for Remote 2D Character Design jobs include:
Infographic showing various Remote 2D Character Design job openings in the United States as of May 2026, with employment types broken down into 93% Full Time, and 7% Part Time. Highlights an 100% Remote job distribution, with an average salary of $62,322 per year, or $30 per hour.
3D Character Art Lead

3D Character Art Lead

Sony Interactive Entertainment (SIE)

Phoenix, AZ • On-site, Remote

$153K - $230K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 23 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$153,000-$230,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.