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Remote 2D Character Design Jobs in Portland, OR (NOW HIRING)

BIM Professional

Portland, OR · On-site +1

$33.58 - $49.24/hr

Project Development / Design * Works with peers to further develop modeling and drafting skills ... Performs 2D and 3D drafting in Revit. * Updates backgrounds and models per project schedule. * Uses ...

Remote 2D Character Design information

See Portland, OR salary details

$13

$31

$43

How much do remote 2d character design jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for remote 2d character design in Portland, OR is $31.78, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $36.20 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Character Design vs 2D Animation?

AspectRemote 2D Character Design2D Animation
Primary FocusCreating character concepts, designs, and visual stylesAnimating characters and scenes based on designs
Skills RequiredDrawing, illustration, character developmentDrawing, timing, motion, storytelling
Tools UsedPhotoshop, Illustrator, drawing tabletsToon Boom, Adobe Animate, TVPaint
Work EnvironmentRemote or studio, freelance or full-timeRemote or studio, freelance or full-time

Remote 2D Character Design focuses on creating the visual appearance of characters, while 2D Animation involves bringing those characters to life through movement and storytelling. Both roles often overlap but serve different stages of the character creation process.

What are the most commonly searched types of 2D Character Design jobs in Portland, OR? The most popular types of 2D Character Design jobs in Portland, OR are:
What are popular job titles related to Remote 2D Character Design jobs in Portland, OR? For Remote 2D Character Design jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Remote 2D Character Design jobs in Portland, OR look for? The top searched job categories for Remote 2D Character Design jobs in Portland, OR are:
What cities near Portland, OR are hiring for Remote 2D Character Design jobs? Cities near Portland, OR with the most Remote 2D Character Design job openings:
Infographic showing various Remote 2D Character Design job openings in Portland, OR as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 20% In-person, and 80% Remote job distribution, with an average salary of $66,093 per year, or $31.8 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Portland, OR • Remote

$20 - $120/hr

Part-time

Re-posted 19 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.