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Remote Aerospace Engineering Jobs (NOW HIRING)

Great matching candidates, either local or remote, will need a Bachelor"s Degree in Aerospace Engineering, Mechanical Engineering or a similar discipline, and 10-15 years of applicable experience.

Great matching candidates, either local or remote, will need a Bachelor"s Degree in Aerospace Engineering, Mechanical Engineering or a similar discipline, and 10-15 years of applicable experience.

Staff GNC Analysis Engineer

Berthoud, CO · On-site +1

$135K - $170K/yr

This position is available to work remote from within the United States or on-site/hybrid in ... Bachelor's degree in Aerospace Engineering, Mechanical Engineering, Electrical Engineering ...

Bachelor's degree in Aerospace Engineering, Electrical Engineering, Mechanical Engineering ... Background in space domain awareness (SDA), remote sensing, or on-orbit autonomy * Familiarity with ...

This is a remote position with limited, business-need driven travel to onsite locations. Key ... Bachelor's degree in aerospace engineering, Mechanical Engineering, or related field (advanced ...

... aerospace engineering company? At Florida Turbine Technologies (FTT), we're not just about cutting ... The Senior Design Engineer is a remote position responsible for designing and analyzing aircraft ...

Showing results 21-40

Remote Aerospace Engineering information

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$42K

$108.6K

$165K

How much do remote aerospace engineering jobs pay per year?

As of Sep 6, 2026, the average yearly pay for remote aerospace engineering in the United States is $108,638.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $132,500.00 per year, depending on experience, location, and employer.

What is remote aerospace engineering?

Remote aerospace engineering involves performing aerospace engineering tasks—such as designing, analyzing, testing, and managing aerospace systems—from a location outside of a traditional office or laboratory, typically via digital collaboration tools. Remote aerospace engineers may work on aircraft, spacecraft, satellites, or related systems and often use specialized software to simulate and analyze designs. This setup enables flexibility and access to global talent while maintaining high standards of security and communication. Many aerospace companies now offer remote or hybrid positions in response to advances in technology and changing workplace trends.

How do remote aerospace engineers effectively collaborate with on-site teams during complex projects?

Remote aerospace engineers typically use a variety of digital tools—such as video conferencing, collaborative CAD platforms, and project management software—to stay connected with on-site teams. Regular virtual meetings and clear documentation help ensure everyone is aligned on project milestones and technical requirements. While working remotely can pose challenges, such as limited access to physical prototypes or lab equipment, strong communication skills and proactive scheduling of virtual check-ins help bridge the gap. Many organizations also facilitate occasional in-person visits for critical design reviews or testing phases to maintain seamless collaboration.

What are the key skills and qualifications needed to thrive as a remote aerospace engineer?

To thrive as a Remote Aerospace Engineer, you need a strong background in aerospace engineering principles, problem-solving skills, and typically a bachelor's or master's degree in aerospace engineering or a related field. Proficiency in CAD software (like CATIA or SolidWorks), simulation tools (such as MATLAB or ANSYS), and familiarity with industry standards are crucial, along with certifications like a Professional Engineer (PE) license being advantageous. Excellent communication, self-motivation, and time management skills help remote engineers collaborate effectively and stay productive without direct supervision. These skills and qualities are vital for delivering innovative, accurate solutions and ensuring successful project outcomes in a distributed work environment.

Can a remote aerospace engineer work from home?

Remote aerospace engineers can often work from home, especially for tasks involving design, analysis, and software development that require computer work. However, some roles may require on-site presence for testing, manufacturing, or collaboration with physical hardware and teams. The feasibility depends on the company's policies and the specific responsibilities of the position.
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What cities are hiring for Remote Aerospace Engineering jobs?

Cities with the most Remote Aerospace Engineering job openings:

What are the most commonly searched types of Aerospace Engineering jobs?

The most popular types of Aerospace Engineering jobs are:

What states have the most Remote Aerospace Engineering jobs?

States with the most job openings for Remote Aerospace Engineering jobs include:

Infographic showing various Remote Aerospace Engineering job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 4% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $108,638 per year, or $52.2 per hour.

GN&C Engineer (Remote)

Moonshot Aerospace

Madison, AL • Remote

Full-time

Re-posted 23 days ago


Job description

Moonshot Aerospace is seeking a Guidance, Navigation & Control Engineer to support spacecraft and planetary lander programs for commercial and government customers. Programs include the Human Landing System (HLS), Commercial Lunar Payload Services (CLPS), and other civil and commercial space efforts.

This position requires depth in at least one GN&C subdisciplinenavigation, guidance, or controlscombined with the ability to develop and maintain high-fidelity modeling and simulation environments for spacecraft and lander design. The engineer will contribute to algorithm development, 6DOF simulation, flight software integration, and mission performance analysis. Multiple experience levels are available, and responsibilities will scale with demonstrated capability.

Responsibilities

  • Develop and analyze guidance, navigation, and/or control algorithms for spacecraft and lander applications
  • Build, maintain, and execute 6DOF simulations and associated analysis tools for mission performance verification
  • Implement and validate state estimation filters (EKF) or control laws depending on subdiscipline focus
  • Develop sensor and actuator models for simulation environments (IMU, star tracker, LiDAR, reaction control systems)
  • Perform Monte Carlo analysis and trade studies to characterize system performance under dispersed conditions
  • Support flight software integration, testing, and verification
  • Contribute to technical documentation, customer deliverables, and program reviews
  • Collaborate with multidisciplinary engineering teams and customer organizations

Required Qualifications

  • U.S. Citizenship and ability to obtain and maintain a security clearance
  • B.S. in Aerospace Engineering, Mechanical Engineering, Electrical Engineering, Physics, or related field
  • 5+ years of professional GN&C experience with spacecraft or launch vehicle systems
  • Demonstrated depth in at least one GN&C subdiscipline: navigation and state estimation, guidance and trajectory design, or control system design and analysis
  • Experience developing and executing high-fidelity spacecraft simulations (3DOF or 6DOF)
  • Strong programming skills in C/C++, Python, and MATLAB/Simulink
  • Experience with configuration management tools (Git or equivalent)
  • Effective written and verbal communication skills

Preferred Qualifications

  • M.S. or Ph.D. in Aerospace Engineering, Electrical Engineering, Physics, or related field
  • Lunar or planetary mission experience
  • Experience with Kalman filter design and tuning for spacecraft applications
  • Terrain Relative Navigation (TRN), optical navigation, or multi-sensor fusion experience
  • Rendezvous and proximity operations experience
  • Hardware-in-the-loop (HWIL) testing and integration
  • Flight software development or real-time systems exposure
  • Familiarity with NASA Trick simulation framework or equivalent
  • Propulsion, slosh modeling, or flexible-body dynamics exposure
  • Launch vehicle or satellite GN&C experience