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Projection Mapping Jobs in Michigan (NOW HIRING)

Integrate projection mapping systems (e.g., Spark) with dynamic gameplay * Sync game visuals with bowling scoring systems and player interactions * Collaborate with hardware systems including LED ...

In this role, you'll be creating unforgettable, visual content across all spectrums -- from stunning photos and animated gifs to projection mapping and custom VR worlds. If you love producing and ...

Visual Content Creator

Detroit, MI · On-site

$124K/yr

In this role, you'll be creating unforgettable, visual content across all spectrums - from stunning photos and animated gifs to projection mapping and custom VR worlds. If you love producing and ...

Cardiology Opening in Alma, MI

Alma, MI · On-site

$305K - $345K/yr

Projected procedure volumes available upon requestClinical ServicesThe practice offers a ... ABI testing, vein mapping, AV fistula assessments, and arterial evaluationsQualifications* MD or DO ...

Cardiology Physician

Alma, MI

$305K - $345K/yr

... Projected procedure volumes available upon requestClinical ServicesThe practice offers a ... duplex studies ABI testing, vein mapping, AV fistula assessments, and arterial ...

You will build "reimagined" domain process maps that fundamentally redefine processes with AI ... projected ROI for senior leadership. Serve as a trusted partner to AI FinOps teams to establish ...

Provides in room system technical support during the case under the direct supervision of the surgeon which includes mapping, integration with O-arm images, and changing system projections.Uploads ...

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Projection Mapping information

See Michigan salary details

$4

$21

$35

How much do projection mapping jobs pay per hour?

As of Jul 12, 2026, the average hourly pay for projection mapping in Michigan is $21.48, according to ZipRecruiter salary data. Most workers in this role earn between $19.28 and $28.27 per hour, depending on experience, location, and employer.

What is the difference between Projection Mapping vs Video Editor?

AspectProjection MappingVideo Editor
Required CredentialsTechnical skills, software proficiency, sometimes certifications in projection or multimediaVideo editing software skills, often a degree in film or media
Work EnvironmentEvent venues, outdoor spaces, stage productions, immersive installationsPost-production studios, editing suites, media companies
Industry UsageEvent production, entertainment, advertising, art installationsFilm, television, online content, advertising

Projection Mapping and Video Editors share skills in multimedia software, but Projection Mapping focuses on creating visual displays on physical surfaces, often for live events, while Video Editors work on post-production editing of video content. Both roles are essential in multimedia production but serve different stages and environments within the industry.

What are the key skills and qualifications needed to thrive as a Projection Mapping Specialist, and why are they important?

To thrive as a Projection Mapping Specialist, you need expertise in visual design, animation, and a solid understanding of spatial geometry, often supported by a background in multimedia arts or related fields. Familiarity with specialized software like Adobe After Effects, MadMapper, and hardware such as high-lumen projectors is crucial for creating seamless projections. Strong problem-solving, creativity, and collaboration skills help you adapt designs to complex surfaces and work closely with clients and technical teams. These competencies are essential to deliver visually stunning, technically precise installations that meet client and audience expectations.

What is projection mapping?

Projection mapping is a technology used to project images or videos onto irregularly shaped objects or surfaces, such as buildings, stages, or sculptures, rather than traditional flat screens. This technique transforms common objects into dynamic visual displays by aligning the projected content precisely to the contours of the chosen surface. It's widely used in advertising, entertainment, art installations, and live events to create immersive and visually stunning experiences. Projection mapping requires specialized software and careful planning to ensure the visuals fit perfectly onto the intended surface.

How does a projection mapping specialist typically collaborate with other creative and technical team members during a project?

Projection mapping specialists often work closely with a variety of professionals, including lighting designers, animators, audio engineers, and event coordinators. Collaboration starts early in the planning phase to ensure the mapped visuals align seamlessly with the physical environment and overall event vision. Throughout the project, specialists share drafts and test projections, adapting their work based on feedback from the team and technical constraints. This collaborative approach helps ensure that both the artistic and technical aspects of the projection mapping are fully integrated for a successful final presentation.

What Are Projection Mapping Jobs?

Projection mapping allows you to project a video, animation, or display on a three-dimensional surface or object to create amazing displays. Most jobs tend to fall under an AV systems role, such as an engineer or designer. Your duties then include the vast scope of potential video projection projects, from design to installation to maintenance. Your responsibilities include software development, creating drawings for installations, traveling to locations for installation and orientation of the display, managing your hardware inventory, and liaising with the creative team, artist, and customer. Travel is a significant part of projection mapping jobs.

What are popular job titles related to Projection Mapping jobs in Michigan? For Projection Mapping jobs in Michigan, the most frequently searched job titles are:
What job categories do people searching Projection Mapping jobs in Michigan look for? The top searched job categories for Projection Mapping jobs in Michigan are:
Infographic showing various Projection Mapping job openings in Michigan as of July 2026, with employment types broken down into 74% Full Time, and 26% Part Time. Highlights an 100% In-person job distribution, with an average salary of $44,669 per year, or $21.5 per hour.
Unity Software Developer

Unity Software Developer

BRUNSWICK BOWLING PRODUCTS LLC

Muskegon, MI • On-site

Full-time

Posted 12 days ago


Job description

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations.

This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you’re passionate about blending creativity with technology to create “wow” moments, this is your opportunity.  Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.

Responsibilities:

  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience

Duties and Responsibilities:

(% increments must be no less than 5%)

% of Time Spent

Primary Duties & Responsibilities

40%

Interactive Game & Experience Development.  Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity. Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions. Ensures applications are visually compelling, responsive, and aligned to user experience goals.

25%

System Integration & Performance Optimization.  Integrates software with projection mapping technologies, LED hardware systems, and display environments. Optimizes applications for performance, reliability, and scalability in commercial settings. Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.

20%

Testing, Debugging/Quality Assurance.  Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments. Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.

15%

Cross-Functional Collaboration & Innovation. Collaborates with design, product management, and engineering teams to translate concepts into functional experiences. Contributes creative ideas that enhance product innovation and customer engagement. Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.

Minimum Position Qualifications:

  • Bachelor’s degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Preferred Position Qualifications:

  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

What Makes You a Great Fit

  • You have an eye for detail and care deeply about visual quality and user experience
  • You are a maker at heart, whether that means gaming, designing, or dreaming up something entirely new.
  • You enjoy building things that people interact with in the physical world
  • You’re excited to create products that deliver a “wow” factor
  • You’re eager to learn and grow in a hands-on development role