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Principal Technical Architect Jobs (NOW HIRING)

... Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC ... a Senior or Principal Technical Artist role on a shipped AAA title. * Engine Mastery: Deep ...

Principal Character Technical Artist

San Mateo, CA ยท On-site +1

$133K - $198K/yr

... Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC ... a Senior or Principal Technical Artist role on a shipped AAA title. * Engine Mastery: Deep ...

OR ยท On-site

About the Role As a Principal Technical AI Practice Delivery Consultant, you will be the lead ... Architect endtoend AI solutions across the Workday ecosystem, including data flows, integration ...

Principal Technical Lead

Chicago, IL ยท On-site

$150K - $200K/yr

Principal Technical Lead Department: Product/Development Reports To: COO / CTO Team Size: 911 ... You'll write code, own the architecture, run releases, and lead a team of 911 engineers through ...

Partner closely with Product, AI, Architecture, and Engineering leadership to align technical execution with business goals and customer needs. * Customer-Centric Solutions: Work directly with ...

You'll be responsible for shaping the systems, architecture, and technical direction behind a ... As a Principal engineer, you will help shape longer-term technical direction with broader company ...

Principal Technical Lead

Chicago, IL ยท On-site

$150K - $200K/yr

Principal Technical Lead Department: Product/Development Reports To: COO / CTO Team Size: 9-11 ... You'll write code, own the architecture, run releases, and lead a team of 9-11 engineers through ...

We're looking for a Principal Architect to lead the design and delivery of complex, multi-domain ... In this role, you will operate as the senior technical authority on a cross-functional team ...

OR ยท On-site

We're looking for a Principal Architect to lead the design and delivery of complex, multi-domain ... In this role, you will operate as the senior technical authority on a cross-functional team ...

Principal Solutions Architect

Atlanta, GA ยท On-site

$175K - $200K/yr

This role provides technical leadership across Architecture, Engineering, Product, Data Center ... principal technical authority for data center infrastructure, interconnection, power, and ...

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How much do principal technical architect jobs pay per month?

As of Jun 11, 2026, the average monthly pay for principal technical architect in the United States is $13,006.33, according to ZipRecruiter salary data. Most workers in this role earn between $10,166.67 and $15,833.33 per month, depending on experience, location, and employer.

How does a Principal Technical Architect typically collaborate with other teams during large-scale projects?

A Principal Technical Architect plays a central role in cross-functional collaboration, working closely with product managers, development teams, operations, and business stakeholders. They are often responsible for aligning technical solutions with business goals, facilitating design reviews, and ensuring architectural consistency across multiple teams. This role involves regular communication to resolve technical challenges, mentor other architects or engineers, and guide the adoption of best practices throughout the project lifecycle. Effective collaboration is key to ensuring the successful delivery of complex, enterprise-level solutions.

What are the key skills and qualifications needed to thrive as a Principal Technical Architect, and why are they important?

To thrive as a Principal Technical Architect, you need deep expertise in software architecture, systems design, and a strong background in computer science or engineering, often supported by a relevant degree or certifications. Familiarity with architectural frameworks (like TOGAF), cloud platforms (such as AWS or Azure), and DevOps tools is typically required. Exceptional leadership, communication, and stakeholder management skills set top performers apart in this role. These competencies are crucial for designing robust, scalable solutions and aligning technical strategy with business objectives.

What is a Principal Technical Architect?

A Principal Technical Architect is a senior-level professional responsible for designing and overseeing the overall technical architecture of large-scale systems or projects within an organization. They provide strategic direction, set technology standards, and ensure that solutions align with business objectives and technical requirements. Principal Technical Architects often lead technical teams, mentor other architects and engineers, and collaborate with stakeholders to deliver robust, scalable, and secure systems.
More about Principal Technical Architect jobs
Who are the top companies hiring for Principal Technical Architect jobs? The top employers for Principal Technical Architect jobs are:

Principal Character Technical Artist

31st Union

San Mateo, CA โ€ข On-site, Remote

$133K - $198K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 hours ago


Job description

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.ย  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

Characters are the heart of our free-to-play AAA multiplayer action game and the core driver of our economy. Because of this, the Principal Character Technical Artistย  is one of the most vital roles in our studio. You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and animation pipelines to actively expand the creative decision space for our playable characters. Your technical foresight will directly inform the design process, inspiring the creative leadership with what we are truly capable of building.

What You'll Do:ย 

  • Creative Partnership & Strategy: Partner with Pillar teams to shape feature development. Identify technical risks early, propose innovative solutions that elevate core mechanics, and provide strategic estimates to guide R&D investments.ย 
  • Technical Innovation & Fidelity: Establish and own the technical standards for character rigging, technical animation, and dynamic presentation (cloth, hair, physics) in UE5. Actively prototype cutting-edge solutions to ensure our champions compete with the industry's state of the art.ย 
  • Pipeline Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC applications into Unreal Engine. Develop procedural tooling that maximizes content creation efficiency and empowers cross-discipline artists across our US and Valencia studios.
  • Performance & Optimization: Establish technical budgets and performance benchmarks. Ensure high visual fidelity is balanced with optimal runtime performance for a live multiplayer environment. Work with Engineering to ensure character animation systems scale across platform targets.
  • Mentorship & Leadership: Guide, deploy, and mentor a team of character technical artists. Elevate their technical skills and foster a culture of creative problem-solving.

What Will Make You A Great Fit:

  • Experience: 8+ years of game development experience, with at least 3 years in a Senior or Principal Technical Artist role on a shipped AAA title.
  • Engine Mastery: Deep expertise in Unreal Engine 5, including Blueprints, Control Rig, Niagara, and physics/cloth simulation.
  • DCC & Scripting: Expert proficiency in standard DCCs (Maya, Blender, Houdini) and strong scripting skills (Python, C++, or VEX) for tool and pipeline development.
  • Specialization: Exceptional understanding of human anatomy, facial/skeletal rigging, weight painting, and procedural animation techniques.
  • Bonus: Experience working on live-service, free-to-play, or multiplayer action games.

The pay range for this position in California at the start of employment is expected to be between $133,400 and $198,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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