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Part Time Unreal Engine Programmer Jobs (NOW HIRING)

LED Wall Operator Part-time Fort Worth, TX Trilogy Studios is seeking a dependable and technically ... Familiarity with Pixera, Unreal Engine, Brompton or similar LED processing systems is preferred.

We are looking for a part-time Code Sensei to join our team of dynamic, energetic, forward-thinking ... Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ...

XR Developer

Mclean, VA · On-site +1

$62K - $141K/yr

Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

New

Intern - GN&C Fall Graduate Intern

Huntsville, AL · On-site

$16.50 - $21.50/hr

Programming in MATLAB, Simulink, Simscape Multibody, and/or C/C++ * Experience preparing ... Creating visualizations in 3D tools such as Terragen, STK, or Unreal Engine. Essential Functions ...

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Part Time Unreal Engine Programmer information

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$12

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How much do part time unreal engine programmer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for part time unreal engine programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.

What is a part time Unreal Engine programmer?

A Part Time Unreal Engine Programmer is a software developer who works on projects using Unreal Engine, typically for less than the standard full-time hours per week. Their responsibilities may include scripting game logic, developing interactive features, optimizing performance, and collaborating with artists and designers. This role is ideal for those seeking flexible work arrangements while contributing technical expertise to game or simulation projects. Part-time programmers often work remotely or on a contract basis and must be proficient in programming languages like C++ and familiar with Unreal Engine's development tools.

What skills and qualifications are needed to thrive as a part time Unreal Engine programmer?

To thrive as a Part Time Unreal Engine Programmer, you need strong proficiency in C++ programming, familiarity with Unreal Engine's architecture, and a background in computer science or a related field. Experience with source control systems like Git and a good grasp of Blueprints visual scripting are typically required, while certifications in Unreal Engine can be advantageous. Effective problem-solving, time management, and clear communication skills help you collaborate efficiently and deliver results within limited hours. These skills ensure the development of high-quality, optimized game features and smooth integration within dynamic team environments.

What are common challenges faced by part time Unreal Engine programmers, and how can they be addressed?

Part-time Unreal Engine programmers often face challenges related to balancing project deadlines with limited working hours, staying updated on frequent engine updates, and effectively communicating with full-time team members. To address these challenges, it's important to clearly define your availability, leverage project management tools for task tracking, and proactively participate in team meetings or asynchronous communication channels. Additionally, dedicating time to stay current with Unreal Engine documentation and resources will help you remain effective and efficient in your role.

What is the difference between Part Time Unreal Engine Programmer vs Part Time Game Developer?

AspectPart Time Unreal Engine ProgrammerPart Time Game Developer
Required SkillsProficiency in Unreal Engine, C++, scripting, and 3D modelingBroad programming skills, game design, and possibly multiple engines
Work EnvironmentTypically in game studios or freelance projects focused on Unreal EngineVaries from indie to large studios, often with diverse tools and platforms
Industry UsagePrimarily in AAA and indie Unreal Engine projectsAcross various engines and platforms, including Unreal, Unity, etc.

While both roles involve game development, a Part Time Unreal Engine Programmer specializes in Unreal Engine-specific coding and tools, whereas a Part Time Game Developer may work across multiple engines and focus on broader game design aspects. The Unreal Engine Programmer role is more technical and engine-specific, while the Game Developer role is more versatile and design-oriented.

Can you work part-time as a Unreal Engine programmer?

Yes, Unreal Engine programmers can work part-time, especially in freelance or contract roles, which often offer flexible schedules. Many employers and projects seek part-time developers with skills in C++ and Blueprint visual scripting to contribute on a project basis or for specific tasks.

Do I need to learn C++ for Unreal Engine programmer?

Yes, learning C++ is essential for an Unreal Engine programmer because the engine primarily uses C++ for game development and scripting. Familiarity with C++ allows programmers to create custom gameplay mechanics, optimize performance, and work effectively within the Unreal environment. Additionally, understanding C++ complements knowledge of Unreal's visual scripting system, Blueprints.

How much do part time Unreal Engine programmers make?

Part-time Unreal Engine programmers typically earn between $20 and $50 per hour, depending on experience, project complexity, and location. Rates may vary based on skill level, portfolio, and whether the work is freelance or contract-based.

What jobs can you get knowing Unreal Engine?

Knowing Unreal Engine can qualify you for roles such as Unreal Engine programmer, game developer, or technical artist, often requiring skills in C++ and 3D modeling. These jobs are common in the gaming, virtual production, architecture visualization, and simulation industries, and may involve working in teams on interactive experiences or real-time rendering projects.
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Infographic showing various Part Time Unreal Engine Programmer job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $82,234 per year, or $39.5 per hour.

Vis Lab Producer - Part-Time

Colgate University

Hamilton, NY • On-site

$20/hr

Part-time

PTO

Posted 14 days ago


Key responsibilities

  • Assist in the development of digital content supporting curricula, including creating visualizations, animations, and interactive modules.

  • Collaborate with Vis Lab staff to produce immersive visualizations and related educational materials.

  • Work independently and as part of a team, with training provided in industry-standard software tools used in content creation.


Colgate University rating

6.8

Company rating: 6.8 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

481st of 631 rated colleges and universities


Job description

Posting Details
Position Information
Job Category
Casual Wage
Position Title
Vis Lab Producer - Part-Time
Full Time/Part Time
Part Time
Division
Dean of the Faculty
Department
Information Technology Services
Hiring Wage/Salary Range
$20.00 / hour
Department Statement
Colgate University is a special place to work and offers many unique opportunities, including the ability to work with and among world class faculty and staff at a highly selective residential liberal arts institution. This position provides an opportunity to become familiar with the variety of regular positions that are available at the University, as well as the ability to add employment at a distinct University to your resume.
Successful candidates for this position will earn sick leave, paid time off, free parking, and a University 'Gate Card that provides access to fitness facilities, athletic and cultural events, as well as a discount on many items at the University Bookstore.
This type of appointment is not approved to work more than 999 hours per year for all positions combined. Should incumbents work more than a total of 999 hours in a year the appointment may not continue beyond one year of service.
Accountabilities
The Ho Tung Visualization Laboratory & Planetarium seeks a creative and motivated producer to assist in the development of digital content supporting a wide range of curricula, including Colgate courses and research. The producer will collaborate with Vis Lab staff to create immersive visualizations, animations, and interactive modules for use in the planetarium and related educational initiatives.
The position includes training in a variety of industry-standard software tools used in content creation, including Blender, Digistar programming, Adobe Photoshop, Adobe After Effects, Unreal Engine, and other visualization platforms. Prior experience with one or more of these programs is recommended but not required.
The Producer will work both independently and as part of a collaborative production team. Specialized techniques and workflows unique to fulldome and immersive content creation will be taught and supervised by Vis Lab staff.
Requirements
Professional Experience/ Qualifications
  • Strong interest in digital media, animation, visualization, or immersive technology
  • Ability to work independently and manage creative projects
  • Willingness to learn new software and technical production skills
  • Prior experience with Blender, Adobe Creative Suite, Unreal Engine, or related tools preferred

Preferred Qualifications
  • Self paced
  • Knowledge of production workflow
  • Working knowledge of computer software
  • General knowledge of Astronomy/Earth Science or related field

Education
High school or equivalent
Physical Requirements
Other Information
Posting Detail Information
Requisition Number
2026CW033Posting
Temporary
Yes
Work Schedule
The work schedule will vary with up to 20 hours per week.
Job Open Date
08/24/2026
Job Close Date
Open Until Filled
No
Special Instructions Summary
EEO Statement
The University recognizes that equal employment opportunity can only be achieved through demonstrated leadership. It is the Policy of the University to recruit, employ, retain, promote, and train employees on the basis of skills and experience, capacity to do the job, and valid job qualifications without regard to any characteristics protected by applicable local, state or federal laws.
Clery Act
CAMPUS CRIME REPORTING AND STATISTICS
The Department of Campus Safety will provide upon request a copy of Colgate's Annual Security and Fire Safety Report. This report includes statistics as reported to the United States Department of Education for the previous three years concerning reported: 1. crimes that occurred on-campus; in certain off-campus buildings or property owned or controlled by Colgate University; and on public property within, or immediately adjacent to and accessible from, the campus and 2. fires that occurred in student housing facilities. The report also includes institutional policies concerning campus security and fire safety, such as policies concerning sexual assault, life safety systems, and other related matters. You may access the report from the Clery Compliance web page at: https://www.colgate.edu/about/offices-centers-institutes/dean-college/campus-safety-staff/clery-compliance. Printed copies of this report may be obtained upon request from the Department of Campus Safety via e-mail at cusafety@colgate.edu.

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