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Part Time Unity Game Programmer Jobs in Seattle, WA

Adjunct Faculty - Music (Evergreen)

Redmond, WA ยท On-site

$1.0K - $9.0K/mo

... Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...

Youth Sports Lead

Gig Harbor, WA ยท On-site

$18.24 - $18.69/hr

... Part-Time, Up to 25 hours per week Location: Tom Taylor Family YMCA, Gig Harbor, WA As a Youth ... You are able to officiate games according to the rules of the sport(s). * You have knowledge and ...

Youth Sports Coordinator

Bothell, WA ยท On-site

$22 - $24.20/hr

... programming. This includes, but not limited to, instructing classes, officiating youth sports games ... POSITION TYPE/EXPECTED HOURS OF WORK This is a part-time variable role that predominantly supports ...

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Part Time Unity Game Programmer information

See Seattle, WA salary details

$12.5K

$105.4K

$197.4K

How much do part time unity game programmer jobs pay per year?

As of Jul 24, 2026, the average yearly pay for part time unity game programmer in Seattle, WA is $105,422.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,300.00 and $165,600.00 per year, depending on experience, location, and employer.

What is the difference between Part Time Unity Game Programmer vs Part Time Unreal Engine Developer?

AspectPart Time Unity Game ProgrammerPart Time Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, basic game development knowledgeExperience with Unreal Engine, C++ or Blueprint scripting, basic game development knowledge
Work EnvironmentIndie studios, mobile or casual game projects, freelance opportunitiesAAA or high-end game projects, VR/AR applications, freelance or studio work
Industry UsageWidely used in mobile, indie, and casual gaming sectorsCommon in AAA, VR, and high-fidelity game development

Both roles involve game programming but differ mainly in the game engine used and industry focus. A Part Time Unity Game Programmer typically works with Unity for mobile and indie projects, while a Part Time Unreal Engine Developer often focuses on high-end, AAA, or VR projects. Your choice depends on your preferred engine and industry niche.

What are popular job titles related to Part Time Unity Game Programmer jobs in Seattle, WA? For Part Time Unity Game Programmer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Part Time Unity Game Programmer jobs in Seattle, WA look for? The top searched job categories for Part Time Unity Game Programmer jobs in Seattle, WA are:
Infographic showing various Part Time Unity Game Programmer job openings in Seattle, WA as of July 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $105,422 per year, or $50.7 per hour.
Adjunct Faculty - Music (Evergreen)

Adjunct Faculty - Music (Evergreen)

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

$1.0K - $9.0K/mo

Part-time

Posted 12 days ago


Job description

Adjunct - Music Department (Evergreen)
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Music Department
Reports to: Music Department Chair
The Music Department at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Music Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
DigiPen's comprehensive Music Department provides a wealth of entry points into the multifaceted discipline. Our faculty brings expertise in a wide range of instruments and performance styles, as well as professional experience in the studio, doing sound design and composing for video games and films.
Whether it's honing their performance chops through ensembles and private lessons, refining their theoretical and compositional foundations, or learning the technical ins and outs of waveforms, sound synthesis, and audio engines, students taking courses within the department will leave with dynamic skills they can apply on-stage or in the studio. In addition, students will have the opportunity to put their skills to work by composing and recording music for student animation and video game projects.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Music Department hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Music Department is accepting applications for adjunct instructors for courses such as:
  • Music Theory and Musicianship
  • Sound Design Project
  • Music History and Literature
  • Private Instrument Lessons
  • Private Voice Lessons
  • Other courses as needed

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their timecards and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours (does not apply to private instructors)
  • In-person teaching, with online classes when necessary, located in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Specialized knowledge in Computer Sciences as needed, such as: scientific and information visualization, user experience, computer organization
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Bachelor's degree or equivalent in Music or related degrees
  • Relevant academic experience and/or relevant industry experience
  • Team player with ability to solve problems independently
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$1,000 - $9,072 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
โ€ข A cover letter
โ€ข Current curriculum vitae / rรฉsumรฉ
โ€ข Academic Transcripts of most recently attended educational institutions
โ€ข Statement of teaching philosophy
โ€ข Statement of experience on maximizing quality and engagement across broad subjects and perspectives
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.