Appointments are part-time (less than 50% time) and will be made semester-by-semester. This ... Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and ...
Appointments are part-time (less than 50% time) and will be made semester-by-semester. This ... Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and ...
Appointments are part-time (less than 50% time) and will be made semester-by-semester. This ... Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and ...
Appointments are part-time (less than 50% time) and will be made semester-by-semester. This ... Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and ...
Knowledge, Skills and Attitudes: * Demonstrated familiarity with the Unity game engine ... Job Status: Part time Employee Type: Temporary
Knowledge, Skills and Attitudes: * Demonstrated familiarity with the Unity game engine ... Job Status: Part time Employee Type: Temporary
Knowledge, Skills and Attitudes: * Demonstrated familiarity with the Unity game engine ... Job Status: Part time Employee Type: Temporary
Knowledge, Skills and Attitudes: * Demonstrated familiarity with the Unity game engine ... Job Status: Part time Employee Type: Temporary
Course Author Position: Online Master's Degree in Game Development
Redmond, WA · On-site
$10K - $10.50K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and ...
Course Author Position: Online Master's Degree in Game Development
Redmond, WA · On-site
$10K - $10.50K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and ...
Course Author Position: Online Master's Degree in Game Development
Redmond, WA · On-site
$10K - $10.50K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and ...
Course Author Position: Online Master's Degree in Game Development
Redmond, WA · On-site
$10K - $10.50K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and ...
... game developers, graphic designers, community moderators, front-end developers, and blockchain ... Experience with Unreal or Unity game engines is preferred. RESPONSIBILITIES Create optimized low ...
... game developers, graphic designers, community moderators, front-end developers, and blockchain ... Experience with Unreal or Unity game engines is preferred. RESPONSIBILITIES Create optimized low ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.05K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.05K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.05K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.05K/mo
Game Programming and Engine Architecture * 3D Game Development with Unity/Unreal * Advanced ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...
... with programming in C# * 5+ Experience with full-cycle mobile game development with Unity * An understanding and appreciation for project schedule and deadlines, and efficient game development ...
... with programming in C# * 5+ Experience with full-cycle mobile game development with Unity * An understanding and appreciation for project schedule and deadlines, and efficient game development ...
... with programming in C# * 5+ Experience with full-cycle mobile game development with Unity * An understanding and appreciation for project schedule and deadlines, and efficient game development ...
... with programming in C# * 5+ Experience with full-cycle mobile game development with Unity * An understanding and appreciation for project schedule and deadlines, and efficient game development ...
Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...
Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...
Unity 3D Engineer, Senior
Arlington, VA · On-site +1
$99K - $225K/yr
You Have: * 4+ years of experience working in 3D game engine development in Unity, software ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...
Unity 3D Engineer, Senior
Arlington, VA · On-site +1
$99K - $225K/yr
You Have: * 4+ years of experience working in 3D game engine development in Unity, software ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...
Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...
Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...
Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...
Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...
Online Adjunct Faculty - Game Design and Development
Manchester, NH · On-site +1
$2.50K/wk
Unity; Intro Programming Logic; Basic 3D Asset Integration; Simple Gameplay Prototyping; Industry Pipeline Awareness * Unreal/Unity preferred; Scrum, Agile, UX strongly preferred #LI-TT1 We believe ...
Online Adjunct Faculty - Game Design and Development
Manchester, NH · On-site +1
$2.50K/wk
Unity; Intro Programming Logic; Basic 3D Asset Integration; Simple Gameplay Prototyping; Industry Pipeline Awareness * Unreal/Unity preferred; Scrum, Agile, UX strongly preferred #LI-TT1 We believe ...
Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... Gameplay programmers bring their technical understanding of game internals to the problem of ...
Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... Gameplay programmers bring their technical understanding of game internals to the problem of ...
Part-time teaching positions are available throughout the academic year, including summer sessions ... Gameplay programmers bring their technical understanding of game internals to the problem of ...
Part-time teaching positions are available throughout the academic year, including summer sessions ... Gameplay programmers bring their technical understanding of game internals to the problem of ...
... programming in C#, C++, Unity, Unreal, and Level Design. Classes are held days, evenings, and ... Full or Part Time Part Time Special Instructions to Applicants Experience in Simulation and Game ...
... programming in C#, C++, Unity, Unreal, and Level Design. Classes are held days, evenings, and ... Full or Part Time Part Time Special Instructions to Applicants Experience in Simulation and Game ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
... programming in C#, C++, Unity, Unreal, and Level Design. Classes are held days, evenings, and ... Full or Part Time Part Time Special Instructions to Applicants Experience in Simulation and Game ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
... programming in C#, C++, Unity, Unreal, and Level Design. Classes are held days, evenings, and ... Full or Part Time Part Time Special Instructions to Applicants Experience in Simulation and Game ...
Part Time Unity Game Programmer information
See salary details
$20.5K is the 25th percentile. Wages below this are outliers.
$11K - $25.8K
39% of jobs
$25.8K - $40.5K
6% of jobs
$40.5K - $55.3K
3% of jobs
$55.3K - $70.1K
0% of jobs
$70.1K - $84.9K
0% of jobs
$84.9K - $99.6K
0% of jobs
$99.6K - $114.4K
0% of jobs
$114.4K - $129.2K
0% of jobs
The median wage is $130.2K / yr.
$129.2K - $144K
30% of jobs
$144K - $158.7K
11% of jobs
$158.7K - $173.5K
11% of jobs
$11K
$92.6K
$173.5K
How much do part time unity game programmer jobs pay per year?
What is the difference between Part Time Unity Game Programmer vs Part Time Unreal Engine Developer?
| Aspect | Part Time Unity Game Programmer | Part Time Unreal Engine Developer |
|---|---|---|
| Required Credentials | Experience with Unity, C# programming, basic game development knowledge | Experience with Unreal Engine, C++ or Blueprint scripting, basic game development knowledge |
| Work Environment | Indie studios, mobile or casual game projects, freelance opportunities | AAA or high-end game projects, VR/AR applications, freelance or studio work |
| Industry Usage | Widely used in mobile, indie, and casual gaming sectors | Common in AAA, VR, and high-fidelity game development |
Both roles involve game programming but differ mainly in the game engine used and industry focus. A Part Time Unity Game Programmer typically works with Unity for mobile and indie projects, while a Part Time Unreal Engine Developer often focuses on high-end, AAA, or VR projects. Your choice depends on your preferred engine and industry niche.

Part-time
Medical, Retirement, PTO
Posted 8 days ago
University Of Colorado rating
8.0
Based on 28 frontline employees who took The Breakroom Quiz
146th of 528 rated colleges and universities
Job description
Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
- Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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About University of Colorado
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Industry
Colleges, universities, and professional schools
Company size
10,000+ Employees
Headquarters location
Boulder, CO, US
Year founded
1876