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Ai Game Developer Jobs in Seattle, WA (NOW HIRING)

Senior SDE, Luna Gen AI

Seattle, WA · On-site

$139K - $183K/yr

As a Gen AI Technical Leader, you'll architect next-generation tools that will drive the adoption of transformative AI solutions for both external game developers as well as our internal engineering ...

Senior SDE, Luna Gen AI

Seattle, WA

$139K - $183K/yr

As a Gen AI Technical Leader, you'll architect next-generation tools that will drive the adoption of transformative AI solutions for both external game developers as well as our internal engineering ...

In-house experience at a game developer, publisher, or platform preferred. * Working knowledge of ... AI tools to increase operational efficiencies. * Experience working across jurisdictions and time ...

Lead the architecture and implementation of production-grade AI developer tools used by thousands ... Whether it's building award-winning games or crafting engine technology that enables others to make ...

Sr Attorney

Renton, WA · On-site

$155K - $251K/yr

In-house experience at a game developer, publisher, or platform preferred. * Working knowledge of ... AI tools to increase operational efficiencies. * Experience working across jurisdictions and time ...

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Ai Game Developer information

See Seattle, WA salary details

$37K

$123.4K

$204.8K

How much do ai game developer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for ai game developer in Seattle, WA is $123,443.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,700.00 and $141,100.00 per year, depending on experience, location, and employer.

What is an AI game developer?

An AI Game Developer designs and implements artificial intelligence systems in video games to create intelligent, responsive, and adaptive behaviors for NPCs, enemies, and other in-game elements. They use machine learning, decision trees, behavior trees, and other AI techniques to enhance gameplay experiences. Their role involves coding AI logic, optimizing performance, and collaborating with designers and engineers to create immersive and dynamic game worlds.

What are the key skills and qualifications needed to thrive as an AI game developer?

To thrive as an AI Game Developer, you need a solid background in computer science, programming (especially Python, C++, or C#), machine learning, and game development principles—often supported by a relevant degree or portfolio. Experience with game engines like Unity or Unreal Engine, proficiency in AI libraries (such as TensorFlow or PyTorch), and knowledge of version control systems are typical requirements. Creativity, problem-solving, teamwork, and strong communication skills are important soft skills that set top candidates apart. These abilities enable developers to design engaging, intelligent gameplay experiences while collaborating effectively within multidisciplinary teams.

What are some of the main challenges faced by AI game developers during the game development process?

AI Game Developers often encounter challenges related to balancing sophisticated artificial intelligence behaviors with real-time performance constraints and ensuring a fun player experience. Creating adaptive, believable non-player characters (NPCs) that enrich gameplay without overwhelming system resources can require ongoing iteration and optimization. Additionally, collaborating closely with designers, artists, and other programmers to integrate AI seamlessly into the game’s vision is a common aspect of the role. Overcoming these challenges not only enhances technical skills but also contributes to more dynamic and engaging games.

What are the most commonly searched types of Ai Game Developer jobs in Seattle, WA?

The most popular types of Ai Game Developer jobs in Seattle, WA are:

What job categories do people searching Ai Game Developer jobs in Seattle, WA look for?

The top searched job categories for Ai Game Developer jobs in Seattle, WA are:

Infographic showing various Ai Game Developer job openings in Seattle, WA as of August 2026, with employment types broken down into 60% Full Time, 30% Part Time, and 10% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $123,443 per year, or $59.3 per hour.

Course Instructor Position - Online Master's Degree in Game Development

Redmond, WA • On-site

DigiPen
Colleges, Universities, and Professional Schools • 201 - 500 employees

$6.0K/mo

Part-time

Re-posted 15 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position: Course Instructor Position - Online Master's Degree in Game Development
Reports to: Department Chair
Position Type
Adjunct Faculty as Course Instructor for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners in Game Development and Game-adjacent fields to teach courses for our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and deliver a cutting-edge curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers. Graduates of this program will be ready to contribute to their industry with the appropriate technical skills and workplace practices, whether in a remote or onsite work environment.
Key Responsibilities
Course Instruction
  • Primary responsibilities include the day-to-day operation of one, or more, courses offered by our 100% online, asynchronous Master of Science in Game Development program
  • Facilitate meaningful discussions and interactive learning experiences in virtual classrooms
  • Provide timely, constructive feedback on student work and maintain regular office hours

Course Quality & Alignment
  • Provide content updates as necessary to keep the course material current
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards in the course delivery
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts
Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects
Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models
Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing
Salary
$6,048 for positions at the Assistant Professor level.
Exceptional experience may lead to additional title and compensation.
Application Procedure
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions
Optional materials:
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE:
Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.