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Computer Science Game Design Jobs in Seattle, WA

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Computer Science Game Design information

See Seattle, WA salary details

$88.2K

$175.3K

$260K

How much do computer science game design jobs pay per year?

As of Jun 9, 2026, the average yearly pay for computer science game design in Seattle, WA is $175,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,600.00 and $200,300.00 per year, depending on experience, location, and employer.

What is computer science game design?

Computer science game design is a multidisciplinary field that combines principles of computer science, such as programming and algorithms, with game design concepts to create interactive digital games. Professionals in this area work on both the technical and creative aspects of games, including software development, graphics, artificial intelligence, and gameplay mechanics. The field requires strong problem-solving skills, creativity, and a solid understanding of how to engage players through both technology and storytelling.

What are the key skills and qualifications needed to thrive as a Computer Science Game Designer, and why are they important?

To thrive as a Computer Science Game Designer, you need strong programming skills (often in C++, C#, or Python), a solid understanding of algorithms, and a relevant degree in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, experience with version control systems, and sometimes certifications in game design tools are typical requirements. Creativity, teamwork, and problem-solving stand out as essential soft skills for this role. These skills and qualities ensure you can effectively build engaging, technically sound games and collaborate across multidisciplinary teams.

What is the difference between Computer Science Game Design vs Software Developer?

AspectComputer Science Game DesignSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldsBachelor's in Computer Science or Software Engineering
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate IT teams
Industry UsageVideo game industry, entertainment sectorSoftware industry, app development, enterprise solutions
Common Search IntentDesigning and developing games with a focus on gameplay and graphicsBuilding software applications and systems

While both roles require a strong foundation in computer science, Computer Science Game Design focuses on creating engaging games with an emphasis on gameplay mechanics and graphics, often within the entertainment industry. Software Developers have a broader scope, working on various software applications across industries. The two careers share similar educational backgrounds but differ in their primary focus and work environments.

What are some common challenges faced by computer science professionals working in game design, and how can they be addressed?

One common challenge in computer science game design is balancing technical constraints with creative vision, especially when optimizing for performance across different platforms. Game designers often need to collaborate closely with artists, writers, and audio engineers, ensuring that all elements integrate seamlessly while maintaining efficient code. Meeting tight deadlines and adapting to evolving project requirements can also be demanding. To address these challenges, strong communication, agile project management skills, and a willingness to iterate on both design and code are essential.
What are popular job titles related to Computer Science Game Design jobs in Seattle, WA? For Computer Science Game Design jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Computer Science Game Design jobs in Seattle, WA look for? The top searched job categories for Computer Science Game Design jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Computer Science Game Design jobs? Cities near Seattle, WA with the most Computer Science Game Design job openings:
Course Instructor Position - Online Master's Degree in Game Development

Course Instructor Position - Online Master's Degree in Game Development

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

$6K/mo

Part-time

Posted 23 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position: Course Instructor Position - Online Master's Degree in Game Development
Reports to: Department Chair
Position Type
Adjunct Faculty as Course Instructor for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners in Game Development and Game-adjacent fields to teach courses for our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and deliver a cutting-edge curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers. Graduates of this program will be ready to contribute to their industry with the appropriate technical skills and workplace practices, whether in a remote or onsite work environment.
Key Responsibilities
Course Instruction
  • Primary responsibilities include the day-to-day operation of one, or more, courses offered by our 100% online, asynchronous Master of Science in Game Development program
  • Facilitate meaningful discussions and interactive learning experiences in virtual classrooms
  • Provide timely, constructive feedback on student work and maintain regular office hours

Course Quality & Alignment
  • Provide content updates as necessary to keep the course material current
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards in the course delivery
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts

Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects

Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models

Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing

Salary
$6,048 for positions at the Assistant Professor level.
Exceptional experience may lead to additional title and compensation.
Application Procedure
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / rรฉsumรฉ
  • Academic Transcripts of most recently attended educational institutions

Optional materials:
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE:
Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.