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Computer Science Game Design Jobs in Seattle, WA

Fine Arts Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Adjunct - Physics Department (Evergreen) Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Security Guard

Redmond, WA · On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Security Guard

Redmond, WA · On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Showing results 41-60

Computer Science Game Design information

See Seattle, WA salary details

$88.2K

$175.4K

$260.2K

How much do computer science game design jobs pay per year?

As of Jul 24, 2026, the average yearly pay for computer science game design in Seattle, WA is $175,426.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,700.00 and $200,400.00 per year, depending on experience, location, and employer.

What is computer science game design?

Computer science game design is a multidisciplinary field that combines principles of computer science, such as programming and algorithms, with game design concepts to create interactive digital games. Professionals in this area work on both the technical and creative aspects of games, including software development, graphics, artificial intelligence, and gameplay mechanics. The field requires strong problem-solving skills, creativity, and a solid understanding of how to engage players through both technology and storytelling.

What can I do with computer science in game design?

Computer science in game design enables professionals to develop game mechanics, create software, and implement graphics and physics using programming languages like C++ or Python. Skills in algorithms, data structures, and game engines such as Unity or Unreal Engine are essential for designing, coding, and testing interactive games. This field often requires collaboration with artists and designers and may involve certifications or specialized training in game development tools.

What are the key skills and qualifications needed to thrive as a Computer Science Game Designer, and why are they important?

To thrive as a Computer Science Game Designer, you need strong programming skills (often in C++, C#, or Python), a solid understanding of algorithms, and a relevant degree in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, experience with version control systems, and sometimes certifications in game design tools are typical requirements. Creativity, teamwork, and problem-solving stand out as essential soft skills for this role. These skills and qualities ensure you can effectively build engaging, technically sound games and collaborate across multidisciplinary teams.

Will game dev be replaced by AI?

Computer Science game designers create and develop video games, and AI tools are increasingly used to assist in tasks like asset generation and testing. However, human creativity, storytelling, and design decision-making remain essential, making complete replacement unlikely in the near future.

What is the difference between Computer Science Game Design vs Software Developer?

AspectComputer Science Game DesignSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldsBachelor's in Computer Science or Software Engineering
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate IT teams
Industry UsageVideo game industry, entertainment sectorSoftware industry, app development, enterprise solutions
Common Search IntentDesigning and developing games with a focus on gameplay and graphicsBuilding software applications and systems

While both roles require a strong foundation in computer science, Computer Science Game Design focuses on creating engaging games with an emphasis on gameplay mechanics and graphics, often within the entertainment industry. Software Developers have a broader scope, working on various software applications across industries. The two careers share similar educational backgrounds but differ in their primary focus and work environments.

What is the 80 20 rule in game design?

In game design, the 80/20 rule suggests that roughly 80% of player engagement or feedback comes from 20% of the game features or content. Game designers often focus on optimizing this core 20% to improve player experience and retention, using tools like playtesting and analytics to identify key elements. Understanding this principle helps in prioritizing development efforts for more effective game design.

Is computer science dead due to AI?

Computer science game design remains a vital field as AI advances, with professionals developing new algorithms, tools, and interactive experiences. AI enhances game development but does not replace the need for skilled programmers, designers, and software engineers in the industry.

What are some common challenges faced by computer science professionals working in game design, and how can they be addressed?

One common challenge in computer science game design is balancing technical constraints with creative vision, especially when optimizing for performance across different platforms. Game designers often need to collaborate closely with artists, writers, and audio engineers, ensuring that all elements integrate seamlessly while maintaining efficient code. Meeting tight deadlines and adapting to evolving project requirements can also be demanding. To address these challenges, strong communication, agile project management skills, and a willingness to iterate on both design and code are essential.
What are popular job titles related to Computer Science Game Design jobs in Seattle, WA? For Computer Science Game Design jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Computer Science Game Design jobs in Seattle, WA look for? The top searched job categories for Computer Science Game Design jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Computer Science Game Design jobs? Cities near Seattle, WA with the most Computer Science Game Design job openings:
Infographic showing various Computer Science Game Design job openings in Seattle, WA as of July 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, and 4% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $175,426 per year, or $84.3 per hour.
Adjunct Faculty - Psychology Instructor (Evergreen)

Adjunct Faculty - Psychology Instructor (Evergreen)

DigiPen

Redmond, WA • On-site

$4.7K - $7.9K/wk

Part-time

Posted 26 days ago


Job description

Dept. of Humanities and Social Sciences (Evergreen) Adjunct
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
The Department of Humanities and Social Sciences at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty to teach Psychology courses across various degree programs. Adjunct positions are assessed each semester and qualified applicants will be contacted when needs arise.
The Department covers many subject areas, such as literature, communication, world history, philosophy, psychology, and more. Department faculty bring an extensive humanities background in psychology, English, and the social sciences, as well as an appetite for thoroughly exploring and examining today's rich media landscape. In many cases, courses are deliberately geared to the interests and pursuits of DigiPen students. Adjuncts routinely teach courses in introductory psychology, with the potential of teaching other courses in the adjuncts area of expertise. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Humanities and Social Sciences hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Position: Adjunct Faculty - Psychology
Reports to: Humanities and Social Sciences Department Chair
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (in the Learning Management System) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences.
  • Organize class material, activities, and assignments
  • Relate assessments to learning outcomes
  • Manage Student Teaching Assistants, supervising their time cards and reviewing their weekly hours, if required
  • Provide input on, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, located in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and instruction
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Master's Degree or higher in Psychology, or related field
  • Excellent interpersonal communication skills
  • College level teaching experience
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Preference for experience teaching Introduction to Psychology and Cognitive Psychology courses.
Salary Range:
$4,752 - $7,983 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae
  • Academic Transcripts of most recently attended educational institutions (unofficial is acceptable for the application, with an official copy requested later)
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives
  • Copy of most recent teaching evaluations

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.