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Computer Science Game Design Jobs in Seattle, WA

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Fine Arts Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Adjunct - Physics Department (Evergreen) Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Security Guard

Redmond, WA · On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Security Guard

Redmond, WA · On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Security Guard

Redmond, WA · On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

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Computer Science Game Design information

See Seattle, WA salary details

$88.2K

$175.3K

$260K

How much do computer science game design jobs pay per year?

As of Jul 4, 2026, the average yearly pay for computer science game design in Seattle, WA is $175,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,600.00 and $200,300.00 per year, depending on experience, location, and employer.

What is computer science game design?

Computer science game design is a multidisciplinary field that combines principles of computer science, such as programming and algorithms, with game design concepts to create interactive digital games. Professionals in this area work on both the technical and creative aspects of games, including software development, graphics, artificial intelligence, and gameplay mechanics. The field requires strong problem-solving skills, creativity, and a solid understanding of how to engage players through both technology and storytelling.

What can I do with computer science in game design?

Computer science in game design enables professionals to develop game mechanics, create software, and implement graphics and physics using programming languages like C++ or Python. Skills in algorithms, data structures, and game engines such as Unity or Unreal Engine are essential for designing, coding, and testing interactive games. This field often requires collaboration with artists and designers and may involve certifications or specialized training in game development tools.

What are the key skills and qualifications needed to thrive as a Computer Science Game Designer, and why are they important?

To thrive as a Computer Science Game Designer, you need strong programming skills (often in C++, C#, or Python), a solid understanding of algorithms, and a relevant degree in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, experience with version control systems, and sometimes certifications in game design tools are typical requirements. Creativity, teamwork, and problem-solving stand out as essential soft skills for this role. These skills and qualities ensure you can effectively build engaging, technically sound games and collaborate across multidisciplinary teams.

Will game dev be replaced by AI?

Computer Science game designers create and develop video games, and AI tools are increasingly used to assist in tasks like asset generation and testing. However, human creativity, storytelling, and design decision-making remain essential, making complete replacement unlikely in the near future.

What is the difference between Computer Science Game Design vs Software Developer?

AspectComputer Science Game DesignSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldsBachelor's in Computer Science or Software Engineering
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate IT teams
Industry UsageVideo game industry, entertainment sectorSoftware industry, app development, enterprise solutions
Common Search IntentDesigning and developing games with a focus on gameplay and graphicsBuilding software applications and systems

While both roles require a strong foundation in computer science, Computer Science Game Design focuses on creating engaging games with an emphasis on gameplay mechanics and graphics, often within the entertainment industry. Software Developers have a broader scope, working on various software applications across industries. The two careers share similar educational backgrounds but differ in their primary focus and work environments.

What is the 80 20 rule in game design?

In game design, the 80/20 rule suggests that roughly 80% of player engagement or feedback comes from 20% of the game features or content. Game designers often focus on optimizing this core 20% to improve player experience and retention, using tools like playtesting and analytics to identify key elements. Understanding this principle helps in prioritizing development efforts for more effective game design.

Is computer science dead due to AI?

Computer science game design remains a vital field as AI advances, with professionals developing new algorithms, tools, and interactive experiences. AI enhances game development but does not replace the need for skilled programmers, designers, and software engineers in the industry.

What are some common challenges faced by computer science professionals working in game design, and how can they be addressed?

One common challenge in computer science game design is balancing technical constraints with creative vision, especially when optimizing for performance across different platforms. Game designers often need to collaborate closely with artists, writers, and audio engineers, ensuring that all elements integrate seamlessly while maintaining efficient code. Meeting tight deadlines and adapting to evolving project requirements can also be demanding. To address these challenges, strong communication, agile project management skills, and a willingness to iterate on both design and code are essential.
What are popular job titles related to Computer Science Game Design jobs in Seattle, WA? For Computer Science Game Design jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Computer Science Game Design jobs in Seattle, WA look for? The top searched job categories for Computer Science Game Design jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Computer Science Game Design jobs? Cities near Seattle, WA with the most Computer Science Game Design job openings:
Infographic showing various Computer Science Game Design job openings in Seattle, WA as of June 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $175,327 per year, or $84.3 per hour.
Editorial Content Manager

Editorial Content Manager

DigiPen

Redmond, WA • On-site

$65K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Posted 26 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 10 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position Title: Editorial Content Manager
Reports to: Steve Haak
Department: Marketing & Communications (MarComm)
Overview
The Editorial Content Manager is a dynamic role that combines editorial expertise and leadership within DigiPen's Marketing & Communications (MarComm) Department. This individual will lead the planning and creation of engaging written content and oversee institutional editorial production across channels, ensuring DigiPen's voice, brand, story, and impact are communicated effectively. This position reports to the Director of Design and Creative Services and does not manage any staff.
Key Responsibilities
1. Content Creation:
    • Steer the production of DigiPen's story-driven content and provide editorial direction on outward-facing communications.
    • Act as the primary writer behind DigiPen's institutional voice, including student, alumni, and faculty news articles; social media posts; digital ads; and other written communications.
    • Develop and manage monthly prospective student newsletters and craft event-related and targeted communications for a variety of audiences.
    • Serve as MarComm's main reporter for student, alumni, and faculty spotlight features, campus news items, and academic explainer pieces.

2. Strategy and Planning:
    • Shape DigiPen's editorial output to keep the brand current, engaging, and reflective of its extended campus community.
    • Work closely with interdepartmental staff to plan and produce social media content and campaigns.
    • Develop comprehensive content strategies that integrate editorial writing across web, social, and marketing channels.

3. Editorial Leadership:
    • Direct the implementation of DigiPen's brand voice across all written content channels (social media, articles, web content, campaigns, and campus materials).
    • Lead MarComm's writers in editorial production, planning, and direction.
    • Work with the Vice President of Marketing & Communications in reporting and completing college rankings and other institutional surveys.

4. Collaboration and Coordination:
    • Build relationships with DigiPen alumni, faculty, and staff to generate storytelling leads and editorial opportunities.
    • Collaborate with the MarComm team to align content efforts with DigiPen's overall campaigns and initiatives.
    • Foster a collaborative and innovative work environment across editorial, digital, and web teams.
    • Coordinate with staff and faculty to complete college ranking surveys or other research-oriented tasks as assigned.

Qualifications
Education and Experience:
  • Bachelor's degree, preferably in journalism, English, communications, or a related field
  • At least five years of professional writing experience, producing multiple content projects in a deadline-driven environment
  • Experience leading collaborative projects within a cross-functional marketing team

Knowledge, Skills, and Abilities:
  • Demonstrated ability to tell compelling stories using clear, engaging, and persuasive writing
  • Comfort working across digital platforms and communication channels, with the ability to adapt tone and messaging for different audiences
  • Strong understanding of social media as a tool for building brand awareness and engagement
  • Experience altering writing voice and tone to fit the channel and audience
  • Excellent spelling, grammar, copy editing, and proofreading skills

Preferred:
  • Familiarity with the game and/or technology industries
  • Familiarity with video game culture, terms, and custom

Applications without both a resume and a cover letter will not be considered.
Compensation: $65,000 annually
Benefits:
  • Dental, medical, and vision (begins the first of the month following 60 days of employment)
  • Two weeks of vacation in the first year, with increasing accrual each year thereafter
  • 14 paid holidays
  • An additional paid week off between Christmas and New Years
  • 401K after one year FT service, match vested immediately
  • Company-paid short- and long-term disability and life insurance after one year
  • Free DigiPen tuition for yourself to start; discounts for family after one year
  • Complimentary soda, coffee, and tea
  • Free campus parking

Working Environment:
Candidates have the possibility of working a hybrid schedule after a training period.
This job is typically done in an office environment, and includes sitting and working at a computer, as well as periods of standing, and walking. May occasionally need to lift up to 25 lbs.
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check and 5-panel drug screen as a part of the hiring process.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.