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Computer Science Game Design Jobs in Seattle, WA

Fine Arts Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Adjunct - Physics Department (Evergreen) Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Security Guard

Redmond, WA ยท On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Security Guard

Redmond, WA ยท On-site

$20 - $21.50/hr

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

Showing results 41-60

Computer Science Game Design information

See Seattle, WA salary details

$88.2K

$175.3K

$260K

How much do computer science game design jobs pay per year?

As of Aug 14, 2026, the average yearly pay for computer science game design in Seattle, WA is $175,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,600.00 and $200,300.00 per year, depending on experience, location, and employer.

What is computer science game design?

Computer science game design is a multidisciplinary field that combines principles of computer science, such as programming and algorithms, with game design concepts to create interactive digital games. Professionals in this area work on both the technical and creative aspects of games, including software development, graphics, artificial intelligence, and gameplay mechanics. The field requires strong problem-solving skills, creativity, and a solid understanding of how to engage players through both technology and storytelling.

What are the key skills and qualifications needed to thrive as a computer science game designer, and why are they important?

To thrive as a Computer Science Game Designer, you need strong programming skills (often in C++, C#, or Python), a solid understanding of algorithms, and a relevant degree in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, experience with version control systems, and sometimes certifications in game design tools are typical requirements. Creativity, teamwork, and problem-solving stand out as essential soft skills for this role. These skills and qualities ensure you can effectively build engaging, technically sound games and collaborate across multidisciplinary teams.

Is computer science good for game design?

Computer science is highly valuable for game design roles, as it provides essential skills in programming, algorithms, and software development. Knowledge of programming languages like C++ or Python and familiarity with game engines such as Unity or Unreal Engine are often required for game designers with a computer science background.

What jobs can I get with a computer science game design degree?

A computer science game design degree prepares individuals for roles such as game designer, game programmer, or gameplay programmer, involving skills in programming languages like C++ and Unity or Unreal Engine. Graduates can also pursue positions in quality assurance, technical art, or interactive media development, often requiring knowledge of software development processes and creative problem-solving. These roles typically involve working in game studios, tech companies, or independent development environments.

What is the difference between Computer Science Game Design vs Software Developer?

AspectComputer Science Game DesignSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldsBachelor's in Computer Science or Software Engineering
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate IT teams
Industry UsageVideo game industry, entertainment sectorSoftware industry, app development, enterprise solutions
Common Search IntentDesigning and developing games with a focus on gameplay and graphicsBuilding software applications and systems

While both roles require a strong foundation in computer science, Computer Science Game Design focuses on creating engaging games with an emphasis on gameplay mechanics and graphics, often within the entertainment industry. Software Developers have a broader scope, working on various software applications across industries. The two careers share similar educational backgrounds but differ in their primary focus and work environments.

What are some common challenges faced by computer science professionals working in game design, and how can they be addressed?

One common challenge in computer science game design is balancing technical constraints with creative vision, especially when optimizing for performance across different platforms. Game designers often need to collaborate closely with artists, writers, and audio engineers, ensuring that all elements integrate seamlessly while maintaining efficient code. Meeting tight deadlines and adapting to evolving project requirements can also be demanding. To address these challenges, strong communication, agile project management skills, and a willingness to iterate on both design and code are essential.

What are popular job titles related to Computer Science Game Design jobs in Seattle, WA?

For Computer Science Game Design jobs in Seattle, WA, the most frequently searched job titles are:

What cities near Seattle, WA are hiring for Computer Science Game Design jobs?

Cities near Seattle, WA with the most Computer Science Game Design job openings:

Infographic showing various Computer Science Game Design job openings in Seattle, WA as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, and 4% Contract. Highlights an 100% In-person job distribution, with an average salary of $175,327 per year, or $84.3 per hour.

Adjunct Faculty - Psychology Instructor (Evergreen)

DigiPen

Redmond, WA โ€ข On-site

$4.7K - $7.9K/wk

Part-time

Re-posted 4 days ago


Job description

Dept. of Humanities and Social Sciences (Evergreen) Adjunct
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
The Department of Humanities and Social Sciences at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty to teach Psychology courses across various degree programs. Adjunct positions are assessed each semester and qualified applicants will be contacted when needs arise.
The Department covers many subject areas, such as literature, communication, world history, philosophy, psychology, and more. Department faculty bring an extensive humanities background in psychology, English, and the social sciences, as well as an appetite for thoroughly exploring and examining today's rich media landscape. In many cases, courses are deliberately geared to the interests and pursuits of DigiPen students. Adjuncts routinely teach courses in introductory psychology, with the potential of teaching other courses in the adjuncts area of expertise. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Humanities and Social Sciences hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Position: Adjunct Faculty - Psychology
Reports to: Humanities and Social Sciences Department Chair
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (in the Learning Management System) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences.
  • Organize class material, activities, and assignments
  • Relate assessments to learning outcomes
  • Manage Student Teaching Assistants, supervising their time cards and reviewing their weekly hours, if required
  • Provide input on, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, located in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and instruction
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Master's Degree or higher in Psychology, or related field
  • Excellent interpersonal communication skills
  • College level teaching experience
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Preference for experience teaching Introduction to Psychology and Cognitive Psychology courses.
Salary Range:
$4,752 - $7,983 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae
  • Academic Transcripts of most recently attended educational institutions (unofficial is acceptable for the application, with an official copy requested later)
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives
  • Copy of most recent teaching evaluations

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.