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Computer Science Game Design Jobs in Seattle, WA

Adjunct - Music Department (Evergreen) Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design ...

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...

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Computer Science Game Design information

See Seattle, WA salary details

$88.2K

$175.3K

$260K

How much do computer science game design jobs pay per year?

As of Jun 8, 2026, the average yearly pay for computer science game design in Seattle, WA is $175,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,600.00 and $200,300.00 per year, depending on experience, location, and employer.

What is computer science game design?

Computer science game design is a multidisciplinary field that combines principles of computer science, such as programming and algorithms, with game design concepts to create interactive digital games. Professionals in this area work on both the technical and creative aspects of games, including software development, graphics, artificial intelligence, and gameplay mechanics. The field requires strong problem-solving skills, creativity, and a solid understanding of how to engage players through both technology and storytelling.

What are the key skills and qualifications needed to thrive as a Computer Science Game Designer, and why are they important?

To thrive as a Computer Science Game Designer, you need strong programming skills (often in C++, C#, or Python), a solid understanding of algorithms, and a relevant degree in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, experience with version control systems, and sometimes certifications in game design tools are typical requirements. Creativity, teamwork, and problem-solving stand out as essential soft skills for this role. These skills and qualities ensure you can effectively build engaging, technically sound games and collaborate across multidisciplinary teams.

What is the difference between Computer Science Game Design vs Software Developer?

AspectComputer Science Game DesignSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldsBachelor's in Computer Science or Software Engineering
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate IT teams
Industry UsageVideo game industry, entertainment sectorSoftware industry, app development, enterprise solutions
Common Search IntentDesigning and developing games with a focus on gameplay and graphicsBuilding software applications and systems

While both roles require a strong foundation in computer science, Computer Science Game Design focuses on creating engaging games with an emphasis on gameplay mechanics and graphics, often within the entertainment industry. Software Developers have a broader scope, working on various software applications across industries. The two careers share similar educational backgrounds but differ in their primary focus and work environments.

What are some common challenges faced by computer science professionals working in game design, and how can they be addressed?

One common challenge in computer science game design is balancing technical constraints with creative vision, especially when optimizing for performance across different platforms. Game designers often need to collaborate closely with artists, writers, and audio engineers, ensuring that all elements integrate seamlessly while maintaining efficient code. Meeting tight deadlines and adapting to evolving project requirements can also be demanding. To address these challenges, strong communication, agile project management skills, and a willingness to iterate on both design and code are essential.
What are popular job titles related to Computer Science Game Design jobs in Seattle, WA? For Computer Science Game Design jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Computer Science Game Design jobs in Seattle, WA look for? The top searched job categories for Computer Science Game Design jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Computer Science Game Design jobs? Cities near Seattle, WA with the most Computer Science Game Design job openings:
Adjunct Faculty - User Experience Design Instructor (Evergreen)

Adjunct Faculty - User Experience Design Instructor (Evergreen)

DigiPen

Redmond, WA • On-site

$5K - $8K/mo

Part-time

Posted 28 days ago


Job description

Adjunct Faculty - Design Department (Evergreen), User Experience Design Instructor
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Department of Design
Reports to: Design Department Chair
The Department of Design at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - User Experience Design Instructor to help teach the next generation of designers. Join the pool of vetted faculty adjuncts for future adjunct instructor positions. Help students develop the necessary skills to succeed in the field of user experience design for games.
The Department of Design faculty who teach these topics are themselves subject matter experts who bring decades of first-hand industry experience from the world of mobile games, PC/console games, tabletop games, user research, and more. They help students learn design thinking and how to solve problems from the vantage of the end user, creating more seamless and engaging experiences in the process.
Design courses at DigiPen cover a multitude of sub-disciplines within the broader practice of professional game design and development. Most of these courses fall into one of six design specialization tracks - systems design, level design, user experience design, narrative design, technical design, and user research.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Design hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach introductory and upper-division courses in User Experience Design in accordance with departmental policies and assigned class schedules (evening classes available)
    • Focus on each aspect of user interaction with a system, including UI, game feel, information architecture, and efficiency of operations. A UX designer must be aware of system details and the needs and capabilities of the user. UX instructors help students understand the needs of others as they use products of all types, especially games and game systems.
  • Demonstrate design and analysis techniques
  • Grade, critique, and input assignment feedback on a weekly basis to the learning management system (Moodle)
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their punches and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Minimum Qualifications
  • Bachelor's degree in any field or equivalent.
  • 5+ years of professional design experience (for example, 2+ shipped titles, published works, published research projects, or other body of work)
  • Lecture experience, including professional talks or panels at conventions or events.
  • Excellent interpersonal and communication skills
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Ability to accommodate different learning styles and special needs

Preferred Qualifications
  • Bachelor's degree or equivalent in Design, Psychology, Communications, Interactive Media, or a related field.
  • 10+ years of experience, including design lead positions, with the ability to apply the skills of the area of specialization.
  • Shipped titles on different platforms and media
  • Instructor experience in a college setting, or other teaching experience.

Salary Range:
$5,184 - $8,709 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • Cover letter of interest, including a link to your digital portfolio, if applicable
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.