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Part Time Maya Character Rigger Jobs (NOW HIRING)

MD · On-site

Specialized experience with 3D character animation. * Willingness to incorporate- and a familiarity ... Proficiency in Adobe Software and Autodesk Maya Software. * Successful candidates will have a ...

Valet Parker

Kenmore, WA · On-site

$21/hr

Part-Time Valet Parker | The Lodge at St. Edward Park Life in the fast lane. Hit the gas on a ... them feel." Maya Angelou's famous statement serves as a rallying cry throughout Columbia ...

Production Coordinator Arlington, VA 22201 * Part Time The Arlington Production Coordinator ... Vibrant, personal relationship with Jesus as Lord and Savior and a commitment to godly character ...

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Part Time Maya Character Rigger information

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$14

$26

$36

How much do part time maya character rigger jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for part time maya character rigger in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.

How to become a character rigger?

To become a part-time Maya character rigger, you should develop strong skills in 3D modeling, rigging, and animation using Maya or similar software. Gaining experience through tutorials, online courses, or a portfolio of rigging projects is essential, along with understanding anatomy and topology. Building a solid foundation in related skills like scripting or programming can also enhance your capabilities in rigging tasks.

How to get hired as a rigger?

To get hired as a part-time Maya character rigger, develop strong skills in 3D rigging, modeling, and animation using Maya or similar software. Build a portfolio showcasing your work, gain experience through internships or freelance projects, and network within the industry to find opportunities. Familiarity with scripting languages like MEL or Python can also improve your chances.

What jobs use Maya?

Maya is widely used in the entertainment industry for 3D modeling, animation, rigging, and visual effects. Jobs such as 3D character rigger, animator, modeler, and visual effects artist frequently require proficiency in Maya. These roles are common in film, television, gaming, and animation studios where 3D content creation is essential.

How much do character riggers get paid?

Character riggers in a part-time role typically earn between $15 and $30 per hour, depending on experience, skill level, and the complexity of the projects. Rates can vary based on location, industry demand, and whether the work is freelance or employed by a studio.

What is the difference between Part Time Maya Character Rigger vs Part Time Maya Modeler?

AspectPart Time Maya Character RiggerPart Time Maya Modeler
Primary RoleCreating and setting up character rigs for animationModeling 3D characters and assets in Maya
Skills & CertificationsKnowledge of rigging techniques, Maya skills, basic anatomyModeling skills, Maya proficiency, understanding of topology
Work EnvironmentAnimation studios, game development, VFX companiesAnimation studios, game studios, VFX companies
Industry UsageUsed in character animation pipelinesUsed in asset creation and environment modeling

While both roles require Maya proficiency and work in similar environments, a Part Time Maya Character Rigger focuses on creating rigs for animation, whereas a Part Time Maya Modeler specializes in building 3D models. Understanding these differences helps job seekers target the right opportunities in the 3D industry.

More about Part Time Maya Character Rigger jobs
What are the most commonly searched types of Maya Character Rigger jobs? The most popular types of Maya Character Rigger jobs are:
What job categories do people searching Part Time Maya Character Rigger jobs look for? The top searched job categories for Part Time Maya Character Rigger jobs are:
Infographic showing various Part Time Maya Character Rigger job openings in the United States as of June 2026, with employment types broken down into 7% Full Time, and 93% Part Time. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $54,114 per year, or $26 per hour.
Adjunct Faculty DAA

Part-time

Posted 21 days ago


Job description

Summary

Transfer knowledge including theory, practical skills, methods, and techniques. Impart practical application of principles, techniques, and software. Other aspects of teaching include; supervision of instructional activities, such as cooperative work experiences, internships, and practice; instructional management, tutoring; curriculum and course development; and creation of teaching and instructional materials.

Classes include:

  • Character Rigging - emphasis on character rigging techniques: joints, surface binding, articulation, forward and inverse kinematics, and hierarchical node structures
  • Storyboarding - principles of Storytelling in a visual medium to pre-visualize animation or live-action film. Topics include scale and camera angle, camera movement, character staging, composition, and basic editing processes
  • 2D Animation, level 2 - Advanced study of facial animation and expression with an introduction to animal characters and animation
  • Modeling - introduction to hard and organic surface modeling
  • Lighting and Layout - lighting, scene composition, blocking
  • Digital Painting - painting textures for shaders and fully realized scenes

Duties and Responsibilities

  • Teach several classes per semester
  • Collaborate with department faculty in curriculum implementation, student support, and continuous program improvement.
  • Ensure curriculum and syllabi are up to date and all classes have relevant materials through program review
  • Maintain regular office hours outside of instructional time
  • Participate in department meetings and student success initiatives
  • Participate in program learning assessment
  • Maintain industry knowledge
  • Other duties and related projects as assigned

Qualifications

Education:

Master's Degree in Related Field OR Bachelor's Degree with equivalent experience. Bachelor's degree is only acceptable with extensive industry experience.

Experience:

  • Experience working with Maya software for animation, modeling, rigging, or lighting of content in animations/films.
  • Minimum of 3 years of experience working at a professional level with practical domain-specific experience.
  • Teaching experience in an academic or professional setting is preferred.

Skills:

  • Ability to work with and help students. Ability and willingness to discern and meet the needs of students.
  • Skilled in storyboarding, digital painting, rigging, modeling and 2D animation
  • Strong computer skills including the ability to collect and analyze information.
  • Competent in a wide variety of tools or techniques related to the pertinent field.
  • Demonstrated excellent communication skills.
  • Ability to establish interpersonal rapport and relate to individuals from a wide range of backgrounds and cultures
  • Ability to work with others in a collegial and productive manner.

EEO Statement

USV is an Equal Employment Opportunity & Americans with Disabilities Act institution. We value diversity, strive for a more unified campus where all people are valued, treated fairly, and possess a sense of belonging. USV encourages minorities, women, veterans, and persons with disabilities to apply.

Working Conditions

This job operates in a professional office environment with extensive people interaction. This role routinely uses standard office equipment such as computers, phones, photocopiers, filing cabinets, and office machines.

Physical Requirements

While performing the duties of this job, the employee is regularly required to talk or hear and use a telephone. The employee frequently is required to sit for long periods; use hands and reach with hands and arms for such activities as keyboarding.

Benefits

Not Eligible for Benefits