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Overnight 3D Game Artist Jobs (NOW HIRING)

Ability to manage others, especially 3D Game Artists * Ability to work with and provide constructive criticism and feedback to 3D Models and Textures * Knowledge of Physically-based Rendering (PBR ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... We make games. We also make the machines they run on. What we're building matters. How we treat ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Use and/or create 3D elements as basis for 2D illustrations. * Demonstrate ability to follow ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Use and/or create 3D elements as basis for 2D illustrations. * Demonstrate ability to follow ...

The Game Artist III sets the visual direction for slot game development from concept, design ... Experience in Spine and 3D and Ai advantageous * Good verbal and written communication skills. Can ...

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... As an early member of this team, you will have significant artistic and research freedom to shape ...

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... As an early member of this team, you will have significant artistic and research freedom to shape ...

Understanding of game production pipelines and real-time 3D game engines. * Ability to collaborate ... Strong artistic eye and attention to detail. * Excellent communication, interpersonal, and ...

You are equally an artist and a designer, with the ability to touch every aspect of the level ... Must have worked on at least one 3D game from conception to completion. * Great knowledge of Maya ...

You are equally an artist and a designer, with the ability to touch every aspect of the level ... Must have worked on at least one 3D game from conception to completion. * Great knowledge of Maya ...

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Overnight 3D Game Artist information

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How much do overnight 3d game artist jobs pay per year?

As of Aug 25, 2026, the average yearly pay for overnight 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

How much do overnight 3D game artists make an hour?

Overnight 3D game artists typically earn between $20 and $40 per hour, depending on experience, location, and the complexity of projects. Skilled artists with proficiency in tools like Maya or Blender and a strong portfolio can command higher rates, especially for freelance or contract work.

How much do overnight 3D game artists make?

Overnight 3D game artists typically earn between $50,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Salaries can vary based on skill level with proficiency in tools like Maya or Blender and a strong portfolio often leading to higher pay. Some roles may also offer additional benefits or overtime compensation due to the overnight schedule.

What cities are hiring for Overnight 3D Game Artist jobs?

Cities with the most Overnight 3D Game Artist job openings:

What are the most commonly searched types of 3D Game Artist jobs?

The most popular types of 3D Game Artist jobs are:

What states have the most Overnight 3D Game Artist jobs?

States with the most job openings for Overnight 3D Game Artist jobs include:

Lead 3D Game Artist

Winston Salem, NC

Epoch Games
PC Games • 1 - 10 employees

Full-time

Re-posted 7 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine