We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse ... We're Looking For: * BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a ...
We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse ... We're Looking For: * BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a ...
AI Systems Engineer - Secure Execution - Senior
Miami, FL · On-site
$107 - $177/hr
This role owns the enforcement mechanisms that allow EY to prove every workload is identity‑bound ... TEE (TDX/SEV‑SNP/SGX/TrustZone/CCA/NVIDIA CC), Intel TXT boot security, and secure DPU ...
New
AI Systems Engineer - Secure Execution - Senior
Miami, FL · On-site
$107 - $177/hr
This role owns the enforcement mechanisms that allow EY to prove every workload is identity‑bound ... TEE (TDX/SEV‑SNP/SGX/TrustZone/CCA/NVIDIA CC), Intel TXT boot security, and secure DPU ...
New
Drone Stack - Hardware Engineer
Fort Walton Beach, FL · On-site
$100 - $150/hr
... g., NVIDIA Jetson, Raspberry Pi) and peripheral sensors. * Strong proficiency in C++ and Python ... mechanical teams. Security Requirements * Must be a U.S. Citizen * Must hold or be eligible for a U.
Drone Stack - Hardware Engineer
Fort Walton Beach, FL · On-site
$100 - $150/hr
... g., NVIDIA Jetson, Raspberry Pi) and peripheral sensors. * Strong proficiency in C++ and Python ... mechanical teams. Security Requirements * Must be a U.S. Citizen * Must hold or be eligible for a U.
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Embedded Software Engineer
Miramar, FL · On-site
$110K - $135K/yr
... and update mechanisms for deployed systems. Vendor & Program Ownership * Serve as internal ... Experience deploying models to edge or embedded compute (NVIDIA Jetson or similar). * RESTful API ...
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Be Seen First
Embedded Software Engineer
Miramar, FL · On-site
$110K - $135K/yr
... and update mechanisms for deployed systems. Vendor & Program Ownership * Serve as internal ... Experience deploying models to edge or embedded compute (NVIDIA Jetson or similar). * RESTful API ...
Nvidia Mechanical Engineer information
See Florida salary details
$34K - $42.2K
2% of jobs
$42.2K - $50.4K
6% of jobs
$50.4K - $58.7K
12% of jobs
$60.8K is the 25th percentile. Wages below this are outliers.
$58.7K - $66.9K
18% of jobs
The median wage is $72.2K / yr.
$66.9K - $75.1K
18% of jobs
$75.1K - $83.3K
13% of jobs
$89K is the 75th percentile. Wages above this are outliers.
$83.3K - $91.5K
9% of jobs
$91.5K - $99.8K
17% of jobs
$99.8K - $108K
2% of jobs
$108K - $116.2K
1% of jobs
$116.2K - $124.4K
2% of jobs
$34K
$76.9K
$124.4K
How much do nvidia mechanical engineer jobs pay per year?
What is an Nvidia mechanical engineer?
An Nvidia Mechanical Engineer designs, analyzes, and tests mechanical components for cutting-edge computing hardware, including GPUs, AI accelerators, and data center systems. They collaborate with cross-functional teams to ensure thermal performance, structural integrity, and manufacturability of products. Their work involves CAD modeling, simulations, prototyping, and validation to optimize product performance and reliability.
What does an Nvidia mechanical engineer do?
As an Nvidia Mechanical Engineer, your daily activities might involve designing and analyzing components for GPUs or other hardware, creating 3D models, running simulations, and validating prototypes. You’ll participate in regular cross-functional meetings with electrical engineering, thermal, and manufacturing teams to ensure seamless integration of design requirements. The environment is fast-paced and highly collaborative, fostering open communication and idea-sharing. This teamwork-focused atmosphere helps drive innovation and ensures products meet rigorous performance and quality standards.
What are the key skills and qualifications needed for an Nvidia mechanical engineer?
To thrive as an Nvidia Mechanical Engineer, you need a solid background in mechanical engineering principles, thermal management, and structural analysis, typically supported by a relevant engineering degree. Familiarity with CAD/CAE software (such as SolidWorks or ANSYS) and experience with product development cycles are highly valued, along with certifications like PE or EIT being advantageous. Strong problem-solving abilities, teamwork, and effective communication skills help engineers collaborate efficiently across multidisciplinary teams. These skills ensure innovative, reliable hardware solutions that support Nvidia's cutting-edge technology goals.
Can Nvidia Mechanical Engineers work at NVIDIA?
What are popular job titles related to Nvidia Mechanical Engineer jobs in Florida?
For Nvidia Mechanical Engineer jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Nvidia Mechanical Engineer jobs in Florida look for?
The top searched job categories for Nvidia Mechanical Engineer jobs in Florida are:

Full-time
Re-posted 9 hours ago
Job description
As a simulation engineer at Persona, you will have an incredible opportunity to shape the simulation infrastructure that underpins our entire autonomy stack. You will report to the Behavior Coordination Lead and work closely with machine learning, locomotion, manipulation, perception, and devops teams.
Your Role:
- Build, maintain, and extend simulation environments in NVIDIA Isaac Sim and Omniverse for humanoid robot development.
- Develop and manage OpenUSD sim assets: robot models, tools, workpieces, customer facility environments (shipyards, steel fabrication plants, industrial sites).
- Create and maintain physics-accurate digital twins of customer facilities (shipyards and industrial manufacturing) for behavior validation and deployment planning.
- Integrate all autonomy subsystems (locomotion, manipulation, perception, hands, navigation, welding) to run against Isaac Sim.
- Design and implement behavior-level CI/CD pipelines that automatically validate robot behaviors in simulation.
- Prototype and mock-test robot behaviors (welding, navigation, manipulation) in simulation before hardware integration.
- Develop synthetic data generation pipelines for training perception, manipulation, and navigation models.
We're Looking For:
- BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a related field.
- 3+ years of professional experience in robotics simulation, digital twin development, or physics-based simulation environments.
- Strong hands-on experience with NVIDIA Isaac Sim and/or NVIDIA Omniverse.
- Working knowledge of OpenUSD (Universal Scene Description): authoring, composition, referencing, flattening, and debugging USD stage hierarchies.
- Proficiency in Python; comfortable writing simulation tooling, test harnesses, and automation scripts.
- Experience with at least one physics engine: PhysX, MuJoCo, Bullet, or Drake.
- Solid understanding of robot kinematics, dynamics, and articulated body simulation.
- Experience developing or maintaining CI/CD pipelines for simulation or robotics software.
- Familiarity with containerization (Docker) and DevOps practices for simulation infrastructure.
- Ability to create and manage 3D simulation assets (meshes, materials, collision geometry, articulation definitions).
Preferred or Bonus Qualifications:
- Experience with NVIDIA Isaac Lab for reinforcement learning environment setup and training.
- Familiarity with NVIDIA Cosmos for synthetic data generation and scene variability.
- Experience with ROS/ROS 2 and Gazebo simulation.
- Experience with Unreal Engine or other real-time rendering engines for robotics visualization.
- Background in manipulation simulation: contact modeling, grasp planning, dexterous multi-fingered hand interaction, and force/torque estimation.
- Experience with motion capture data pipelines and motion retargeting to robot models.
- Exposure to behavior trees, task planning, or autonomy stack architecture.
- Knowledge of Omniverse extensions development and Kit SDK.