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No Experience Software Developer Jobs in Remote, OR

Sr. Data Analytics Engineer

OR · Remote

$117K - $140K/yr

Project Lead, Senior Software Engineer, Software Engineer, etc.). * 2 years of experience ... No relocation provided Base Compensation $165,564.00 to $188,089.20 per year Most new hires fall ...

Sr. Data Analytics Engineer

OR · On-site +1

$107K - $128K/yr

Project Lead, Senior Software Engineer, Software Engineer, etc.). * 2 years of experience ... No relocation provided Base Compensation $165,564.00 to $188,089.20 per year Most new hires fall ...

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Job Role - Software Engineering Specialist (90-140 USD/hr) To be considered for the role, please ... At least 3 years of experience delivering production-grade software using a modern technology stack.

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Showing results 1-20

No Experience Software Developer information

See Remote, OR salary details

$48K

$111.7K

$165.8K

How much do no experience software developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for no experience software developer in Remote, OR is $111,735.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,900.00 and $129,900.00 per year, depending on experience, location, and employer.

What is a no experience software developer?

A no experience software developer is someone who is starting their career in software development without prior professional programming experience. These individuals may have learned coding through self-study, bootcamps, or academic courses, but have not yet worked in a formal developer role. Entry-level positions for no experience software developers typically focus on foundational skills, mentorship, and on-the-job learning. Employers often look for candidates with strong problem-solving abilities, eagerness to learn, and basic knowledge of programming languages, even if they lack work experience.

What to expect working as a no experience software developer?

Even with no experience, you can find a job as an entry-level software developer. In this role, you may help code programs, troubleshoot and debug existing code, and determine the best application framework to meet your programming goals. Many companies use this job as a type of extended training period for new college graduates, especially when it comes to teaching specific programming languages or skills that may not have been a part of your degree program. Entry-level software developers often collaborate with other developers when producing code, discuss topics with subject matter experts, review code from peers, and contribute to technical design documentation.

What are the key skills and qualifications needed to thrive as a no experience software developer, and why are they important?

To thrive as a No Experience Software Developer, you need a foundational understanding of programming concepts, problem-solving ability, and familiarity with at least one coding language, usually gained through self-study or formal education. Basic proficiency with version control systems like Git, code editors, and online collaboration tools is typically expected. Eagerness to learn, attention to detail, and effective communication are standout soft skills for this entry-level role. These skills and qualities are crucial because they enable new developers to quickly adapt, contribute to projects, and collaborate within development teams.

What types of projects or tasks can a no experience software developer expect to work on during their first few months?

As a No Experience Software Developer, you’ll typically start by working on smaller, well-defined tasks such as fixing bugs, writing unit tests, or contributing to documentation. These initial assignments help you become familiar with the codebase, development tools, and team workflows. You may also shadow more experienced developers during code reviews or pair programming sessions, which provides valuable learning opportunities. Over time, you'll gradually take on more complex features and responsibilities as your skills and confidence grow.

What is the difference between No Experience Software Developer vs Junior Software Developer?

AspectNo Experience Software DeveloperJunior Software Developer
Required CredentialsBasic coding skills, often self-taught or bootcampTypically a degree in computer science or related field
Work EnvironmentEntry-level, often in startups or training programsProfessional teams, structured projects
Employer UsageHiring for training roles or internshipsFull-time entry-level positions
Search & ComparisonOften searched by beginners or career changersCompared for career progression

The main difference is that a No Experience Software Developer is an entry-level role for those just starting, often requiring minimal formal credentials, while a Junior Software Developer typically has some formal education and is a step into professional software development. Both roles serve as starting points but differ in expectations and experience levels.

What are the most commonly searched types of Software Developer jobs in Remote, OR?

The most popular types of Software Developer jobs in Remote, OR are:

What are popular job titles related to No Experience Software Developer jobs in Remote, OR?

For No Experience Software Developer jobs in Remote, OR, the most frequently searched job titles are:

What job categories do people searching No Experience Software Developer jobs in Remote, OR look for?

The top searched job categories for No Experience Software Developer jobs in Remote, OR are:

What cities near Remote, OR are hiring for No Experience Software Developer jobs?

Cities near Remote, OR with the most No Experience Software Developer job openings:

Infographic showing various No Experience Software Developer job openings in Remote, OR as of August 2026, with employment types broken down into 90% Full Time, and 10% Part Time. Highlights an 67% In-person, 8% Hybrid, and 25% Remote job distribution, with an average salary of $111,735 per year, or $53.7 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

OR • On-site

Full-time

PTO

Posted 8 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time