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Music Software Developer Jobs (NOW HIRING)

Podcasting, the fastest-growing new media, today has more monthly users than streaming music ... Software Developer or related. • 24 months experience working with large data sets and managing ...

Podcasting, the fastest-growing new media, today has more monthly users than streaming music ... Software Developer or related. 24 months experience working with large data sets and managing ...

RCS, Media Monitors, Mediabase, and Florical Systems - serving the broadcast, music, and media ... You'll work closely with our tech lead and Manager of Software Engineering to design, build, test ...

Conducts recreational music programming such as music therapist led music lessons (on piano, guitar ... Preferred knowledge of current music making/recording software, music notation, and basic ...

New

Conducts recreational music programming such as music therapist led music lessons (on piano, guitar ... Preferred knowledge of current music making/recording software, music notation, and basic ...

Showing results 21-40

Music Software Developer information

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$48K

$111.8K

$166K

How much do music software developer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for music software developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What is a music software developer?

A Music Software Developer designs, develops, and maintains software applications for music creation, production, editing, or analysis. They work with digital audio workstations (DAWs), plugins, virtual instruments, and other music-related software. This role requires programming skills in languages like C++, Python, or JavaScript, along with knowledge of audio processing and music theory. Developers may collaborate with musicians, sound engineers, and other tech professionals to create tools that enhance music production.

What are the typical day-to-day responsibilities of a music software developer?

As a Music Software Developer, your daily tasks often include coding and testing features for audio applications or plugins, debugging issues, and collaborating with sound designers, musicians, or other developers to refine product functionality. You may participate in team meetings to discuss new features, review design documents, or contribute to the user interface and user experience elements. Regularly updating documentation, staying current with new music technology trends, and providing technical support or consultation to end-users are also common. This role offers a dynamic mix of technical challenges and creative collaboration, making each workday both varied and engaging.

What are the key skills and qualifications needed to thrive as a music software developer, and why are they important?

To excel as a Music Software Developer, you need expertise in programming languages such as C++, Java, or Python, combined with a strong understanding of digital signal processing, audio engineering, and software design principles. Familiarity with audio frameworks (like JUCE, VST, or Core Audio), version control systems, and sometimes Agile development or relevant industry certifications is highly valuable. Creative problem-solving, strong communication, and the ability to collaborate with both technical and musical professionals set outstanding candidates apart. These skills are vital for building innovative, high-quality music technology solutions that meet user needs in a fast-evolving industry.

What does a music software developer do?

A music software developer designs, codes, and tests software applications used for music production, editing, and playback. They often work with digital audio workstations (DAWs), audio plugins, and MIDI technology, requiring skills in programming languages like C++ or Java. Their work supports musicians, producers, and audio engineers in creating and manipulating sound.

What cities are hiring for Music Software Developer jobs?

Cities with the most Music Software Developer job openings:

What are the most commonly searched types of Music Software Developer jobs?

The most popular types of Music Software Developer jobs are:

What states have the most Music Software Developer jobs?

States with the most job openings for Music Software Developer jobs include:

What are popular job titles related to Music Software Developer jobs?

For Music Software Developer jobs, the most frequently searched job titles are:

Infographic showing various Music Software Developer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 86% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.

Senior Software Engineer-Apple Music

San Francisco, CA • On-site

Apple Inc.
Computer and Electronic Product Manufacturing • 10K+ employees

$150K - $277K/yr

Other

Medical, Dental, Retirement

Re-posted 12 hours ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 686 frontline employees who took The Breakroom Quiz


Job description

San Francisco Bay Area, California, United States Software and Services

Every scroll, every tap, every moment of discovery of the Apple Music catalog is powered by the MusicUI framework — and the team behind it is looking for their next great engineer. We build the cross-platform UI layer that brings Apple Music to life on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, reaching hundreds of millions of listeners in over 160 countries. This is a full-stack role spanning TypeScript and native Swift/SwiftUI, where you'll build the rich, content-driven interfaces that help people find their next favorite song, album, or playlist. You'll work alongside exceptional engineers, tackle challenges that span multiple languages and platforms, and often be among the first to build on Apple's newest technologies. If you're passionate about music, meticulous about user experience, and energized by working at scale, we'd love to meet you.

Description

As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll work across the full client technology stack — writing TypeScript that shapes the data and logic behind the UI, and implementing the native Swift/SwiftUI components that bring rich catalog experiences to life on each platform. This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to-day craft of delivering a world-class content browsing experience within a large, multi-platform codebase.

Responsibilities
  • Design and implement new features across the MusicUI framework in both TypeScript and Swift/SwiftUI
  • Build and maintain rich, content-driven UI — catalog browsing, search, and personalized experiences across iOS, tvOS, macOS, and visionOS
  • Optimize performance of scroll-heavy interfaces, lazy layouts, image loading, and rendering to ensure a smooth experience at scale
  • Architect solutions that span the full stack, analyzing feature requirements and proposing designs that work across multiple client platforms
  • Debug and resolve complex issues that cross language boundaries, platform boundaries, and system layers
  • Collaborate closely with design, product, and systems teams across Apple to deliver polished, platform-authentic experiences
  • Ensure quality through unit testing, performance regression testing, metrics validation, and code review within a fast-paced release cadence
  • Contribute to the team's shared frameworks, patterns, and developer tooling to improve velocity and code health across the codebase
Minimum Qualifications
  • Experience working in large, multi-layered codebases across multiple languages or technology stacks
  • Experience integrating with RESTful APIs and transforming data models into UI components
  • Strong understanding of software design patterns such as dependency injection, protocol-oriented design, and command/action patterns
  • Demonstrated ability to debug across system boundaries — bridging layers, async workflows, and platform-specific behaviors
  • Strong communication and collaboration skills in a team environment
  • Bachelor's degree in Computer Science, Software Engineering, or a related technical field — or equivalent practical experience.
Preferred Qualifications
  • Experience with cross-platform mobile/desktop development targeting multiple Apple platforms (iOS, tvOS, macOS, visionOS)
  • Experience with UI performance profiling and optimization — scroll performance, view reuse, memory management, lazy loading
  • Familiarity with UIKit, AppKit, or Objective-C and experience bridging legacy frameworks with Swift/SwiftUI
  • Track record of working with metrics and analytics pipelines to measure feature impact and detect regressions
  • Passion for music and a keen eye for the details that make a great user experience

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace

Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976