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Mobile Game Designer Jobs (NOW HIRING)

Transforming design ideas into functional mobile games. * Designing and building game code for chart-topping IP. * Identifying and fixing code errors and game bottlenecks. * Testing game ...

Transforming design ideas into functional mobile games. * Designing and building game code for chart-topping IP. * Identifying and fixing code errors and game bottlenecks. * Testing game ...

You will work in a collaborative environment with our team of game designers and artists to explore ... MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ...

... mobile games. You will work closely with producers, designers, and other engineers to deliver rapid game development and robust live operations. You will have strong technical fundamentals ...

What You'll Do Epic Games is seeking an experienced Senior Gameplay Designer to join our dynamic ... game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile ...

Proven track record in a Game Director , Creative Director , or Lead Designer role on successful mobile games. * Strong grasp of game economy design, monetization strategies, and player lifecycle ...

Senior UI Artist - Monopoly GO!

Culver City, CA ยท On-site

$145K - $220K/yr

You will work in a collaborative environment with our team of game designers and artists to explore ... MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ...

$91K - $103K/yr

We are a global team of game lovers who are developing, publishing, and innovating the mobile games ... Partner with other gameplay, content, and level designers to foster player creativity and emergent ...

UI/UX Game Design Lead

Miami, FL ยท On-site +1

$159K/yr

As our lead UI/UX Video Game Designer, you will craft the end-to-end experience that makes game ... Experience with both mobile and PC game design * Understanding of player psychology, engagement ...

Work effectively as part of a multi-disciplinary team of engineers, artists, designers and producers on mobile game projects. Design and build fun features in a high-quality way for our mobile games ...

Director of Game Product Management

San Diego, CA ยท On-site

$247K - $259K/yr

... Mobile game industry and studio engagements. Company : Qualcomm designs wireless technologies and semiconductors that power connectivity, communication, and smart devices. Founded in 1985, the ...

UI/UX Game Design Lead

Miami, FL ยท On-site +1

$159K/yr

As our lead UI/UX Video Game Designer, you will craft the end-to-end experience that makes game ... Experience with both mobile and PC game design * Understanding of player psychology, engagement ...

UI/UX Game Design Lead (Remote)

Miami, FL ยท Remote

$170K/yr

As our lead UI/UX Video Game Designer, you will craft the end-to-end experience that makes game ... Experience with both mobile and PC game design * Understanding of player psychology, engagement ...

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Mobile Game Designer information

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$47K

$156K

How much do mobile game designer jobs pay per year?

As of Jun 30, 2026, the average yearly pay for mobile game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a typical workday look like for a Mobile Game Designer?

A typical day for a Mobile Game Designer involves collaborating with artists, developers, and product managers to create and refine game concepts, levels, and user interfaces. Designers often spend time brainstorming new features, drafting wireframes or flow charts, and testing gameplay mechanics to ensure a fun and engaging player experience. They also review player feedback and analytics to iterate on existing designs, balancing creative vision with technical constraints. Team meetings, playtesting sessions, and sprint planning are common parts of the workflow, making adaptability and teamwork essential in this role.

What are the key skills and qualifications needed to thrive in the Mobile Game Designer position, and why are they important?

A Mobile Game Designer typically needs a strong background in game design principles, user experience, and proficiency with design documentation, often holding a degree in game design, computer science, or a related field. Experience using industry-standard tools such as Unity or Unreal Engine, familiarity with prototyping tools, and sometimes certifications in interactive design are highly valued. Outstanding creativity, communication skills, attention to detail, and the ability to collaborate within multidisciplinary teams set candidates apart. These skills and qualities enable designers to create engaging, polished mobile gaming experiences that meet both user expectations and business objectives.

What is a Mobile Game Designer job?

A Mobile Game Designer is responsible for creating the core vision, mechanics, and gameplay experience of a mobile game. They design levels, user interactions, and in-game progression to ensure an engaging and enjoyable experience for players. This role requires collaboration with developers, artists, and other team members to bring the game to life. Mobile Game Designers also analyze user data and feedback to refine game elements for better retention and monetization.

More about Mobile Game Designer jobs
What cities are hiring for Mobile Game Designer jobs? Cities with the most Mobile Game Designer job openings:
What are the most commonly searched types of Game Designer jobs? The most popular types of Game Designer jobs are:
What states have the most Mobile Game Designer jobs? States with the most job openings for Mobile Game Designer jobs include:
What job categories do people searching Mobile Game Designer jobs look for? The top searched job categories for Mobile Game Designer jobs are:
Infographic showing various Mobile Game Designer job openings in the United States as of June 2026, with employment types broken down into 41% Full Time, 57% Part Time, and 2% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Principal Game Designer, Competitive Systems - VALORANT

Principal Game Designer, Competitive Systems - VALORANT

Riot Games

Los Angeles, CA โ€ข On-site

$167K/yr

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 25 days ago


Job description

As a Principal Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.
VALORANT is Riot's take on a character-based tactical shooter. As a Principal Game Designer on the Competitive Systems team, you'll help shape and define how players engage with competition across ranked, matchmaking, and adjacent systems that influence mastery, fairness, and long-term growth. You'll partner with product managers, engineers, analysts, and other designers to develop systems that are strategically sound, motivating to engage with, and worthy of players' investment over time. You have significant competitive multiplayer affinity and experience, understanding the challenges players encounter and the motivations that drive them. You are comfortable operating in ambiguous spaces and can design and iterate on solutions to complex systemic problems. This role reports to the Lead Metasystems Designer.
Responsibilities:
  • Define and evolve competitive systems that reward player skill, growth, and long-term investment in VALORANT.
  • Guide the design of ranked, matchmaking, and adjacent competitive systems to support fairness, competitive integrity, and player engagement.
  • Work closely with product managers, engineers, analysts, and design leadership to ensure systems are cohesive, consistent, and in line with VALORANT's overall vision.
  • Keep the focus on player value by leveraging feedback, research, and game data to iterate on designs and improve the competitive experience.
  • Create multiple design solutions and clearly articulate the trade-offs, risks, and player impact of each.
  • Provide direction, mentorship, and feedback to other designers, fostering collaboration and craft excellence across systems design.
  • Playtest VALORANT regularly and help push improvements for existing systems and new concepts.
Required Qualifications:
  • 7+ years of experience in professional Game Design.
  • Deep experience developing competitive multiplayer systems such as matchmaking, ranked, and skill systems.
  • Shipped or contributed to at least one AAA+ online competitive title.
  • Demonstrated ability to design and iterate on complex systems with a clear understanding of player impact and downstream effects.
  • Strong communication skills with proven ability to articulate design rationale, trade-offs, and decision frameworks to cross-disciplinary partners.
  • Experience working in a live-service development environment.
Desired Qualifications:
  • Deep passion for and understanding of competitive online games and their player communities.
  • Familiarity with online shooters, especially VALORANT or tactical shooters.
  • Experience balancing competitive integrity with engaging and rewarding systems.
  • Experience as a senior craft leader or thought partner on materially impactful design initiatives.
  • Ability to interpret and learn from charged or emotional player feedback to improve the product experience.
  • Experience developing across multiple platforms, including PC, console, or mobile.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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