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Mobile Developer Contract Jobs in Remote, OR (NOW HIRING)

Mobile Developer Contract information

See Remote, OR salary details

$11

$54

$82

How much do mobile developer contract jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for mobile developer contract in Remote, OR is $54.96, according to ZipRecruiter salary data. Most workers in this role earn between $41.30 and $66.30 per hour, depending on experience, location, and employer.

What is a mobile developer contract?

A Mobile Developer Contract job is a temporary or project-based role where a developer creates, maintains, or enhances mobile applications for iOS, Android, or cross-platform environments. Contractors typically work on short-term assignments for companies or clients, either independently or through an agency. These roles may involve app development, bug fixing, performance optimization, or UI/UX improvements. Contract positions provide flexibility and can be remote or on-site, depending on the employer's requirements.

What are the key skills and qualifications needed to thrive in the mobile developer contract position, and why are they important?

To thrive as a Mobile Developer Contract, you need strong programming skills in languages such as Swift, Kotlin, or React Native, as well as experience with mobile app development frameworks. Familiarity with development tools like Xcode, Android Studio, and version control systems such as Git, and having relevant certifications like Google Associate Android Developer or Apple App Development with Swift is highly beneficial. Excellent problem-solving, communication, and time-management skills help you adapt quickly to new projects and effectively collaborate with remote teams or clients. These competencies ensure high performance, seamless app functionality, and successful delivery of mobile solutions in a contract-based setting.

What are the typical responsibilities of a mobile developer contract?

As a Mobile Developer working on a contract, your main responsibilities typically include designing, coding, testing, and deploying mobile applications for iOS or Android platforms based on client requirements. You may also be tasked with debugging, updating existing apps, integrating APIs, and delivering technical documentation. Contractors often work closely with designers, product managers, and QA teams to meet project goals on a set timeline. You’ll need to be proactive in managing your workload, communicating progress, and incorporating feedback, as contract roles often require a higher degree of independence and adaptability.

What are popular job titles related to Mobile Developer Contract jobs in Remote, OR?

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What cities near Remote, OR are hiring for Mobile Developer Contract jobs?

Cities near Remote, OR with the most Mobile Developer Contract job openings:

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 9 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time