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Maya 3D Remote Jobs (NOW HIRING)

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks ...

Du arbeitest eng mit 3D/CGI/Compositing zusammen (u. a. C4D, Maya, Unreal, Nuke, After Effects ... Primär remote innerhalb Deutschlands, mit ca. 2 Tagen/Monat vor Ort in Stuttgart. * Alltagssprache ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Experience integrating 3D elements from Cinema4D, Blender, or Maya * Bonus points for hands-on 3D ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

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Maya 3D Remote information

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$31K

$63.9K

$132.5K

How much do maya 3d remote jobs pay per year?

As of Jul 12, 2026, the average yearly pay for maya 3d remote in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is the difference between Maya 3D Remote vs Maya 3D Artist?

AspectMaya 3D RemoteMaya 3D Artist
CredentialsOften requires proficiency in Maya, remote work experience, and sometimes certificationsRequires Maya skills, portfolio, and industry experience
Work EnvironmentPrimarily remote, flexible hours, home-based setupTypically studio or office-based, but can include remote roles
Industry UsageUsed by companies hiring remote 3D artists for projectsEmployed in animation, gaming, film, and design studios

The main difference is that Maya 3D Remote refers to a job role involving Maya 3D work performed remotely, often with flexible hours, while Maya 3D Artist describes a professional skilled in Maya 3D modeling and animation, which can be in-office or remote. The remote role emphasizes location flexibility, whereas the artist role focuses on skills and portfolio.

What are some common challenges faced by Maya 3D artists working remotely and how can they be addressed?

Remote Maya 3D artists often face challenges such as ensuring effective communication with team members, managing large project files, and maintaining consistent workflow across different time zones. To overcome these, it's important to use collaborative platforms for feedback and version control, establish clear communication channels, and schedule regular check-ins. Additionally, utilizing cloud-based storage solutions can help with file sharing and backup, ensuring smooth collaboration on complex projects.

What are the key skills and qualifications needed to thrive as a Maya 3D Remote Artist, and why are they important?

To thrive as a Maya 3D Remote Artist, you need strong 3D modeling, texturing, and animation skills, typically supported by a portfolio and relevant art or design education. Proficiency in Autodesk Maya and familiarity with related tools like ZBrush, Photoshop, and rendering engines are essential, and certifications in these can be advantageous. Creativity, self-motivation, and effective communication are vital soft skills for collaborating remotely and meeting client or team expectations. These abilities ensure the delivery of high-quality visual assets and smooth remote teamwork in fast-paced production environments.

What is a Maya 3D Remote job?

A Maya 3D Remote job involves using Autodesk Maya, a powerful 3D modeling and animation software, to create digital assets, animations, and visual effects while working remotely. Professionals in this role can work for studios, game developers, advertising agencies, or as freelancers, collaborating with teams online. Typical tasks include modeling, texturing, rigging, and rendering 3D objects or characters for films, games, commercials, or virtual reality experiences. Remote Maya 3D artists use communication tools and cloud-based project management to deliver high-quality work from anywhere in the world.
More about Maya 3D Remote jobs
What cities are hiring for Maya 3D Remote jobs? Cities with the most Maya 3D Remote job openings:
What states have the most Maya 3D Remote jobs? States with the most job openings for Maya 3D Remote jobs include:
Infographic showing various Maya 3D Remote job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Senior Specialist, Creative Services

L3HHCM20

Tallahassee, FL • On-site, Remote

$84K - $156K/yr

Other

Medical, Retirement, PTO

Posted 11 days ago


Job description

Job Title: Senior Specialist, Creative Services

Job Code: 39969

Job Location: Melbourne, FL; Rochester, NY; or Remote Opportunity

Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked - and have every other Friday off

Job Description:

L3Harris is seeking a Senior 3D Animator for its in-house Creative Services team. The role creates 3D renders and animations and edits them into finished video for marketing, customer engagements, events, and internal communications. The animator works independently from creative brief through final delivery, translating engineering and technical subject matter into clear visual content that holds to company brand standards.

Essential Functions:

  • Conceive, model, light, and render professional three-dimensional (3D) animations that visualize products, systems, and capabilities for marketing, customer engagements, trade shows, and internal communications.
  • Edit and finish video, combining animation, live footage, motion graphics, audio, and titling into a polished piece that carries a clear narrative from open to close.
  • Translate technical and engineering subject matter into accurate, accessible visual stories, partnering with engineers and program teams to get the details right.
  • Apply artificial intelligence (AI) tools where they improve quality or speed, incorporating them into the animation and video workflow in line with company policy and security requirements.
  • Carry projects independently from creative brief through delivery, managing your own timelines, files, and revisions while keeping stakeholders informed at the right moments.
  • Apply brand standards consistently across every deliverable, keeping color, type, motion, and tone aligned with the company identity, so the work reads as one voice.
  • Collaborate with creative peers, marketing and communications stakeholders, and program leads, incorporating feedback while protecting the quality and intent of the work.
  • Maintain organized project files, render pipelines, and asset libraries so work is repeatable, reusable, and easy for the team to pick up.
  • Travel up to ten percent (10%) may be required to support events, shoots, and on-site production.
  • Mentor junior creative staff on 3D and video technique where the opportunity arises and contribute to a studio culture that takes pride in its craft.

Qualifications:

  • Bachelor's Degree and minimum 6 years of prior relevant experience. Graduate Degree and a minimum of 4 years of prior related experience. In lieu of a degree, minimum of 10 years of prior related experience.

Preferred Additional Skills:

  • Experience producing finished 3D renders and animations and editing them into completed video deliverables, demonstrated through a portfolio or reel.
  • This position requires the ability to obtain a U.S. security clearance; U.S. citizenship is required, as only U.S. citizens are eligible for a clearance.
  • Fluency in industry-standard 3D and animation software such as Cinema 4D, Unreal Engine 5, Blender, Autodesk Maya, or 3ds Max, along with rendering tools such as Redshift, Octane, or Arnold.
  • Extensive knowledge of Adobe Creative Cloud for editing and finishing, particularly After Effects and Premiere Pro, with comfort moving assets between motion and edit.
  • Skilled in color grading, sound design, and compositing to finish a piece to broadcast quality.
  • Experience with motion graphics and 2D animation to complement 3D work.
  • Experience with virtual production pipelines.
  • Familiarity working from computer-aided design (CAD) data or engineering models as source material for animation.

In compliance with pay transparency requirements, the salary range for this role in California, Massachusetts, New Jersey, Washington, and the Greater D.C, Denver, or NYC areas is $84,000-$156,000. The salary range for this role in Colorado state, Hawaii, Illinois, Maryland, Minnesota, New York state, and Vermont is $73,000-$135,000. This is not a guarantee of compensation or salary, as final offer amount may vary based on factors including but not limited to experience and geographic location. L3Harris also offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave, paid time off, and company-paid holidays. The specific programs and options available to an employee may vary depending on date of hire, schedule type, and the applicability of collective bargaining agreements.

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