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Maya 3D Remote Jobs in California (NOW HIRING)

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Maya 3D Remote information

What is a Maya 3D remote?

A Maya 3D Remote job involves using Autodesk Maya, a powerful 3D modeling and animation software, to create digital assets, animations, and visual effects while working remotely. Professionals in this role can work for studios, game developers, advertising agencies, or as freelancers, collaborating with teams online. Typical tasks include modeling, texturing, rigging, and rendering 3D objects or characters for films, games, commercials, or virtual reality experiences. Remote Maya 3D artists use communication tools and cloud-based project management to deliver high-quality work from anywhere in the world.

What are the key skills and qualifications needed to thrive as a Maya 3D remote artist?

To thrive as a Maya 3D Remote Artist, you need strong 3D modeling, texturing, and animation skills, typically supported by a portfolio and relevant art or design education. Proficiency in Autodesk Maya and familiarity with related tools like ZBrush, Photoshop, and rendering engines are essential, and certifications in these can be advantageous. Creativity, self-motivation, and effective communication are vital soft skills for collaborating remotely and meeting client or team expectations. These abilities ensure the delivery of high-quality visual assets and smooth remote teamwork in fast-paced production environments.

What are some common challenges faced by Maya 3D artists working remotely and how can they be addressed?

Remote Maya 3D artists often face challenges such as ensuring effective communication with team members, managing large project files, and maintaining consistent workflow across different time zones. To overcome these, it's important to use collaborative platforms for feedback and version control, establish clear communication channels, and schedule regular check-ins. Additionally, utilizing cloud-based storage solutions can help with file sharing and backup, ensuring smooth collaboration on complex projects.

What is the difference between Maya 3D Remote vs Maya 3D Artist?

AspectMaya 3D RemoteMaya 3D Artist
CredentialsOften requires proficiency in Maya, remote work experience, and sometimes certificationsRequires Maya skills, portfolio, and industry experience
Work EnvironmentPrimarily remote, flexible hours, home-based setupTypically studio or office-based, but can include remote roles
Industry UsageUsed by companies hiring remote 3D artists for projectsEmployed in animation, gaming, film, and design studios

The main difference is that Maya 3D Remote refers to a job role involving Maya 3D work performed remotely, often with flexible hours, while Maya 3D Artist describes a professional skilled in Maya 3D modeling and animation, which can be in-office or remote. The remote role emphasizes location flexibility, whereas the artist role focuses on skills and portfolio.

What are popular job titles related to Maya 3D Remote jobs in California?

For Maya 3D Remote jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Maya 3D Remote jobs?

Cities in California with the most Maya 3D Remote job openings:

Infographic showing various Maya 3D Remote job openings in California as of August 2026, with employment types broken down into 1% Internship, 91% Full Time, 6% Part Time, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

Senior 3D Visualization and Animation Technical Artist

Sony Electronics

Culver City, CA • On-site, Remote

$140K - $155K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Re-posted 15 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.

This is a fixed-term role for one year.

PositionSummary

Sony Corporation of America is looking for a skilled and experiencedSenior 3D Visualization Animation Technical Artistto join our team in Culver City, CA.The willlead 3D photography and 4D video capturing of talents by ensuring efficient communication with talents as well as technical crew members in all aspects of 3D content production.

Responsibilities:

  • Self-motivated toefficiently and effectively collaboratewith R&D and artist teams, toidentifydetailed requirementsof challenging 3D animation projects, andto achieve the bestvisualization prototypesofstate-of-the-art3D/4Dcontent creation.

  • Develop andmaintaincomprehensive technical documentation, meticulously recording each step of the R&D process.

  • Share best practices and technical insights with both art andresearchteams, promoting efficiency and innovation.

  • Facilitate and lead creative discussions, addressing productionchallengesandidentifyingopportunities forqualityimprovement.

Required Qualifications:

  • Bachelor's degree in art, Film, Communications, or a related field.

  • Solid experiencewith photo-real CG content creation workflow in games,filmor other entertainment industries.

  • 5+ years of hands-on experience in 3D computer graphics(3D animation).

  • Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair, garment).

  • Familiarity with 3DCG platforms like Maya,Unreal Engine,and/orBlender.

  • Familiaritywith shader development,materialcreationand rendering.

  • Excellentanalyticandcommunication skills.

  • Authorization to work in the USA.

Preferred Qualifications:

  • M.S. degree in computer science, electrical engineering, or related fields.

  • Research and development skills, including the ability to stay updated on emerging technologies and techniques in computer graphics.

  • Hands-on experience in 3Dhumanmodelingof geometry &texture.

  • Familiarity with Unityand/orMarmoset

  • Familiarity with scripting languages such as Python or MEL scripting.

Benefits

SCA offers benefits-eligible fixed-term employees (who are scheduled to work 30 or more hours a week) certain benefits under the Sony Corporation of America Health and Welfare Benefits Plan. The following options are available to you and your eligible dependents.

What we offer you:

  • Medical, dental, and vision coverage with coverage for spouses/domestic partners and child dependents
  • Long Term Care: A voluntary Long-Term Care (LTC) benefit with a life insurance component is offered during a separate new hire LTC enrollment window. This window occurs once a year for all new employees.

Other Programs:

  • Flexible Work Arrangements, including remote and hybrid work schedules
  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)
  • A wide variety of employee business resource groups (EBRGs)

Theanticipatedannual base salary for this position is $140,000 to $155,000.Thisrange does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

#LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page:www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contactcareers@sonyusa.combefore submitting any information.

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