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Locum Video Game Software Engineer Jobs (NOW HIRING)

Senior Software Engineer

Austin, TX · On-site

$100K - $200K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer, Console

Austin, TX · On-site

$121K - $160K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer, Console

Austin, TX · On-site

$121K - $160K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site

$162K - $224K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

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Locum Video Game Software Engineer information

See salary details

$11K

$150K

$173.5K

How much do locum video game software engineer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for locum video game software engineer in the United States is $150,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a locum video game software engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a locum video game software engineer?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

What cities are hiring for Locum Video Game Software Engineer jobs?

Cities with the most Locum Video Game Software Engineer job openings:

What are the most commonly searched types of Video Game Software Engineer jobs?

The most popular types of Video Game Software Engineer jobs are:

What states have the most Locum Video Game Software Engineer jobs?

States with the most job openings for Locum Video Game Software Engineer jobs include:

Senior Software Engineer

Panic Button

Austin, TX • On-site

$100K - $200K/yr

Full-time

Re-posted 2 days ago


Job description

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.
Requirements
  • 4+ years of work experience in gaming
  • Bachelor's degree in Computer Science, Software Engineering, or equivalent experience
  • Strong knowledge of C++
  • Ability to support and maintain existing systems
  • Ability to collaborate with other engineers, artists, and designers
  • Experience with multithreaded, real-time systems
  • Experience balancing performance and maintainability

Preferred
  • Experience with Unreal Engine or other proprietary engines
  • Experience with modern console hardware
  • Game industry experience
  • Experience with low-level memory management and optimization

Salary Ranges
  • $100,000-$200,000