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Locum Video Game Software Engineer Jobs in Missouri

Video Game Design Tutor

Columbia, MO · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

AI Software Engineer

California, MO · On-site

$136.80 - $299.30/hr

You'll play a key role in developing AI features across Zoom's products, from video conferencing to ... Deep expertise in software engineering, AI, ASR, or machine learning. * Proficiency in programming ...

... video, networking, mission planning, exercise management & control). BSM is responsible for the ... Software engineers on our team are responsible for all phases of the software lifecycle, including ...

... video, networking, mission planning, exercise management & control). BSM is responsible for the ... Software engineers on our team are responsible for all phases of the software lifecycle, including ...

... video, networking, mission planning, exercise management & control). BSM is responsible for the ... Software engineers on our team are responsible for all phases of the software lifecycle, including ...

... video systems used... Full-time At Disney Experiences Technology, our team creates world-class ... The Software Sales Engineer supports technical selling efforts across complex opportunities within ...

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Locum Video Game Software Engineer information

What is a locum video game software engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a locum video game software engineer?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

What cities in Missouri are hiring for Locum Video Game Software Engineer jobs? Cities in Missouri with the most Locum Video Game Software Engineer job openings:

Video Game Design - CTC Program @ Blue Springs CIC Campus (2026-2027)

Career and Technology Center at Fort Osage

Center, MO

Full-time

Re-posted 15 days ago


Job description

Are you passionate about gaming and creativity? Our Video Game Design program prepares students for a variety of exciting careers in the software development industry by combining technical computer skills with art, storytelling, and innovation. Students will learn to use game development software to create both 2D and 3D computer games, while also diving into essential programming, testing, and debugging techniques.

Throughout the program, students will build on their skills to complete a final game creation project that takes them from idea generation to development and production. This hands-on experience not only fosters creativity but also equips students with the technical knowledge needed to thrive in the dynamic field of video game design.