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Locum Video Game Software Engineer Jobs in Rochester, NY

SOFTWARE ENGINEER (C++) FULL TIME, EXEMPT Location: Victor, NY // HYBRID position (in office as ... time voice, video, and chat communication capabilities. We are looking for someone who enjoys ...

SOFTWARE ENGINEER (C++) FULL TIME, EXEMPT Location: Victor, NY // HYBRID position (in office as ... time voice, video, and chat communication capabilities. We are looking for someone who enjoys ...

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game ... Position Summary Software Engineer to join our busy team specializing in state-of-the-art military ...

Senior Software Engineer

Victor, NY ยท On-site

$117K - $154K/yr

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game ... The Senior Software Engineer must be proficient in using lab test equipment to diagnose and ...

Embedded Software Engineer

Victor, NY ยท On-site

$126K - $165K/yr

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game ... Position Summary We are seeking a Software Engineer to join our busy team specializing in ...

Lead, Software Engineering

Rochester, NY ยท On-site

$117K - $218K/yr

Lead, Software Engineering Job Code: 40824 Job Location: Rochester, NY or Plano, TX Job Schedule: 9 ... Video transport and encoding (GigE Vision, H.264/265, MISB and SMPTE standards) * Working knowledge ...

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Showing results 1-20

Locum Video Game Software Engineer information

See Rochester, NY salary details

$10.9K

$148K

$171.2K

How much do locum video game software engineer jobs pay per year?

As of Jul 24, 2026, the average yearly pay for locum video game software engineer in Rochester, NY is $148,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,600.00 and $170,700.00 per year, depending on experience, location, and employer.

What is a Locum Video Game Software Engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a Locum Video Game Software Engineer, and why are they important?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

SOFTWARE ENGINEER

Full-time

Medical, Dental, Vision, Life, Retirement

Posted 15 days ago


Job description

SOFTWARE ENGINEER (C++)
FULL TIME, EXEMPT
Location: Victor, NY // HYBRID position (in office as required by job duties, minimum of 1 day per week)
REDCOM Laboratories, Inc., a U.S. company that specializes in the development of advanced strategic, operational, and tactical communication solutions, is looking for a Software Engineer to join our team.
In this position, you will be creating and enhancing solutions that power critical communications around the world. You will join the development team for our Sigma software platform. Working in a team environment, you will help architect, design, develop and support applications that provide secure real-time voice, video, and chat communication capabilities. We are looking for someone who enjoys coding, learning, and solving problems - someone who thrives while working in a supportive team environment where you can have fun, and where the products you will work on make a tangible difference around the world every day.
Specifically, you will be designing and implementing applications used for secure real-time communications (including Voice over IP (VoIP) and Radio over IP (RoIP)) within committed timelines. You will be primarily working in C++ but may also use other languages as needed. A successful candidate will have a working knowledge of modern C++ features equivalent to one or more years of industry experience with the language. In addition to new development, you will be engaging with our customer support team to address customer issues. We operate in an Agile/Scrum environment and use current software development practices such as unit testing, code reviews and continuous integration. While we will expect you to work within our existing development framework, we also hope that you will bring new ideas and ways to work to the table and help our team grow.
QUALIFICATIONS:
  • Proficient in C++, including advanced knowledge of modern language features and libraries such as STL and Boost
  • Understanding of modern object-oriented design and architecture
  • Working knowledge of FreeBSD, Linux, or other Unix environments
  • Familiarity with IP/Networking concepts and programming
  • Strong computer science fundamentals: data structures, design patterns, and algorithms
  • A Bachelor's degree in Software Engineering, Computer Engineering, Computer Science, or related fields or equivalent experience

BENEFITS HIGHLIGHTS:
  • Paid holidays, time-off (with rollover), and sick time
  • Generous medical coverage
  • Dental coverage
  • Employer paid basic life and AD&D coverage, as well as long-term disability coverage
  • Voluntary vision, life, and short-term disability coverage
  • 401(k) plan with employer match
  • Tuition assistance
  • On-site workout facility

ABOUT REDCOM LABORATORIES, INC.:
REDCOM Laboratories, Inc. is a private woman-owned small business based in Victor, New York. Since 1978, REDCOM has been developing advanced strategic, operational, and tactical communication solutions with a focus on interoperability, flexibility, and ease of use. REDCOM has a long history of successful deployments at the highest levels of government, in telephone networks around the globe, and in leading Department of Defense (DoD) communications programs for the Army, Air Force, Marines, and Navy.
REDCOM was awarded a Rochester Top Workplaces award in 2020, 2021, and 2022. We also earned national recognition last year with the Top Workplaces Woman-Led Culture Excellence award! These awards are based solely on employee feedback gathered through an anonymous survey that uniquely measured 15 drivers of engaged cultures. These drivers are critical to the success of any organization, including alignment, engagement, leadership, and connection.
The wage range for this role considers the range of qualifications that are considered in making compensation decisions including but not limited to skill sets; experience and training; education and certifications; and other business and organizational needs. It is not typical for an individual to be hired at or near the top of the range for their role, and compensation decisions are dependent on the facts and circumstances of each position.
Software Engineer: Hiring Range $66,000 - $77,000
Senior Software Engineer: Hiring Range $76,000 - $87,500