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Locum Video Game Software Engineer Jobs in Rochester, NY

Coding Instructor/Code Sensei

Rochester, NY ยท On-site

$16.25 - $20.25/hr

... and building video games they love. Kids have a blast and can't wait to come back. Parents are ... Do you enjoy teaching and building problem solving skills in young engineering minds? Have you ...

Computer Programming Tutor

Rochester, NY ยท Remote

$18 - $40/hr

Ability to explain computational thinking, abstraction, iteration, recursion, and software ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

Lead, Project Engineering

Rochester, NY

$110K - $205K/yr

  • Medical

  • Retirement

  • PTO

Hardware/Software design, integration, testing, and troubleshooting * Project Engineering/Program ... arrays, digital video, processing electronics, pointing, stabilization, & control algorithms.

RF Test Engineer (Starlink/Akoustis)

Canandaigua, NY

$100K - $150K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

With millions of daily users worldwide already online, Starlink is truly a game-changer and levels ... Proficiency in JMP statistical software, Microsoft Office Suite, and KLayout CAD software * Strong ...

Coding Instructor/Code Sensei

Rochester, NY ยท On-site

$16.25 - $20.25/hr

... and building video games they love. Kids have a blast and can't wait to come back. Parents are ... Do you enjoy teaching and building problem solving skills in young engineering minds? Have you ...

Lead, Systems Engineering

Rochester, NY

$110K - $205K/yr

  • Medical

  • Retirement

  • PTO

Software development for test applications (C/C++, Python, LabView, etc.) * System modeling using ... Video transport and encoding (H.264, MISB and SMPTE standards) * Understanding of defense products ...

RF Test Engineer (Starlink/Akoustis)

Canandaigua, NY ยท On-site

$100K - $150K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

With millions of daily users worldwide already online, Starlink is truly a game-changer and levels ... Proficiency inJMP statistical software, Microsoft Office Suite, and KLayout CAD software * Strong ...

RF Test Engineer (Starlink/Akoustis)

Canandaigua, NY ยท On-site

$100K - $150K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

With millions of daily users worldwide already online, Starlink is truly a game-changer and levels ... Proficiency inJMP statistical software, Microsoft Office Suite, and KLayout CAD software * Strong ...

Showing results 21-40

Locum Video Game Software Engineer information

See Rochester, NY salary details

$10.9K

$148K

$171.2K

How much do locum video game software engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for locum video game software engineer in Rochester, NY is $148,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,600.00 and $170,700.00 per year, depending on experience, location, and employer.

What is a locum video game software engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a locum video game software engineer?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

Career and Technical Education Teacher - Interactive Media and Game Design

Monroe One Board of Cooperative Educational Services

Fairport, NY โ€ข On-site

$49K - $79K/yr

Full-time, Contractor

Posted 8 days ago


Job description

Position Type:
Instructional/Instruction
Date Posted:
8/6/2026
Location:
Eastern Monroe Career Center (EMCC)
Closing Date:
08/16/2026
LOCATION OF POSITION: Fairport NY 14450; Eastern Monroe Career Center (EMCC)
TERM OF EMPLOYMENT: 10-Month Position, Full-Time, Tenure Track
STARTING DATE: September 2026
SALARY RANGE: $49,470 - $79,820 per school year
*Actual Salary Is Dependent Upon Education, Experience and Contract.
Inspire the Next Generation of Digital Creators: Do you enjoy combining creativity, technology, design, and problem-solving to build engaging digital experiences? Are you passionate about helping others transform ideas into interactive media through storytelling, programming, collaboration and innovation?
Eastern Monroe Career Center (EMCC) is seeking an enthusiastic, creative, and student-centered educator to lead our Interactive Media & Game Design program. This innovative Career and Technical Education (CTE) program prepares high school students for post-secondary education and careers in interactive media, game design, digital art, computer science, software development, animation, user experience (UX), and emerging technologies.
Students in this two-year program learn through authentic, project-based experiences that mirror today's creative technology industries. From concept development and visual design to programming, 3D modeling, game production, and professional portfolio development, students develop the technical and professional skills needed to succeed in a rapidly evolving digital world.
DUTIES:
1. Design engaging learning experiences by providing high-quality instruction in Interactive Media & Game Design using project-based, hands-on learning experiences,
2. Teach creative and technical skills in the principles of game design, player experience, interactive storytelling, and digital media,
3. Develop industry-ready professionals,
4. Support student success through differentiated instruction to meet the diverse learning needs of students, including implementing Individualized Education Programs (IEPs) as appropriate,
5. Assessment of student learning through authentic performance tasks, technical projects, presentations and portfolio development,
6. Building positive relationships with students, families, colleagues, business partners, and post-secondary institutions,
7. Maintaining a safe, organized, inclusive, and technologically current learning environment,
8. Participate in curriculum development, advisory committee meetings, professional learning and school initiatives.
QUALIFICATIONS
Required:
1. New York State teacher certification in an approved certification area of eligibility and willingness to obtain appropriate New York State certification.
2. Demonstrated knowledge and/or experience in several of the following areas:
  • Interactive Media
  • Game Design
  • Game Development
  • Computer Science
  • Software Development
  • Digital Media Production
  • Digital Art
  • Animation
  • 3D Modeling
  • Graphic Design
  • User Experience (UX)/User Interface (UI)
  • Computer Programming
  • Web or Mobile Application Development
  • Technology Education

3. Ability to integrate creativity, design, technology, and problem-solving into engaging instructional experiences.
4. Commitment to creating an inclusive learning environment where students develop technical, creative, and professional skills.
5. Physically able to perform the essential functions of the position (with or without reasonable accommodation).
Preferred:
1. Experience developing interactive applications or games using Unity or comparable game engines.
2. Experience creating digital assets using Blender, Adobe Creative Cloud, or similar industry-standard software.
3. Experience programming with C# or comparable object-oriented programming languages.
4. Experience with 3D modeling, animation, user interface design, or digital content creation.
5. Experience using collaborative development practices such as project management, version control, or production workflows.
6. Experience teaching, mentoring, coaching, or supervising students or adult learners.
7. Bachelor's degree or higher in Computer Science, Interactive Media, Game Design, Digital Media, Graphic Design, Animation, Technology Education, Visual Arts, or a closely related field.
Approved New York State Certification Areas:
Canidates holding certification in any of the following areas are encouraged to apply:
  • Computer Science (all Grades)
  • Computer Science (SOCE)
  • Technology Education
  • Computer Technology