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Locum Video Game Software Engineer Jobs in Rochester, NY

CNC Applications Engineer

Rochester, NY ยท On-site

$85K - $90K/yr

Experience with programming Fagor controls and software logic is desired. * Experience and ... To learn more, you can watch our company video here - EEO DISCLAIMER OptiPro Systems is an equal ...

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game ... Experience with RF circuit design software such as ADS/MWO and schematic capture tools such as ...

Manufacturing Process Engineer

Fairport, NY ยท On-site

$69K - $93K/yr

There are no games. No hidden agenda. No politics. What you see one day is what you will get any ... Familiarity with statistical methods and software (Minitab, JMP, etc.). * Proficient in database ...

Proficiency in STAAD, CSI, SAP, AASHTOWare BrR and other structural analysis and design software ... We put people first and want to help you make that appointment or the baseball game that you need ...

Structural Bridge Engineer

Rochester, NY ยท On-site

$90K - $131K/yr

Proficiency in STAAD, CSI, SAP, AASHTOWare BrR and other structural analysis and design software ... We put people first and want to help you make that appointment or the baseball game that you need ...

Engineering Co-op

Victor, NY ยท On-site

$114K - $151K/yr

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game ... Help design, develop and test embedded software following an Agile development process

... video conference and on-site service. * Set up and test products to duplicate and verify customer ... Ability to configure PC hardware/software for Ethernet and Serial communication Desired ...

... video conference and on-site service. * Set up and test products to duplicate and verify customer ... Ability to configure PC hardware/software for Ethernet and Serial communication Desired ...

Senior Process Engineering

Fairport, NY ยท On-site

$98K - $127K/yr

Qualitrol Role: Sr. Process Engineer Location: Fairport, NY Why this is a great place to work... It ... There are no games. No hidden agenda. No politics. What you see one day is what you will get any ...

Senior Process Engineering

Fairport, NY ยท On-site

$98K - $127K/yr

Qualitrol Role: Sr. Process Engineer Location: Fairport, NY Why this is a great place to work... It ... There are no games. No hidden agenda. No politics. What you see one day is what you will get any ...

Senior Process Engineering

Fairport, NY ยท On-site

$83.40 - $155/hr

Qualitrol Role: Sr. Process Engineer Location: Fairport, NY Why this is a great place to work... It ... There are no games. No hidden agenda. No politics. What you see one day is what you will get any ...

Senior Process Engineering

Fairport, NY ยท On-site

$83 - $155/hr

There are no games. No hidden agenda. No politics. What you see one day is what you will get any ... Familiarity with statistical methods and software (Minitab, JMP, etc.).Proficient in database tools ...

Showing results 41-60

Locum Video Game Software Engineer information

See Rochester, NY salary details

$10.9K

$148K

$171.2K

How much do locum video game software engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for locum video game software engineer in Rochester, NY is $148,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,600.00 and $170,700.00 per year, depending on experience, location, and employer.

What is a locum video game software engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a locum video game software engineer?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

Automation Engineer Co-Op

Systems Management Planning Inc

West Henrietta, NY โ€ข On-site

Full-time

Re-posted 5 days ago


Job description

SMP has been named a top or best workplace nine times in the past six years, including Inc. Magazine's Best Workplaces, 3x Best Company to Work for in New York State, and 6x Rochester Top Workplace Award winner.
Position Overview:
Our Innovation Team is seeking to at least a 2nd year student for a paid internship during the summer of 2020 in our Rochester office.
SMP's Innovation Team focuses on developing software solutions, and as-a-service technologies, such as Robotic Process Automation/Digital Workers, AI and Intelligence-as-a-Service offerings. The team leads the company's go to market plans for new solutions and services, and ensures we address the business needs of our customers with leading edge technologies, meeting the high standards we have set for the solutions SMP takes to market.
We are looking for high performers who are forward-looking, innovative, enthusiastic and ambitious team players. Qualified candidates will be motivated self-starters with stellar academic credentials, superb judgment and communication skills, a commitment to excellence and ability to thrive in a fast-paced, team-oriented environment.
Responsibilities:
  • Gain hands on experience in a variety of areas including, but not limited to:
    • Robotic Process Automation
    • Virtualization
    • Cloud Computing (AWS, Azure, Google Cloud)
    • Cisco Collaboration (VoIP, Unified Communications, Video and Contact Center)
    • Network Security (Firewalls, Network Access Control)
  • Assist with the creation, design, configuration, and deployment of Robotic Process Automation (RPA).
  • General research and development of various technologies within areas such as Security, Cloud, Data Analytics, Managed Services, Mobility, Unified Communications and the competitive landscape
  • Design for SMP Solutions
  • Business Process Mapping and Notation Documentation
  • Development of Methods of Procedure (MOP) or Standard Operating Procedures (SOP)
  • Assist with the deployment of solutions at customer locations
  • Support other engineers with troubleshooting customer issues and work towards identifying/designing a solution
  • Participate in sales and marketing activities such as demonstration setup and testing.

Qualifications:
  • Working towards Bachelor's or Master's degree (2nd year student or higher required) in a technical discipline such as Network/Systems Administration.
  • Minimum GPA of 3.0 or higher.
  • Knowledge of adjacent technologies such as current operating systems and other cloud technologies.
  • Programming/scripting knowledge required.
  • Possess a high degree of system level troubleshooting.
  • Desire to work with RPA platforms to create automation.

Preferred Skills:
  • Working towards industry standard certifications is a plus.

Work Environment/Physical Demands:
  • This job operates in a clerical, office setting. This position routinely uses standard office equipment such as computers and phones. While a largely sedentary role, some lifting or carrying of items up to 50 pounds may occasionally be required.
  • May occasionally visit customer locations, as requested.