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Weekend Video Game Software Engineer Jobs (NOW HIRING)

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer

Austin, TX ยท On-site

$100K - $200K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer, Console

Austin, TX ยท On-site

$100K - $200K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Software Developer III collaborates with cross-functional teams to define, design, scope, and ... Experience with video games or slot development is preferred. * Advanced knowledge about the casino ...

Senior Software Engineer

Austin, TX ยท On-site

$121.40K - $160.10K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Sr Software Engineer - Gameplay (NST)

Redmond, WA ยท On-site +1

$137.20K - $180.90K/yr

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA ยท On-site

$149.41K - $224.12K/yr

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

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Weekend Video Game Software Engineer information

See salary details

$11K

$150K

$173.5K

How much do weekend video game software engineer jobs pay per year?

As of May 30, 2026, the average yearly pay for weekend video game software engineer in the United States is $150,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Weekend Video Game Software Engineer, and why are they important?

To thrive as a Weekend Video Game Software Engineer, you need strong programming skills (C++, C#, or similar), a solid understanding of game development concepts, and typically a degree in computer science or related field. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems such as Git, and sometimes relevant certifications are beneficial. Creativity, problem-solving ability, and effective communication are crucial soft skills for collaborating with team members and iterating on game features. These skills ensure efficient production of high-quality, engaging games within tight timelines and collaborative environments.

What are some common challenges faced by Weekend Video Game Software Engineers, and how can they be overcome?

Weekend Video Game Software Engineers often face the challenge of limited collaboration time with full-time team members, making clear communication and effective documentation essential. Balancing tight deadlines with part-time hours can also require strong prioritization skills and the ability to work independently. To overcome these challenges, it's important to proactively coordinate with the team during available overlap hours, utilize project management tools, and maintain organized code to ensure continuity between work sessions.

What does a Weekend Video Game Software Engineer do?

A Weekend Video Game Software Engineer is responsible for designing, developing, and testing video game software specifically during weekend hours. Their tasks may include coding game mechanics, fixing bugs, collaborating with artists and designers, and ensuring the game runs smoothly. This role is ideal for individuals who have other commitments during the week or for studios that require extra development support over the weekend. Weekend engineers often work remotely or on a contract basis, contributing to ongoing game projects. Strong programming skills and experience with game engines like Unity or Unreal Engine are typically required.

What is the difference between Weekend Video Game Software Engineer vs Part-Time Video Game Developer?

AspectWeekend Video Game Software EngineerPart-Time Video Game Developer
CredentialsTypically requires a degree in computer science or related fieldOften similar, may include self-taught or alternative certifications
Work EnvironmentUsually works on specific projects during weekends, often remotely or in studiosFlexible hours, can work remotely or on-site, often freelance or contract basis
Industry UsageCommon in gaming studios, indie developers, and hobbyist communitiesPopular among freelance developers, hobbyists, and part-time studios

The Weekend Video Game Software Engineer and Part-Time Video Game Developer roles share similarities in credentials and work environment, often involving flexible schedules and remote work. The main difference lies in the formal employment structure: engineers are typically employed by companies working on specific projects during weekends, while developers may work independently or freelance, offering more flexible arrangements.

What cities are hiring for Weekend Video Game Software Engineer jobs? Cities with the most Weekend Video Game Software Engineer job openings:
What are the most commonly searched types of Video Game Software Engineer jobs? The most popular types of Video Game Software Engineer jobs are:
What states have the most Weekend Video Game Software Engineer jobs? States with the most job openings for Weekend Video Game Software Engineer jobs include:
Software Engineer (Game Dev) Remote - Australia

Software Engineer (Game Dev) Remote - Australia

Gaming Arts LLC

Las Vegas, NV โ€ข Remote

Full-time

Posted 27 days ago


Job description

  • This is a remote position open to candidates based in Australia
  • About Gaming Arts

    Gaming Arts, LLC is a gaming technology company in a period of focused growth and reinvention. We design and deliver casino entertainment solutions across the U.S. and Canada, building on a strong foundation in bingo and keno while actively expanding our portfolio of video slot machines and electronic table games.

    Weโ€™re investing in our future by strengthening our platforms, modernizing our infrastructure, and building the teams that will take our products forward. This is a moment of momentum at Gaming Arts: new ideas, new systems, and a renewed commitment to quality, performance, and collaboration. This is a pivotal time to join a company thatโ€™s building forward with intention.

    About The Role

    We are seeking a Software Engineer (Game Development) to help build the production software behind our slot gaming products from concept through casino deployment. This role focuses on developing high-quality, reliable game code designed to perform in regulated, high-volume gaming environments.

    You will work closely with designers, artists, mathematicians, and engineers to transform approved game concepts into fully functional, certification-ready titles within our slot platform. This is a hands-on engineering role requiring strong ownership, execution discipline, and a commitment to delivering production-ready software.

    What Youโ€™ll Do
  • Collaborate with crossfunctional teams including Game Designers, Artists, Sound Designers, and Engineers to deliver engaging gaming experiences.
  • Develop game software using C++17 within our slot platform framework.
  • Implement game logic, bonus mechanics, paytable functionality, animation triggers, and game state systems.
  • Integrate mathematical models into scalable game architecture.
  • Translate design and technical documentation into clean, efficient, and maintainable code.
  • Optimize performance within hardware and platform constraints.
  • Debug and resolve complex technical issues throughout development, QA, and certification.
  • Participate in code reviews and technical design discussions.
  • Communicate progress, risks, and issues clearly with stakeholders across engineering, QA, art, and product teams.
  • Ensure compliance with jurisdictional and regulatory requirements prior to certification submission.
  • What Success Looks Like
  • Delivering games that move smoothly through development and certification.
  • Writing clean, efficient, and scalable code.
  • Meeting development timelines through strong execution discipline.
  • Identifying technical risks early and resolving them proactively.
  • Collaborating effectively across multidisciplinary teams.
  • Consistently delivering highquality work on schedule.
  • What You Bring
  • 5+ years of professional software engineering experience.
  • Bachelorโ€™s degree in Computer Science or related field (or equivalent practical experience).
  • Strong professional experience with C++ (C++17 preferred).
  • Experience working in Agile/Scrum environments.
  • Proven experience contributing to shipped commercial software.
  • Strong understanding of objectoriented design principles.
  • Experience with structured development workflows and version control.
  • Strong debugging and systemslevel problemsolving skills.
  • Ability to work independently from technical requirements and documentation.
  • Strong sense of ownership and accountability.
  • Ability to consistently deliver quality software on schedule.
  • Nice to Haves
  • Experience in regulated or compliancedriven industries.
  • Experience with embedded or hardwareconstrained systems.
  • Gaming, realtime systems, or interactive entertainment experience.
  • Linux development experience.
  • Experience with JIRA and Git.
  • Equal Employment Opportunity

    At Gaming Arts, we believe great ideas come from diverse perspectives. We are proud to be an Equal Opportunity Employer and are committed to building a workplace where everyone feels valued and respected. All qualified applicants will receive consideration for employment without regard to any characteristic protected by applicable law.