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Weekend Video Game Software Engineer Jobs in Del Mar, CA

As part of the video software global development team at Qualcomm, you will have the opportunity to work with an international team of hardware, systems, and software engineers to develop and ...

Video Machine Learning Engineer

San Diego, CA ยท On-site

$139.50 - $258.10/hr

San Diego, California, United States - Software and Services Imagine what you could do here! At ... Description As a Video Machine Learning Algorithm Engineer on our team, you will be at the ...

Graphics Software Engineer, Staff

San Diego, CA ยท On-site

$141.60 - $212.40/hr

... gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design, implement, verify, and optimize the structure and performance of GPU hardware, drivers, features, applications ...

Graphics Software Engineer, Staff

San Diego, CA ยท On-site

$148K - $183K/yr

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design ...

Senior GPU Software Engineer

San Diego, CA ยท On-site

$130K - $171K/yr

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design ...

Senior Software Engineer

San Diego, CA

$130K - $171K/yr

Benefit from a schedule with no evening or weekend work - enjoy your weekends for relaxation and ... Catch a Padres game with exclusive access to season long raffle drawings in the RIVO ticket section.

Senior Software Engineer

San Diego, CA ยท On-site

$130K - $171K/yr

Benefit from a schedule with no evening or weekend work - enjoy your weekends for relaxation and ... Catch a Padres game with exclusive access to season long raffle drawings in the RIVO ticket section.

Senior Software Engineer

San Diego, CA

$130K - $171K/yr

Benefit from a schedule with no evening or weekend work - enjoy your weekends for relaxation and ... Catch a Padres game with exclusive access to season long raffle drawings in the RIVO ticket section.

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Weekend Video Game Software Engineer information

See Del Mar, CA salary details

$11.6K

$157.8K

$182.5K

How much do weekend video game software engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for weekend video game software engineer in Del Mar, CA is $157,781.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,400.00 and $182,000.00 per year, depending on experience, location, and employer.

What does a weekend video game software engineer do?

A Weekend Video Game Software Engineer is responsible for designing, developing, and testing video game software specifically during weekend hours. Their tasks may include coding game mechanics, fixing bugs, collaborating with artists and designers, and ensuring the game runs smoothly. This role is ideal for individuals who have other commitments during the week or for studios that require extra development support over the weekend. Weekend engineers often work remotely or on a contract basis, contributing to ongoing game projects. Strong programming skills and experience with game engines like Unity or Unreal Engine are typically required.

What are the key skills and qualifications needed to thrive as a weekend video game software engineer, and why are they important?

To thrive as a Weekend Video Game Software Engineer, you need strong programming skills (C++, C#, or similar), a solid understanding of game development concepts, and typically a degree in computer science or related field. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems such as Git, and sometimes relevant certifications are beneficial. Creativity, problem-solving ability, and effective communication are crucial soft skills for collaborating with team members and iterating on game features. These skills ensure efficient production of high-quality, engaging games within tight timelines and collaborative environments.

What are some common challenges faced by weekend video game software engineers, and how can they be overcome?

Weekend Video Game Software Engineers often face the challenge of limited collaboration time with full-time team members, making clear communication and effective documentation essential. Balancing tight deadlines with part-time hours can also require strong prioritization skills and the ability to work independently. To overcome these challenges, it's important to proactively coordinate with the team during available overlap hours, utilize project management tools, and maintain organized code to ensure continuity between work sessions.

What is the difference between Weekend Video Game Software Engineer vs Part-Time Video Game Developer?

AspectWeekend Video Game Software EngineerPart-Time Video Game Developer
CredentialsTypically requires a degree in computer science or related fieldOften similar, may include self-taught or alternative certifications
Work EnvironmentUsually works on specific projects during weekends, often remotely or in studiosFlexible hours, can work remotely or on-site, often freelance or contract basis
Industry UsageCommon in gaming studios, indie developers, and hobbyist communitiesPopular among freelance developers, hobbyists, and part-time studios

The Weekend Video Game Software Engineer and Part-Time Video Game Developer roles share similarities in credentials and work environment, often involving flexible schedules and remote work. The main difference lies in the formal employment structure: engineers are typically employed by companies working on specific projects during weekends, while developers may work independently or freelance, offering more flexible arrangements.

Software Engineer - Game Dev Automation

QDStaff

San Marcos, CA โ€ข On-site

Full-time

Re-posted 10 days ago


Job description

Job Summary:
QDStaff is North America's leading talent source for award-winning video game companies, and they are seeking a Software Engineer to design and build next-generation automation systems for mobile games. The role involves engineering automation platforms, collaborating with game engineers, and driving technical standards to enhance development workflows.
Responsibilities:
โ€ข Engineer (design and code) automation platforms, validation systems, and internal tooling from scratch
โ€ข Architect and implement reusable frameworks that integrate directly into CI/CD pipelines and development workflows
โ€ข Design and build TypeScript-based automation services and tooling using modern development practices
โ€ข Develop AI-assisted validation and performance tooling to support rapid game iteration
โ€ข Collaborate closely with game engineers to embed automation and performance instrumentation at the system level
โ€ข Drive technical standards and best practices that improve cross-team engineering efficiency
โ€ข Contribute to runtime performance monitoring, startup optimization, and data capture systems
โ€ข Continuously evaluate emerging technologies, hardware, browsers, and platforms to strengthen automation capabilities
Qualifications:
Required:
โ€ข Engineer (design and code) automation platforms, validation systems, and internal tooling from scratch
โ€ข Architect and implement reusable frameworks that integrate directly into CI/CD pipelines and development workflows
โ€ข Design and build TypeScript-based automation services and tooling using modern development practices
โ€ข Develop AI-assisted validation and performance tooling to support rapid game iteration
โ€ข Collaborate closely with game engineers to embed automation and performance instrumentation at the system level
โ€ข Drive technical standards and best practices that improve cross-team engineering efficiency
โ€ข Contribute to runtime performance monitoring, startup optimization, and data capture systems
โ€ข Continuously evaluate emerging technologies, hardware, browsers, and platforms to strengthen automation capabilities
โ€ข Engineer-first mentality with strong ownership of systems and architecture
โ€ข Passion for building scalable tooling that other engineers rely on
โ€ข Curiosity for leveraging AI and automation to solve complex engineering problems
โ€ข Desire to innovate and elevate technical standards across teams
โ€ข Passion for gaming and game development
โ€ข Willing to relocate if not already within commuting distance to work location
โ€ข Experienced, confident and proficient at software engineering (TypeScript or C# preferred) and able to pick up programming languages as needed
โ€ข An aptitude for quickly adopting and improving new technology and technical frameworks
โ€ข A track record of mentorship, direction setting, innovation and leading by example
โ€ข Effective influencer within an agile development cell responsible for product quality with the ability to assist with project scheduling.
โ€ข Proficient in SQL Scripts and SQL Server Manager.
โ€ข Experienced with automation on iOS, Android, Windows and MacOS
โ€ข Knowledgeable in performance analysis and performance data capture (start-up and runtime performance).
โ€ข History of success working on multiple projects simultaneously under tight deadlines.
โ€ข Ability to work with others in a demanding and fast paced environment.
โ€ข Excellent verbal and written communication skills.
โ€ข Minimum of 5 years of professional software engineering experience (automation, tooling, platform, or product engineering)
โ€ข Candidates must have 2 or more years of mobile app or cross-platform web application experience.
Preferred:
โ€ข Experience with custom application development that uses AI
โ€ข Experience designing or evolving automation frameworks using modern TypeScript-based tooling
โ€ข Familiarity with browser automation tools such as Selenium, Appium, Cypress, Puppeteer, Playwright, or similar technologies
โ€ข Experience with SQL stored procedures, data extraction, and performance data analysis
โ€ข Experience designing tools that improve developer workflows or internal processes
โ€ข Experience developing or supporting slot games or web-based games
Company:
QDStaff connects iGaming and video game studios with game industry talent through recruiting and staffing services. Founded in , the company is headquartered in Boca Raton, USA, with a team of 11-50 employees. The company is currently Early Stage.