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Weekend Video Game Software Engineer Jobs (NOW HIRING)

Video Game Store Manager Join Our Team as a Store Manager at Disc Replay! Do you enjoy leading ... Work Schedule * Weekend availability * 8 hour shift * Day shift * Night shift Supplemental Pay

Game Designer

$158K/yr

SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs ... software engineering), keeping the team motivated and engaged through recognition, conflict ...

Senior Systems Engineer

Manhattan, NY · On-site

$115K - $157K/yr

... video games but is also driven to contribute to the creation of immersive gaming experiences. What are the responsibilities of the position? * Create cutting-edge game software technology. * Develop ...

Senior Systems Engineer

Manhattan, NY

$115K - $157K/yr

... video games but is also driven to contribute to the creation of immersive gaming experiences. What are the responsibilities of the position? * Create cutting-edge game software technology. * Develop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

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Weekend Video Game Software Engineer information

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$11K

$150K

$173.5K

How much do weekend video game software engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for weekend video game software engineer in the United States is $150,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What does a weekend video game software engineer do?

A Weekend Video Game Software Engineer is responsible for designing, developing, and testing video game software specifically during weekend hours. Their tasks may include coding game mechanics, fixing bugs, collaborating with artists and designers, and ensuring the game runs smoothly. This role is ideal for individuals who have other commitments during the week or for studios that require extra development support over the weekend. Weekend engineers often work remotely or on a contract basis, contributing to ongoing game projects. Strong programming skills and experience with game engines like Unity or Unreal Engine are typically required.

What are the key skills and qualifications needed to thrive as a weekend video game software engineer, and why are they important?

To thrive as a Weekend Video Game Software Engineer, you need strong programming skills (C++, C#, or similar), a solid understanding of game development concepts, and typically a degree in computer science or related field. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems such as Git, and sometimes relevant certifications are beneficial. Creativity, problem-solving ability, and effective communication are crucial soft skills for collaborating with team members and iterating on game features. These skills ensure efficient production of high-quality, engaging games within tight timelines and collaborative environments.

What are some common challenges faced by weekend video game software engineers, and how can they be overcome?

Weekend Video Game Software Engineers often face the challenge of limited collaboration time with full-time team members, making clear communication and effective documentation essential. Balancing tight deadlines with part-time hours can also require strong prioritization skills and the ability to work independently. To overcome these challenges, it's important to proactively coordinate with the team during available overlap hours, utilize project management tools, and maintain organized code to ensure continuity between work sessions.

What is the difference between Weekend Video Game Software Engineer vs Part-Time Video Game Developer?

AspectWeekend Video Game Software EngineerPart-Time Video Game Developer
CredentialsTypically requires a degree in computer science or related fieldOften similar, may include self-taught or alternative certifications
Work EnvironmentUsually works on specific projects during weekends, often remotely or in studiosFlexible hours, can work remotely or on-site, often freelance or contract basis
Industry UsageCommon in gaming studios, indie developers, and hobbyist communitiesPopular among freelance developers, hobbyists, and part-time studios

The Weekend Video Game Software Engineer and Part-Time Video Game Developer roles share similarities in credentials and work environment, often involving flexible schedules and remote work. The main difference lies in the formal employment structure: engineers are typically employed by companies working on specific projects during weekends, while developers may work independently or freelance, offering more flexible arrangements.

What cities are hiring for Weekend Video Game Software Engineer jobs?

Cities with the most Weekend Video Game Software Engineer job openings:

What are the most commonly searched types of Video Game Software Engineer jobs?

The most popular types of Video Game Software Engineer jobs are:

What states have the most Weekend Video Game Software Engineer jobs?

States with the most job openings for Weekend Video Game Software Engineer jobs include:

CONTRACT - Gameplay Software Engineer II

Nintendo of America Inc

Redmond, WA • On-site

$73.01 - $108.83/hr

Other

Medical

Posted 21 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

156th of 246 rated software companies


Job description

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world\'s largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology\'s mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

SUMMARY

An individual contributor that develops, writes, and debugs specified sections of code for assigned software projects.

DESCRIPTION OF DUTIES

Develops, writes, tests, debugs, and implements code using the relevant programming languages as part of a larger project, with some direction from senior engineers and above.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS
  • 3 or more years of software engineering experience in the relevant field.
  • Ability to write clear, maintainable, and portable code.
  • Good understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to read and debug other engineers’ code and solve engineering problems in the relevant field.
  • Strong knowledge of the relevant programming languages (C/C++/C#).
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay range: $53—$79 USD

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