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Locum Backend Game Developer Jobs (NOW HIRING)

OR · On-site

Build and maintain production-quality backend game services * Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development ...

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... Our Role Rushdown Studios is looking for an experienced Backend Engineer to join us in support of ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... Our Role Rushdown Studios is looking for an experienced Backend Engineer to join us in support of ...

Build and maintain production-quality backend game services * Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development ...

OR · On-site

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Build and maintain production-quality backend game services * Collaborate daily with a cross ...

Staff Services Engineer

$190K - $285K/yr

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Build and maintain production-quality backend game services * Collaborate daily with a cross ...

OR

$122K - $161K/yr

Build and maintain production-quality backend game orchestration services, including dynamic ... internal developer experience * Effectively write clear, concise, and accurate technical ...

... developer-friendly. * You have genuine curiosity about the game development problem space. The ... Build backend services for game discovery, user state, achievements, and session management, with a ...

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Locum Backend Game Developer information

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$57

$84

How much do locum backend game developer jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for locum backend game developer in the United States is $57.73, according to ZipRecruiter salary data. Most workers in this role earn between $47.36 and $68.27 per hour, depending on experience, location, and employer.

What are Locum Backend Game Developers?

Locum Backend Game Developers are professionals who temporarily fill backend development roles in game development teams, often to cover for permanent staff on leave or to support short-term projects. They focus on creating and maintaining the server-side infrastructure of games, ensuring reliable networking, data storage, and gameplay logic. Their expertise allows game studios to maintain seamless development and operation of online features, multiplayer systems, and databases. Locum developers are typically experienced and adaptable, able to quickly integrate with teams and contribute to ongoing projects.

What are some typical challenges a Locum Backend Game Developer might face when joining a new team on a temporary basis?

As a Locum Backend Game Developer, one of the main challenges is quickly adapting to the existing codebase and understanding the game's architecture within a limited timeframe. You may also encounter varying coding standards and documentation quality, which can impact onboarding. Additionally, effective communication with permanent team members is crucial to ensure seamless integration of your contributions. Proactively asking questions and leveraging onboarding resources can help ease these challenges and allow you to make a positive impact during your assignment.

What are the key skills and qualifications needed to thrive as a Locum Backend Game Developer, and why are they important?

To thrive as a Locum Backend Game Developer, you need strong programming skills in languages like Java, C#, or Python, a solid understanding of server architecture, and experience with scalable backend systems. Familiarity with cloud platforms (such as AWS or Azure), database management, and version control systems (like Git) is typically required. Excellent problem-solving abilities, adaptability, and strong communication skills help you quickly integrate with new teams and projects. These skills ensure you can efficiently deliver robust backend solutions and maintain seamless game functionality during temporary assignments.
More about Locum Backend Game Developer jobs
What cities are hiring for Locum Backend Game Developer jobs? Cities with the most Locum Backend Game Developer job openings:
What are the most commonly searched types of Backend Game Developer jobs? The most popular types of Backend Game Developer jobs are:
What states have the most Locum Backend Game Developer jobs? States with the most job openings for Locum Backend Game Developer jobs include:
Infographic showing various Locum Backend Game Developer job openings in the United States as of July 2026, with employment types broken down into 93% Full Time, 2% Part Time, and 5% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $120,086 per year, or $57.7 per hour.

Senior Game Services Engineering Lead

teamLFG

OR • On-site

Other

Re-posted 27 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions? 

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation. 

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.  

RESPONSIBILITIES  

  • Build and maintain production-quality backend game services 
  • Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development coaching  
  • Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression) 
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams 
  • Calmly deal with production incidents, participating in an on-call rotation after launch 

REQUIRED SKILLS  

  • Production experience designing and building backend game services 
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals 
  • Experience leading (direct management, mentoring, or guiding) engineers  
  • Ability to diagnose complex system failures using logging and metrics 
  • Ability to write, debug, and maintain code in Rust, C++, or C# 
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator 

NICE-TO-HAVE SKILLS  

  • Experience with "games as a service" online game development 
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)