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Locum Backend Game Developer Jobs in Austin, TX (NOW HIRING)

Sr DevOps Engineer - Wizard of Oz Slots

Austin, TX · On-site

$128.90K - $165.50K/yr

The Sr DevOps Engineer will design, architect, and support back-end services, develop new technologies, and optimize infrastructure for critical game components. Responsibilities : • Design ...

Company Description Our client is one of the most hip gaming company in Austin. We are looking for an experience Senior Backend Server Engineer, working in an open source database. Help build the ...

Company Description Our client is one of the most hip gaming company in Austin. We are looking for an experience Senior Backend Server Engineer, working in an open source database. Help build the ...

Job Summary : NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. They are searching for a Backend Compiler Engineer to join their GPU ...

Bethesda Game Studios strives to offer its employees a well-balanced home and work life by ... You have familiarity with Cloud Architecture in AWS and Azure, Containerization systems, and DevOps ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our ...

Fueling Torq's momentum is our game-changing AI SOC platform, backed by a team and culture that ... Exposure and experience to CI/CD/DevOps, Kubernetes, Docker, and monitoring technologies * Ability ...

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Locum Backend Game Developer information

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How much do locum backend game developer jobs pay per hour?

As of May 28, 2026, the average hourly pay for locum backend game developer in Austin, TX is $57.23, according to ZipRecruiter salary data. Most workers in this role earn between $46.92 and $67.69 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Locum Backend Game Developer, and why are they important?

To thrive as a Locum Backend Game Developer, you need strong programming skills in languages like Java, C#, or Python, a solid understanding of server architecture, and experience with scalable backend systems. Familiarity with cloud platforms (such as AWS or Azure), database management, and version control systems (like Git) is typically required. Excellent problem-solving abilities, adaptability, and strong communication skills help you quickly integrate with new teams and projects. These skills ensure you can efficiently deliver robust backend solutions and maintain seamless game functionality during temporary assignments.

What are some typical challenges a Locum Backend Game Developer might face when joining a new team on a temporary basis?

As a Locum Backend Game Developer, one of the main challenges is quickly adapting to the existing codebase and understanding the game's architecture within a limited timeframe. You may also encounter varying coding standards and documentation quality, which can impact onboarding. Additionally, effective communication with permanent team members is crucial to ensure seamless integration of your contributions. Proactively asking questions and leveraging onboarding resources can help ease these challenges and allow you to make a positive impact during your assignment.

What are Locum Backend Game Developers?

Locum Backend Game Developers are professionals who temporarily fill backend development roles in game development teams, often to cover for permanent staff on leave or to support short-term projects. They focus on creating and maintaining the server-side infrastructure of games, ensuring reliable networking, data storage, and gameplay logic. Their expertise allows game studios to maintain seamless development and operation of online features, multiplayer systems, and databases. Locum developers are typically experienced and adaptable, able to quickly integrate with teams and contribute to ongoing projects.
What are the most commonly searched types of Backend Game Developer jobs in Austin, TX? The most popular types of Backend Game Developer jobs in Austin, TX are:
What are popular job titles related to Locum Backend Game Developer jobs in Austin, TX? For Locum Backend Game Developer jobs in Austin, TX, the most frequently searched job titles are:
What cities near Austin, TX are hiring for Locum Backend Game Developer jobs? Cities near Austin, TX with the most Locum Backend Game Developer job openings:
Infographic showing various Locum Backend Game Developer job openings in Austin, TX as of May 2026, with employment types broken down into 1% Internship, 69% Full Time, 27% Part Time, and 3% Contract. Highlights an 91% Physical, 8% Hybrid, and 1% Remote job distribution, with an average salary of $119,031 per year, or $57.2 per hour.
Principal Software Engineer (backend) - Payments

Principal Software Engineer (backend) - Payments

Zynga

Austin, TX • On-site

$133.80K - $179.40K/yr

Full-time

Posted 18 days ago


Job description

Job Summary:
Zynga is a global leader in interactive entertainment, known for its engaging games that connect players worldwide. The Principal Software Engineer will work on developing and maintaining Zynga's core Payments platform, focusing on backend applications and services that enhance the gameplay experience across all games.
Responsibilities:
• Design and architect new backend applications/services running in AWS
• Optimize and refactor existing services to improve reliability, scalability and to lower cost
• Document and build plans for architecture and system designs
• Take a hands-on approach in architecting, writing and reviewing code
• Review detailed tech plans from others, aligning with the team and Zynga-wide technical vision
• Proactively identify and recommend improvements to address systemic problems and tech debt
• Follow engineering standard methodologies to ensure code quality, performance and reliability
• Work collaboratively across teams to understand product/customer requirements and propose technical solutions
• Provide production and integration support for shared technology across Zynga games
Qualifications:
Required:
• Degree in a technical field (e.g., Computer Science, Computer Engineering) or equivalent experience
• 6+ years of hands-on software development experience
• Experience in programming RESTful services using Java
• Solid understanding of backend server applications and web services
• Strong familiarity and experience using AWS and/or other cloud computing platforms (IaaS, PaaS, SaaS)
• Strong familiarity and experience with database systems (SQL, NoSQL)
• Experience with C#/C++ and mobile client development is a strong plus
• Familiarity with containers and Kubernetes
• Familiarity with web development using JavaScript, Angular, and/or React
• Deep understanding of algorithms, design patterns, debugging and performance optimization
• Experience in object-oriented design of applications/systems
• Experience with agile development methodologies and tools
• Excellent interpersonal skills - particularly the ability to discuss timelines, design concerns, work with distributed teams, and provide effective feedback to team members
• Experience working with AI tools
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.