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Contractual Backend Game Developer Jobs (NOW HIRING)

OR · On-site

Build and maintain production-quality backend game services * Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development ...

Build and maintain production-quality backend game services * Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development ...

OR · On-site

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Build and maintain production-quality backend game services * Collaborate daily with a cross ...

Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This ... This processing is based on legitimate interest and pre-contractual measures under applicable data ...

Staff Services Engineer

$190K - $285K/yr

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Build and maintain production-quality backend game services * Collaborate daily with a cross ...

OR

$122K - $161K/yr

Build and maintain production-quality backend game orchestration services, including dynamic ... internal developer experience * Effectively write clear, concise, and accurate technical ...

Backend Engineer

Seattle, WA · Hybrid

$160K - $175K/yr

Backend Engineering Manager Job Summary The Backend Engineer at FlowPlay is responsible for ... online gaming platforms. The person in this role will design and implement scalable, secure, and ...

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Contractual Backend Game Developer information

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$12

$57

$84

How much do contractual backend game developer jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for contractual backend game developer in the United States is $57.73, according to ZipRecruiter salary data. Most workers in this role earn between $47.36 and $68.27 per hour, depending on experience, location, and employer.

What is the difference between Contractual Backend Game Developer vs Contractual Frontend Game Developer?

AspectContractual Backend Game DeveloperContractual Frontend Game Developer
Primary ResponsibilitiesServer-side logic, database management, API developmentUI/UX implementation, client-side features, visual elements
Required SkillsProgramming languages like C++, Java, server frameworks, database skillsHTML, CSS, JavaScript, game engine UI tools
Work EnvironmentCollaborates with backend teams, server infrastructureWorks closely with designers, artists, and frontend teams
Industry UsageCommon in multiplayer and online gamesCommon in mobile and casual games with rich interfaces

Contractual Backend Game Developers focus on server-side systems, ensuring game data management and multiplayer functionality, while Contractual Frontend Game Developers handle the visual and interactive elements players see. Both roles require specialized skills and often work together to create seamless gaming experiences.

What cities are hiring for Contractual Backend Game Developer jobs? Cities with the most Contractual Backend Game Developer job openings:
What are the most commonly searched types of Backend Game Developer jobs? The most popular types of Backend Game Developer jobs are:
What states have the most Contractual Backend Game Developer jobs? States with the most job openings for Contractual Backend Game Developer jobs include:

Senior Game Services Engineering Lead

teamLFG

OR • On-site

Full-time

Re-posted 9 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions? 

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation. 

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.  

RESPONSIBILITIES  

  • Build and maintain production-quality backend game services 
  • Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development coaching  
  • Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression) 
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams 
  • Calmly deal with production incidents, participating in an on-call rotation after launch 

REQUIRED SKILLS  

  • Production experience designing and building backend game services 
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals 
  • Experience leading (direct management, mentoring, or guiding) engineers  
  • Ability to diagnose complex system failures using logging and metrics 
  • Ability to write, debug, and maintain code in Rust, C++, or C# 
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator 

NICE-TO-HAVE SKILLS  

  • Experience with "games as a service" online game development 
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)