1

Trainee Backend Game Developer Jobs (NOW HIRING)

OR · On-site

Build and maintain production-quality backend game services * Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development ...

Build and maintain production-quality backend game services * Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development ...

OR · On-site

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Build and maintain production-quality backend game services * Collaborate daily with a cross ...

Staff Services Engineer

$190K - $285K/yr

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Build and maintain production-quality backend game services * Collaborate daily with a cross ...

OR

$122K - $161K/yr

Build and maintain production-quality backend game orchestration services, including dynamic ... internal developer experience * Effectively write clear, concise, and accurate technical ...

Backend Engineer

Seattle, WA · Hybrid

$160K - $175K/yr

Backend Engineering Manager Job Summary The Backend Engineer at FlowPlay is responsible for ... online gaming platforms. The person in this role will design and implement scalable, secure, and ...

next page

Showing results 1-20

Trainee Backend Game Developer information

See salary details

$12

$57

$84

How much do trainee backend game developer jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for trainee backend game developer in the United States is $57.73, according to ZipRecruiter salary data. Most workers in this role earn between $47.36 and $68.27 per hour, depending on experience, location, and employer.

What is the difference between Trainee Backend Game Developer vs Junior Backend Developer?

AspectTrainee Backend Game DeveloperJunior Backend Developer
Required CredentialsBasic programming knowledge, often enrolled in relevant courses or bootcampsProven coding skills, some work experience or internships
Work EnvironmentLearning-focused, supervised environment within game development teamsCollaborative team setting, contributing to ongoing projects
Industry UsageEntry-level role in game studios or companies developing online gamesCommon entry-level position in software development across industries, including gaming

The Trainee Backend Game Developer is an entry-level role focused on learning and gaining skills in game backend development, often with supervision. In contrast, a Junior Backend Developer has more hands-on responsibilities, proven skills, and typically works independently within a team. Both roles serve as stepping stones in backend development careers, with the trainee position emphasizing learning and growth.

What cities are hiring for Trainee Backend Game Developer jobs? Cities with the most Trainee Backend Game Developer job openings:
What are the most commonly searched types of Backend Game Developer jobs? The most popular types of Backend Game Developer jobs are:
What states have the most Trainee Backend Game Developer jobs? States with the most job openings for Trainee Backend Game Developer jobs include:

Senior Game Services Engineering Lead

teamLFG

OR • On-site

Full-time

Re-posted 9 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions? 

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation. 

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.  

RESPONSIBILITIES  

  • Build and maintain production-quality backend game services 
  • Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development coaching  
  • Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression) 
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams 
  • Calmly deal with production incidents, participating in an on-call rotation after launch 

REQUIRED SKILLS  

  • Production experience designing and building backend game services 
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals 
  • Experience leading (direct management, mentoring, or guiding) engineers  
  • Ability to diagnose complex system failures using logging and metrics 
  • Ability to write, debug, and maintain code in Rust, C++, or C# 
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator 

NICE-TO-HAVE SKILLS  

  • Experience with "games as a service" online game development 
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)